Player Matchup

King Arthur
King Arthur
BozzNinjaface
King Arthur
Level 99
God Stats
8W - 5L
1,722 SR
Queue Stats
290W - 302L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Fyrq
Hun Batz
Level 112
God Stats
2W - 1L
1,837 SR
Queue Stats
161W - 117L
1,534 Elo+
Party 2
Horus
Horus
HxC Hoffmann
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 59L
1,575 Elo+
Party 2
Bellona
Bellona
MorriganQc
Bellona
Level 154
God Stats
1W - 3L
1,697 SR
Queue Stats
72W - 85L
1,522 Elo+
Party 2
Chronos
Chronos
NEON22
Chronos
Level 160
God Stats
11W - 8L
1,657 SR
Queue Stats
783W - 672L
1,566 Elo+
Party 2
Team Averages
Level 129
1,683 SR
1,539 Elo+

VS

Team Averages
Level 101
1,465 SR
1,364 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ASMRxYODA
Merlin
Level 144
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 2L
1,423 Elo+
Party 1
Ra
Ra
Daddy_Limi
Ra
Level 88
God Stats
1W - 0L
1,172 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1
King Arthur
King Arthur
KenseiMF
King Arthur
Level 75
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 1
Artio
Artio
Toothless_Baboon
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BozzNinjaface
King Arthur
18
4 / 8 / 9
11,322
596
9,380
30,937
41,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Fyrq
Hun Batz
20
6 / 4 / 7
13,090
689
26,137
20,650
10,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 13 / 9
10,377
546
11,012
34,254
32,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MorriganQc
Bellona
18
6 / 7 / 6
12,627
665
18,765
32,818
38,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
NEON22
Chronos
19
1 / 12 / 10
11,170
588
18,708
31,251
14,927
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 1 / 27
14,775
778
37,520
15,870
9,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
ASMRxYODA
Merlin
20
9 / 4 / 25
14,494
763
36,144
22,030
12,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 28
14,335
754
29,050
21,479
11,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KenseiMF
King Arthur
19
9 / 4 / 20
13,402
705
23,063
29,027
24,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 5 / 29
13,376
704
14,039
34,716
50,048
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
173
19
Kills
44
44
Deaths
19
41
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
1
27
25.5
W
Merlin
ASMRxYODA
Merlin
9
4
25
5.38
L
King Arthur
BozzNinjaface
King Arthur
4
8
9
1.06
W
8
5
28
4.4
L
Hun Batz
Fyrq
Hun Batz
6
4
7
2.38
L
2
13
9
0.5
W
King Arthur
KenseiMF
King Arthur
9
4
20
4.75
L
Bellona
MorriganQc
Bellona
6
7
6
1.29
L
Chronos
NEON22
Chronos
1
12
10
0.5
W
6
5
29
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,002
Damage
139,816
149,910
Taken
123,122
138,617
Mitigated
107,370
41,382
Healing
63,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
37,520
19,354
4,117
3,911
15,870
9,049
2,521
2,631
13,239
59,971
0
W
Merlin
ASMRxYODA
Merlin
36,144
3,243
63
7,828
22,030
12,131
2,138
3,769
18,261
75,978
0
L
King Arthur
BozzNinjaface
King Arthur
9,380
981
4,111
3,894
30,937
41,927
0
22,402
8,535
0
22,930
W
29,050
1,170
14,857
7,143
21,479
11,949
878
2,760
18,719
59,777
0
L
Hun Batz
Fyrq
Hun Batz
26,137
1,910
715
2,499
20,650
10,731
0
17,667
2,983
0
61,776
L
11,012
4,352
6,133
5,865
34,254
32,424
0
27,834
6,420
0
19,518
W
King Arthur
KenseiMF
King Arthur
23,063
3,075
2,624
7,663
29,027
24,193
1,491
5,433
23,594
0
29,114
L
Bellona
MorriganQc
Bellona
18,765
6,598
5,266
8,196
32,818
38,608
0
24,340
8,478
0
35,060
L
Chronos
NEON22
Chronos
18,708
5,682
1,856
2,847
31,251
14,927
0
24,510
6,741
39,589
0
W
14,039
1,020
4,857
10,138
34,716
50,048
730
4,115
30,601
22,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,586
Gold Earned
70,382
164
Minions Killed
211
0
Camps Cleared
0
1,551,056
Distance Traveled
1,920,194
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,775
778
42
2
0
439,694
7
W
Merlin
14,494
763
65
3
0
339,416
0
L
King Arthur
11,322
596
18
1
0
323,047
0
W
Ra
14,335
754
76
4
0
369,247
0
L
Hun Batz
13,090
689
77
4
0
382,636
0
L
Horus
10,377
546
11
1
0
279,642
0
W
King Arthur
13,402
705
18
1
0
380,834
0
L
Bellona
12,627
665
33
2
0
302,445
0
L
Chronos
11,170
588
25
1
0
263,286
0
W
Artio
13,376
704
10
1
0
391,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role