Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JaahJaaah
He Bo
Level 128
God Stats
2W - 2L
1,795 SR
Queue Stats
130W - 123L
1,576 Elo+
Solo
Khepri
Khepri
ReverseMX24
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,455 Elo+
Solo
Cernunnos
Cernunnos
YourDadSaysHey
Cernunnos
Level 47
God Stats
0W - 2L
1,537 SR
Queue Stats
136W - 120L
1,486 Elo+
Solo
Medusa
Medusa
drukano3
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,488 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,501 Elo+

VS

Team Averages
Level 134
1,671 SR
1,572 Elo+
Khepri
Khepri
B0Kk
Khepri
Level 160
God Stats
3W - 1L
1,686 SR
Queue Stats
320W - 315L
1,595 Elo+
Party 1
Chaac
Chaac
DaveBrohl
Chaac
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,602 Elo+
Party 1
Chiron
Chiron
DlishusHippie
Chiron
Level 129
God Stats
9W - 3L
1,692 SR
Queue Stats
223W - 209L
1,557 Elo+
Party 1
Zeus
Zeus
huesoscerebron
Zeus
Level 132
God Stats
1W - 1L
1,721 SR
Queue Stats
89W - 84L
1,542 Elo+
Solo
Hun Batz
Hun Batz
xSaintMychaelx
Hun Batz
Level 140
God Stats
4W - 3L
1,754 SR
Queue Stats
309W - 326L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 4 / 8
9,061
697
8,587
14,815
21,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
JaahJaaah
He Bo
15
3 / 6 / 7
8,598
661
13,909
10,837
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
0 / 6 / 12
8,373
644
3,793
15,860
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
YourDadSaysHey
Cernunnos
17
4 / 3 / 6
9,338
718
13,274
12,711
7,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
drukano3
Medusa
15
3 / 6 / 4
8,489
653
13,466
14,085
7,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B0Kk
Khepri
17
3 / 2 / 15
10,593
815
5,841
14,344
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
DaveBrohl
Chaac
18
6 / 3 / 14
10,461
805
9,993
22,568
33,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 2 / 10
10,427
802
14,924
8,642
5,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 12
10,709
824
16,998
12,050
7,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
15
4 / 5 / 10
9,401
723
13,235
12,404
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
14
Kills
25
25
Deaths
15
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
8
2
W
Khepri
B0Kk
Khepri
3
2
15
5.25
W
Chaac
DaveBrohl
Chaac
6
3
14
4.33
W
6
2
10
5.5
L
He Bo
JaahJaaah
He Bo
3
6
7
1.08
L
Khepri
0
6
12
1
L
Cernunnos
YourDadSaysHey
Cernunnos
4
3
6
2.33
L
Medusa
drukano3
Medusa
3
6
4
0.83
W
6
3
12
4
W
Hun Batz
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
60,991
68,308
Taken
70,008
56,601
Mitigated
68,098
18,400
Healing
21,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,587
2,218
1,013
2,519
14,815
21,083
434
5,444
9,371
0
11,004
W
Khepri
B0Kk
Khepri
5,841
276
53
2,470
14,344
14,897
474
2,534
11,810
10,198
0
W
Chaac
DaveBrohl
Chaac
9,993
1,901
735
7,995
22,568
33,004
596
5,872
16,696
0
19,412
W
14,924
4,702
3,209
1,183
8,642
5,421
3,794
1,516
7,126
0
35,762
L
He Bo
JaahJaaah
He Bo
13,909
362
1,307
1,437
10,837
5,363
0
3,810
7,027
17,719
0
L
Khepri
3,793
450
0
923
15,860
15,448
0
4,908
10,952
11,462
0
L
Cernunnos
YourDadSaysHey
Cernunnos
13,274
5,320
3,763
4,679
12,711
7,022
834
4,954
7,757
0
39,149
L
Medusa
drukano3
Medusa
13,466
6,007
464
2,295
14,085
7,685
308
3,723
10,362
0
22,490
W
16,998
2,503
1,356
2,277
12,050
7,393
1,687
5,010
7,040
38,523
0
W
Hun Batz
13,235
2,438
704
1,490
12,404
7,383
427
2,770
9,634
0
22,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
51,591
105
Minions Killed
131
0
Camps Cleared
0
1,079,723
Distance Traveled
1,202,106
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,061
697
3
0
0
223,228
0
W
Khepri
10,593
815
15
1
0
248,107
0
W
Chaac
10,461
805
7
1
0
242,833
0
W
Chiron
10,427
802
44
3
0
253,554
2
L
He Bo
8,598
661
21
2
0
214,160
0
L
Khepri
8,373
644
8
1
0
231,079
2
L
Cernunnos
9,338
718
54
4
0
211,208
2
L
Medusa
8,489
653
19
1
0
200,048
0
W
Zeus
10,709
824
49
4
0
213,791
1
W
Hun Batz
9,401
723
16
1
0
243,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role