Player Matchup

Chronos
Chronos
Hatenoid
Chronos
Level 109
God Stats
6W - 5L
1,539 SR
Queue Stats
121W - 123L
1,503 Elo+
Party 3
Ratatoskr
Ratatoskr
InphaseGecko773
Ratatoskr
Level 109
God Stats
9W - 4L
1,690 SR
Queue Stats
166W - 164L
1,498 Elo+
Party 3
Medusa
Medusa
Queen Gooped
Medusa
Level 129
God Stats
13W - 6L
1,539 SR
Queue Stats
101W - 107L
1,469 Elo+
Party 2
Ganesha
Ganesha
WaterHo
Ganesha
Level 104
God Stats
6W - 5L
1,761 SR
Queue Stats
90W - 111L
1,443 Elo+
Party 2
Fenrir
Fenrir
Yac
Fenrir
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,471 Elo+
Party 3
Team Averages
Level 100
1,606 SR
1,477 Elo+

VS

Team Averages
Level 99
1,502 SR
1,459 Elo+
Mulan
Mulan
Larsqqwwer
Mulan
Level 111
God Stats
7W - 7L
1,406 SR
Queue Stats
537W - 512L
1,470 Elo+
Party 1
Freya
Freya
NathanKenner021
Freya
Level 144
God Stats
19W - 14L
1,584 SR
Queue Stats
434W - 456L
1,497 Elo+
Party 1
Thanatos
Thanatos
Pesos_Santana
Thanatos
Level 33
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 84L
1,247 Elo+
Solo
Bacchus
Bacchus
YourToxicEx
Bacchus
Level 64
God Stats
6W - 7L
1,491 SR
Queue Stats
231W - 239L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
iSmiler
Aphrodite
Level 144
God Stats
17W - 9L
1,744 SR
Queue Stats
725W - 714L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hatenoid
Chronos
20
5 / 3 / 5
12,536
522
17,216
19,808
9,735
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
InphaseGecko773
Ratatoskr
20
6 / 2 / 9
13,387
558
27,586
27,500
31,372
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
2 / 3 / 0
13,272
553
14,443
20,018
9,458
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
WaterHo
Ganesha
18
0 / 1 / 13
11,377
474
8,621
16,205
21,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Yac
Fenrir
19
7 / 10 / 7
12,411
517
16,914
25,571
13,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
6 / 6 / 3
12,183
508
24,456
34,999
34,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 3
12,756
532
18,177
20,985
9,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Pesos_Santana
Thanatos
15
4 / 3 / 2
10,361
432
7,656
17,925
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
YourToxicEx
Bacchus
14
1 / 4 / 7
9,744
406
8,185
21,970
27,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
iSmiler
Aphrodite
20
4 / 3 / 4
12,355
515
14,963
21,201
10,322
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
20
Kills
19
19
Deaths
20
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
Hatenoid
Chronos
5
3
5
2.5
W
Ratatoskr
InphaseGecko773
Ratatoskr
6
2
9
5.25
L
Mulan
6
6
3
1.25
L
4
4
3
1.38
L
Thanatos
Pesos_Santana
Thanatos
4
3
2
1.67
W
Medusa
2
3
0
0.67
W
Ganesha
WaterHo
Ganesha
0
1
13
6.5
W
Fenrir
Yac
Fenrir
7
10
7
1.05
L
Bacchus
YourToxicEx
Bacchus
1
4
7
1.13
L
Aphrodite
iSmiler
Aphrodite
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,780
Damage
73,437
109,102
Taken
117,080
85,272
Mitigated
90,850
26,747
Healing
59,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Hatenoid
Chronos
17,216
2,569
0
2,662
19,808
9,735
3,505
8,817
10,883
117,622
0
W
Ratatoskr
InphaseGecko773
Ratatoskr
27,586
7,097
0
9,136
27,500
31,372
310
5,473
21,911
0
105,225
L
Mulan
24,456
3,797
0
14,351
34,999
34,925
882
3,465
31,534
0
103,076
L
18,177
4,590
0
10,957
20,985
9,681
162
2,995
17,990
109,608
0
L
Thanatos
Pesos_Santana
Thanatos
7,656
1,932
0
14,068
17,925
8,858
347
4,689
13,236
0
71,443
W
Medusa
14,443
5,978
0
3,011
20,018
9,458
1,128
12,321
7,253
0
142,798
W
Ganesha
WaterHo
Ganesha
8,621
510
1,035
3,815
16,205
21,324
709
8,684
7,167
41,806
0
W
Fenrir
Yac
Fenrir
16,914
3,886
0
7,088
25,571
13,383
0
5,119
20,332
0
84,572
L
Bacchus
YourToxicEx
Bacchus
8,185
1,197
238
2,927
21,970
27,064
0
7,134
14,836
19,842
0
L
Aphrodite
iSmiler
Aphrodite
14,963
941
3,753
13,451
21,201
10,322
110
7,554
13,647
130,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,983
Gold Earned
57,399
728
Minions Killed
661
0
Camps Cleared
0
2,306,197
Distance Traveled
2,074,030
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,536
522
181
8
0
455,547
5
W
Ratatoskr
13,387
558
173
7
0
515,861
3
L
Mulan
12,183
508
162
7
0
400,654
10
L
Freya
12,756
532
185
8
0
421,479
9
L
Thanatos
10,361
432
109
5
0
347,601
6
W
Medusa
13,272
553
241
10
0
409,463
9
W
Ganesha
11,377
474
13
1
0
470,435
11
W
Fenrir
12,411
517
120
5
0
454,891
0
L
Bacchus
9,744
406
12
1
0
469,035
4
L
Aphrodite
12,355
515
193
8
0
435,261
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role