Player Matchup

Neith
Neith
BecomingMango69
Neith
Level 63
God Stats
3W - 1L
1,796 SR
Queue Stats
56W - 64L
1,349 Elo+
Party 2
Xing Tian
Xing Tian
Bubba6808
Xing Tian
Level 27
God Stats
5W - 5L
1,549 SR
Queue Stats
82W - 74L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
Destroid_033
Ne Zha
Level 83
God Stats
8W - 16L
1,316 SR
Queue Stats
330W - 356L
1,395 Elo+
Party 2
Thor
Thor
Kaisereich
Thor
Level 66
God Stats
36W - 47L
1,464 SR
Queue Stats
213W - 225L
1,441 Elo+
Party 1
Freya
Freya
Stank420Tank
Freya
Level 28
God Stats
85W - 75L
1,494 SR
Queue Stats
103W - 105L
1,423 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,404 Elo+

VS

Team Averages
Level 81
1,490 SR
1,289 Elo+
Mercury
Mercury
Digvita
Mercury
Level 30
God Stats
1W - 0L
1,776 SR
Queue Stats
6W - 12L
1,270 Elo+
Party 3
Chang'e
Chang'e
NTK2509
Chang'e
Level 104
God Stats
2W - 4L
1,279 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 3
Neith
Neith
nickmussa
Neith
Level 105
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 13L
1,270 Elo+
Party 3
Cerberus
Cerberus
shrimpypibbles
Cerberus
Level 139
God Stats
20W - 36L
1,376 SR
Queue Stats
472W - 533L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
speciaal
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,117
375
7,211
13,116
4,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Bubba6808
Xing Tian
13
3 / 0 / 0
8,918
469
5,731
11,810
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
1 / 5 / 1
8,018
422
4,613
17,787
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 0
9,291
489
13,397
19,534
12,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 0
8,374
441
5,722
12,985
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Digvita
Mercury
17
10 / 2 / 2
10,668
561
12,268
20,353
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
NTK2509
Chang'e
16
1 / 3 / 4
9,369
493
8,735
14,013
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
nickmussa
Neith
15
2 / 1 / 4
8,888
468
9,377
9,970
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
17
4 / 3 / 2
10,988
578
9,864
14,805
10,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
speciaal
Kuzenbo
14
1 / 0 / 3
9,016
475
4,560
7,319
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
9
Kills
18
19
Deaths
9
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Xing Tian
Bubba6808
Xing Tian
3
0
0
3
L
Ne Zha
1
5
1
0.3
W
Mercury
Digvita
Mercury
10
2
2
5.5
L
3
6
0
0.5
W
Chang'e
NTK2509
Chang'e
1
3
4
1
L
2
4
0
0.5
W
Neith
nickmussa
Neith
2
1
4
4
W
Cerberus
4
3
2
1.67
W
Kuzenbo
speciaal
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,674
Damage
44,804
75,232
Taken
66,460
41,401
Mitigated
38,972
22,680
Healing
29,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,211
1,902
0
4,710
13,116
4,512
0
2,603
10,513
0
51,747
L
Xing Tian
Bubba6808
Xing Tian
5,731
230
0
2,312
11,810
10,398
0
2,738
9,072
26,880
0
L
Ne Zha
4,613
1,376
0
7,570
17,787
7,646
0
3,536
14,183
0
72,359
W
Mercury
Digvita
Mercury
12,268
6,891
0
8,872
20,353
8,758
15
1,086
19,207
0
78,225
L
13,397
3,513
0
3,021
19,534
12,317
0
8,218
10,800
0
76,732
W
Chang'e
NTK2509
Chang'e
8,735
205
1,097
6,856
14,013
5,840
0
6,140
7,279
71,514
0
L
5,722
2,259
0
5,067
12,985
6,528
376
5,480
7,505
61,579
0
W
Neith
nickmussa
Neith
9,377
2,111
0
5,162
9,970
4,999
553
1,886
8,044
0
78,430
W
Cerberus
9,864
743
0
5,873
14,805
10,628
0
313
14,492
84,851
0
W
Kuzenbo
speciaal
Kuzenbo
4,560
2,420
0
1,606
7,319
8,747
395
1,334
5,985
31,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,718
Gold Earned
48,929
471
Minions Killed
625
0
Camps Cleared
0
1,630,622
Distance Traveled
1,802,220
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,117
375
83
4
0
321,222
4
L
Xing Tian
8,918
469
36
2
0
366,145
3
L
Ne Zha
8,018
422
106
6
0
312,772
3
W
Mercury
10,668
561
116
6
0
394,340
4
L
Thor
9,291
489
143
8
0
304,387
0
W
Chang'e
9,369
493
123
6
0
364,366
2
L
Freya
8,374
441
103
5
0
326,096
0
W
Neith
8,888
468
109
6
0
335,476
3
W
Cerberus
10,988
578
233
12
0
339,956
3
W
Kuzenbo
9,016
475
44
2
0
368,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role