Player Matchup

Horus
Horus
Platinum IV
Homimama
Horus
Platinum IV
Level 149
God Stats
17W - 9L
1,783 SR
Queue Stats
316W - 241L
1,681 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
Qbetty
Xbalanque
Platinum IV
Level 128
God Stats
9W - 5L
1,692 SR
Queue Stats
276W - 207L
1,681 MMR
Party 1
Hera
Hera
Platinum IV
RobinHead
Hera
Platinum IV
Level 148
God Stats
14W - 12L
1,485 SR
Queue Stats
316W - 241L
1,681 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,654 SR
1,681 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,718 SR
1,693 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
TiIILindemann
The Morrigan
Gold IV
Level 46
God Stats
1W - 1L
1,755 SR
Queue Stats
6W - 8L
1,698 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
davidgi
Baron Samedi
Platinum IV
Level 127
God Stats
21W - 14L
1,899 SR
Queue Stats
147W - 180L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Homimama
Horus
18
0 / 5 / 5
12,733
606
7,556
29,499
35,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Qbetty
Xbalanque
17
1 / 3 / 3
12,821
611
19,815
18,138
8,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
5 / 2 / 1
14,014
667
20,559
11,860
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
AchillesAtlasGilgameshThothFenrir

VS

Bans
Ah Muzen CabHerculesPersephoneBastetNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 7
12,975
618
13,106
17,271
8,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
TiIILindemann
The Morrigan
19
7 / 2 / 3
13,893
662
18,671
13,373
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baron Samedi
davidgi
Baron Samedi
17
1 / 3 / 8
13,703
653
11,689
23,077
37,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
10
10
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
7
5.5
W
Horus
Homimama
Horus
0
5
5
0.5
W
Xbalanque
Qbetty
Xbalanque
1
3
3
0.83
W
Hera
5
2
1
2.75
L
The Morrigan
TiIILindemann
The Morrigan
7
2
3
4.25
L
Baron Samedi
davidgi
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,930
Damage
43,466
59,497
Taken
53,721
49,186
Mitigated
52,717
25,538
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,106
2,831
0
5,981
17,271
8,260
1,117
7,128
10,143
0
61,331
W
Horus
Homimama
Horus
7,556
2,705
3,489
13,486
29,499
35,396
305
14,307
15,192
4,103
25,697
W
Xbalanque
Qbetty
Xbalanque
19,815
6,788
0
5,675
18,138
8,058
2,986
10,321
7,817
0
108,701
W
Hera
20,559
3,481
412
2,476
11,860
5,732
565
7,370
4,490
85,898
0
L
The Morrigan
TiIILindemann
The Morrigan
18,671
1,980
393
2,444
13,373
7,199
114
6,121
7,252
90,206
0
L
Baron Samedi
davidgi
Baron Samedi
11,689
690
3,149
8,444
23,077
37,258
116
7,855
15,222
28,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
40,571
287
Minions Killed
254
9
Camps Cleared
8
1,167,494
Distance Traveled
1,066,340
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,975
618
83
4
2
338,976
6
W
Horus
12,733
606
21
1
2
378,498
5
W
Xbalanque
12,821
611
132
6
1
374,200
8
W
Hera
14,014
667
134
6
6
414,796
3
L
The Morrigan
13,893
662
137
7
4
384,349
5
L
Baron Samedi
13,703
653
34
2
2
343,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role