Player Matchup

Atlas
Atlas
ChicagoHurricane
Atlas
Level 25
God Stats
4W - 10L
1,301 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 3
Izanami
Izanami
DrippinWitDani
Izanami
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Kali
Kali
Quick Geebs
Kali
Level 25
God Stats
1W - 6L
1,730 SR
Queue Stats
62W - 60L
1,227 Elo+
Party 3
Bellona
Bellona
RCworkin_
Bellona
Level 32
God Stats
7W - 17L
1,266 SR
Queue Stats
80W - 78L
1,509 Elo+
Party 3
Sol
Sol
TheHatefulNate42
Sol
Level 26
God Stats
3W - 4L
1,639 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 3
Team Averages
Level 26
1,487 SR
1,380 Elo+

VS

Team Averages
Level 76
1,423 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Cxmp Soul
Gilgamesh
Level 38
God Stats
8W - 6L
1,618 SR
Queue Stats
123W - 114L
1,453 Elo+
Party 2
Ymir
Ymir
GHOSTKILLER6779
Ymir
Level 49
God Stats
8W - 9L
1,441 SR
Queue Stats
165W - 171L
1,469 Elo+
Party 1
Sol
Sol
L0STB0T
Sol
Level 108
God Stats
2W - 2L
1,206 SR
Queue Stats
430W - 396L
1,527 Elo+
Party 2
Chiron
Chiron
My NoNo Hard
Chiron
Level 122
God Stats
2W - 2L
1,299 SR
Queue Stats
142W - 121L
1,529 Elo+
Party 2
Thor
Thor
gimmedastix5801
Thor
Level 61
God Stats
18W - 26L
1,552 SR
Queue Stats
318W - 307L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,228
366
3,994
11,303
7,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
6,428
378
3,036
9,272
2,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 1
7,422
437
2,975
16,116
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RCworkin_
Bellona
13
1 / 0 / 0
8,299
488
5,594
8,901
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 1
8,631
508
9,057
16,053
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cxmp Soul
Gilgamesh
14
4 / 2 / 1
8,537
502
4,810
13,089
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 8
8,939
526
3,459
10,599
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
16
1 / 1 / 2
9,366
551
6,852
11,932
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
8 / 0 / 5
9,094
535
13,342
10,128
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 9
8,907
524
6,880
9,935
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
Cxmp Soul
Gilgamesh
4
2
1
2.25
L
0
6
0
0
W
2
0
8
6
W
Sol
1
1
2
2
W
Chiron
8
0
5
10.5
L
0
3
1
0.17
L
Bellona
RCworkin_
Bellona
1
0
0
1
L
1
3
1
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
35,343
61,645
Taken
55,683
31,696
Mitigated
29,905
15,124
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
1,149
0
0
11,303
7,232
0
2,356
8,947
27,578
0
W
Gilgamesh
Cxmp Soul
Gilgamesh
4,810
1,796
0
3,734
13,089
6,919
0
354
12,735
0
40,218
L
3,036
1,631
0
1,109
9,272
2,858
0
1,602
7,670
0
32,369
W
3,459
989
0
1,781
10,599
9,466
513
3,715
5,918
36,125
0
W
Sol
6,852
3,168
0
6,571
11,932
4,794
2,364
3,438
8,494
94,401
0
W
Chiron
13,342
5,760
1,416
2,808
10,128
4,449
1,231
3,850
6,278
0
68,382
L
2,975
1,536
0
1,280
16,116
6,953
0
1,023
15,093
0
55,427
L
Bellona
RCworkin_
Bellona
5,594
2,552
0
3,774
8,901
8,380
1,194
0
8,901
0
58,827
L
9,057
2,805
0
8,961
16,053
6,273
1,614
5,330
10,723
79,136
0
W
6,880
1,311
0
4,818
9,935
4,277
1,155
1,694
8,241
0
64,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
44,843
406
Minions Killed
496
0
Camps Cleared
0
1,521,488
Distance Traveled
1,682,981
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,228
366
39
2
0
309,861
0
W
Gilgamesh
8,537
502
70
4
0
351,263
1
L
Izanami
6,428
378
58
3
0
281,691
0
W
Ymir
8,939
526
52
3
0
314,090
1
W
Sol
9,366
551
142
8
0
315,141
5
W
Chiron
9,094
535
105
6
0
313,094
1
L
Kali
7,422
437
94
6
0
343,110
0
L
Bellona
8,299
488
94
6
0
307,486
1
L
Sol
8,631
508
121
7
0
279,340
2
W
Thor
8,907
524
127
7
0
389,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role