Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Acclimate
Raijin
Level 160
God Stats
13W - 1L
1,500 SR
Queue Stats
400W - 34L
1,904 Elo+
Party 1
Guan Yu
Guan Yu
StarSample
Guan Yu
Level 160
God Stats
8W - 0L
1,997 SR
Queue Stats
424W - 29L
2,025 Elo+
Party 1
Geb
Geb
cοdy
Geb
Level 160
God Stats
35W - 4L
2,182 SR
Queue Stats
811W - 49L
2,036 Elo+
Party 1
Ullr
Ullr
rehx
Ullr
Level 160
God Stats
2W - 0L
1,997 SR
Queue Stats
46W - 4L
1,916 Elo+
Party 1
Team Averages
Level 160
1,835 SR
1,876 Elo+

VS

Team Averages
Level 144
1,496 SR
1,573 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Balegdahlol
Freya
Level 160
God Stats
1W - 2L
1,808 SR
Queue Stats
681W - 195L
1,718 Elo+
Party 2
Chronos
Chronos
Longincrown506
Chronos
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
152W - 170L
1,568 Elo+
Solo
Thor
Thor
Mimiqu
Thor
Level 160
God Stats
5W - 8L
1,379 SR
Queue Stats
942W - 877L
1,628 Elo+
Solo
Mulan
Mulan
RevertPersephone
Mulan
Level 109
God Stats
1W - 3L
1,508 SR
Queue Stats
50W - 48L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 7
6,496
1,299
5,924
4,676
2,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Acclimate
Raijin
11
4 / 1 / 6
6,620
1,324
7,132
3,271
1,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
StarSample
Guan Yu
12
4 / 0 / 10
6,896
1,379
7,944
5,837
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
cοdy
Geb
12
4 / 0 / 10
7,098
1,420
5,437
6,078
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
rehx
Ullr
11
1 / 0 / 10
6,325
1,265
5,626
4,020
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

413

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 2
5,776
1,155
2,609
9,650
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,331
1,066
5,343
7,870
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 1
5,469
1,094
4,612
8,457
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Mimiqu
Thor
10
1 / 2 / 1
5,658
1,132
5,638
5,699
2,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,318
1,064
1,380
3,491
1,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
16
Kills
2
2
Deaths
16
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
7
6.5
L
Geb
 
Geb
0
3
2
0.33
W
Raijin
Acclimate
Raijin
4
1
6
7
L
0
4
1
0.13
L
0
5
1
0.1
L
Thor
Mimiqu
Thor
1
2
1
0.75
L
1
2
0
0.5
W
Guan Yu
StarSample
Guan Yu
4
0
10
9
W
Geb
cοdy
Geb
4
0
10
9
W
Ullr
rehx
Ullr
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,063
Damage
19,582
23,882
Taken
35,167
16,917
Mitigated
15,430
5,394
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,924
4,119
0
0
4,676
2,096
0
2,189
2,487
0
13,970
L
Geb
 
Geb
2,609
258
0
434
9,650
5,239
0
5,236
4,215
6,798
0
W
Raijin
Acclimate
Raijin
7,132
1,274
0
507
3,271
1,247
0
656
2,615
11,543
0
L
5,343
1,912
0
1,457
7,870
2,426
0
2,006
5,733
13,458
0
L
4,612
1,623
0
522
8,457
2,811
0
1,601
6,738
16,226
1,565
L
Thor
Mimiqu
Thor
5,638
847
0
245
5,699
2,961
0
1,976
3,723
0
10,269
L
1,380
248
0
72
3,491
1,993
0
1,750
1,741
0
2,955
W
Guan Yu
StarSample
Guan Yu
7,944
1,239
1,907
2,216
5,837
6,790
0
3,908
1,929
0
12,812
W
Geb
cοdy
Geb
5,437
671
0
716
6,078
5,015
0
3,308
2,492
10,228
0
W
Ullr
rehx
Ullr
5,626
2,711
0
48
4,020
1,769
0
1,991
2,029
0
22,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
27,552
93
Minions Killed
69
5
Camps Cleared
3
527,663
Distance Traveled
394,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,496
1,299
14
3
1
109,231
3
L
Geb
5,776
1,155
7
1
0
89,837
2
W
Raijin
6,620
1,324
11
2
2
87,514
0
L
Freya
5,331
1,066
24
5
1
73,419
0
L
Chronos
5,469
1,094
21
4
1
87,997
1
L
Thor
5,658
1,132
13
3
1
92,957
0
L
Mulan
5,318
1,064
4
1
0
49,845
1
W
Guan Yu
6,896
1,379
11
2
0
120,566
1
W
Geb
7,098
1,420
9
2
0
109,708
0
W
Ullr
6,325
1,265
48
10
2
100,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role