Player Matchup

Artemis
Artemis
Bookszn
Artemis
Level 13
God Stats
0W - 2L
1,320 SR
Queue Stats
43W - 61L
1,471 Elo+
Party 1
Hera
Hera
GsK_Shadow
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 364L
1,418 Elo+
Party 1
Chaac
Chaac
chuckyiscool
Chaac
Level 26
God Stats
1W - 1L
1,750 SR
Queue Stats
121W - 156L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
gorg69
Hun Batz
Level 10
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 32L
1,162 Elo+
Party 1
Terra
Terra
mudboymatt
Terra
Level 38
God Stats
1W - 4L
1,684 SR
Queue Stats
177W - 209L
1,445 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,358 Elo+

VS

Team Averages
Level 54
1,549 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
GoyaBeansX
Morgan Le Fay
Level 66
God Stats
13W - 2L
1,720 SR
Queue Stats
28W - 21L
1,418 Elo+
Party 2
Achilles
Achilles
Nickiscool231
Achilles
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 19L
1,495 Elo+
Party 2
Bastet
Bastet
Sevensoree1
Bastet
Level 65
God Stats
19W - 15L
1,526 SR
Queue Stats
38W - 34L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
cpwaves
Sylvanus
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 233L
1,438 Elo+
Solo
Hachiman
Hachiman
ramboquads
Hachiman
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bookszn
Artemis
13
3 / 7 / 6
8,412
382
8,662
15,052
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 9
10,796
491
21,001
15,047
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
9,968
453
13,636
21,718
10,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
gorg69
Hun Batz
16
4 / 9 / 5
10,193
463
14,760
21,200
9,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
14
3 / 6 / 8
9,213
419
16,441
25,679
17,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoyaBeansX
Morgan Le Fay
18
6 / 2 / 13
11,659
530
17,309
19,193
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Nickiscool231
Achilles
19
10 / 1 / 9
12,367
562
13,193
19,835
26,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
2 / 5 / 15
10,631
483
11,632
22,911
10,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
cpwaves
Sylvanus
15
2 / 6 / 8
10,218
464
8,529
23,700
28,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ramboquads
Hachiman
20
14 / 2 / 9
12,866
585
30,602
27,013
13,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
15
Kills
34
34
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bookszn
Artemis
3
7
6
0.86
W
Morgan Le Fay
GoyaBeansX
Morgan Le Fay
6
2
13
6.25
L
4
6
9
1.42
W
Achilles
Nickiscool231
Achilles
10
1
9
14.5
W
Bastet
2
5
15
1.9
L
1
6
1
0.25
W
Sylvanus
cpwaves
Sylvanus
2
6
8
1
L
Hun Batz
gorg69
Hun Batz
4
9
5
0.72
L
Terra
3
6
8
1.17
W
Hachiman
ramboquads
Hachiman
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,500
Damage
81,265
98,696
Taken
112,652
49,214
Mitigated
88,152
22,124
Healing
44,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bookszn
Artemis
8,662
5,156
0
1,746
15,052
5,284
426
3,154
11,898
0
31,064
W
Morgan Le Fay
GoyaBeansX
Morgan Le Fay
17,309
1,056
165
3,831
19,193
9,219
2,737
9,164
9,500
94,175
0
L
21,001
5,869
0
1,512
15,047
6,284
776
5,078
9,969
76,285
0
W
Achilles
Nickiscool231
Achilles
13,193
2,689
0
5,910
19,835
26,492
836
3,656
15,917
0
79,181
W
Bastet
11,632
2,053
0
8,383
22,911
10,346
181
7,920
14,636
0
77,718
L
13,636
2,902
0
5,661
21,718
10,757
0
5,205
16,513
0
73,531
W
Sylvanus
cpwaves
Sylvanus
8,529
2,172
2,772
6,346
23,700
28,909
0
7,553
15,394
38,108
0
L
Hun Batz
gorg69
Hun Batz
14,760
4,447
0
4,099
21,200
9,377
557
5,871
15,329
0
59,742
L
Terra
16,441
2,390
2,695
6,411
25,679
17,512
114
6,530
19,149
57,177
0
W
Hachiman
ramboquads
Hachiman
30,602
18,070
0
17,534
27,013
13,186
570
10,153
16,164
0
122,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
57,741
484
Minions Killed
554
0
Camps Cleared
0
1,997,156
Distance Traveled
1,922,942
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,412
382
39
2
0
387,086
1
W
Morgan Le Fay
11,659
530
133
6
0
419,276
5
L
Hera
10,796
491
127
6
0
391,508
9
W
Achilles
12,367
562
116
5
0
434,674
5
W
Bastet
10,631
483
99
5
0
416,396
9
L
Chaac
9,968
453
136
6
0
397,178
6
W
Sylvanus
10,218
464
57
3
0
264,351
0
L
Hun Batz
10,193
463
88
4
0
392,481
3
L
Terra
9,213
419
94
4
0
428,903
1
W
Hachiman
12,866
585
149
7
0
388,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role