Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BeadsΑegis
Baron Samedi
Level 148
God Stats
2W - 0L
1,843 SR
Queue Stats
126W - 62L
1,819 Elo+
Party 1
Ares
Ares
CrescentRose22
Ares
Level 39
God Stats
3W - 0L
1,776 SR
Queue Stats
8W - 2L
1,823 Elo+
Party 1
Arachne
Arachne
Weеb
Arachne
Level 143
God Stats
9W - 0L
1,856 SR
Queue Stats
132W - 60L
1,778 Elo+
Party 1
Rama
Rama
Zachismos
Rama
Level 147
God Stats
22W - 10L
1,805 SR
Queue Stats
109W - 55L
1,734 Elo+
Party 1
Team Averages
Level 125
1,756 SR
1,731 Elo+

VS

Team Averages
Level 67
1,455 SR
1,623 Elo+
Artio
Artio
 
Artio
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dantheman1388
Janus
Level 13
God Stats
0W - 1L
1,240 SR
Queue Stats
12W - 12L
1,757 Elo+
Party 2
Ne Zha
Ne Zha
Healemd
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,652 Elo+
Party 2
Chiron
Chiron
TablePepper
Chiron
Level 155
God Stats
6W - 2L
1,813 SR
Queue Stats
353W - 292L
1,707 Elo+
Party 2
Achilles
Achilles
five100
Achilles
Level 64
God Stats
0W - 3L
1,222 SR
Queue Stats
138W - 128L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 5
7,517
752
4,542
3,551
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
BeadsΑegis
Baron Samedi
15
3 / 0 / 11
7,946
795
10,195
7,040
7,906
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 3 / 13
7,245
725
5,289
12,618
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Weеb
Arachne
14
7 / 0 / 3
8,239
824
8,296
14,941
11,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
16
10 / 0 / 10
8,702
870
19,843
12,251
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 5 / 3
6,570
657
3,917
19,565
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
6,629
663
7,523
6,761
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Healemd
Ne Zha
12
1 / 4 / 1
6,382
638
6,405
8,719
4,057
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
1 / 3 / 1
6,754
675
11,106
8,061
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
five100
Achilles
12
1 / 5 / 1
6,405
641
5,256
12,444
10,513
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
21
Kills
3
3
Deaths
21
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
L
Artio
 
Artio
0
5
3
0.3
W
Baron Samedi
BeadsΑegis
Baron Samedi
3
0
11
8.5
W
0
3
13
2.17
L
0
4
1
0.13
L
Ne Zha
Healemd
Ne Zha
1
4
1
0.38
L
Chiron
1
3
1
0.5
W
Arachne
Weеb
Arachne
7
0
3
8.5
W
Rama
10
0
10
15
L
Achilles
five100
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,165
Damage
34,207
50,401
Taken
55,550
38,039
Mitigated
37,895
21,707
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,542
451
0
600
3,551
1,766
578
469
3,082
34,838
0
L
Artio
 
Artio
3,917
457
1,403
5,776
19,565
16,091
0
6,089
13,476
7,625
0
W
Baron Samedi
BeadsΑegis
Baron Samedi
10,195
1,230
3,373
3,159
7,040
7,906
124
1,522
5,518
28,188
0
W
5,289
268
526
1,373
12,618
11,030
0
4,516
8,102
6,716
0
L
7,523
144
0
280
6,761
3,084
96
3,519
3,242
25,358
0
L
Ne Zha
Healemd
Ne Zha
6,405
2,275
0
657
8,719
4,057
0
1,927
6,792
0
18,215
L
Chiron
11,106
3,701
439
1,724
8,061
4,150
0
3,370
4,613
0
26,841
W
Arachne
Weеb
Arachne
8,296
6,032
1,266
5,029
14,941
11,268
57
2,164
12,777
0
13,248
W
Rama
19,843
17,806
0
6,381
12,251
6,069
322
2,769
9,482
0
37,538
L
Achilles
five100
Achilles
5,256
1,261
0
1,907
12,444
10,513
0
5,121
7,323
0
15,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
32,740
185
Minions Killed
149
0
Camps Cleared
0
1,025,782
Distance Traveled
892,494
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,517
752
86
9
0
203,578
0
L
Artio
6,570
657
8
1
0
196,696
0
W
Baron Samedi
7,946
795
49
5
0
205,043
0
W
Ares
7,245
725
0
0
0
191,614
1
L
Janus
6,629
663
50
5
0
179,998
0
L
Ne Zha
6,382
638
24
2
0
170,738
0
L
Chiron
6,754
675
46
5
0
170,891
1
W
Arachne
8,239
824
9
1
0
238,297
0
W
Rama
8,702
870
41
4
0
187,250
1
L
Achilles
6,405
641
21
2
0
174,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role