Player Matchup

Anhur
Anhur
DwnMyCharlyBrwn
Anhur
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 324L
1,490 Elo+
Party 3
Ymir
Ymir
FireFairy1
Ymir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,534 Elo+
Party 3
Raijin
Raijin
SeVeeR EoVeD
Raijin
Level 141
God Stats
3W - 4L
1,428 SR
Queue Stats
382W - 343L
1,498 Elo+
Party 3
Tiamat
Tiamat
Squirtward77
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,564 Elo+
Party 2
Ra
Ra
Whiffmaster8049
Ra
Level 29
God Stats
0W - 2L
1,572 SR
Queue Stats
172W - 168L
1,551 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,527 Elo+

VS

Team Averages
Level 90
1,599 SR
1,527 Elo+
Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AdamStewart
Chiron
Level 72
God Stats
4W - 2L
1,758 SR
Queue Stats
139W - 126L
1,569 Elo+
Solo
Athena
Athena
Rodrob0n
Athena
Level 86
God Stats
1W - 0L
1,711 SR
Queue Stats
64W - 43L
1,558 Elo+
Party 1
Horus
Horus
That Guy Loop
Horus
Level 136
God Stats
2W - 1L
1,525 SR
Queue Stats
85W - 65L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,213
721
5,352
10,889
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 4
7,567
757
2,788
13,050
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
14
0 / 2 / 5
7,482
748
7,228
8,123
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
9
0 / 5 / 2
6,188
619
3,305
8,650
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 1
7,620
762
6,810
8,036
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 1 / 13
8,760
876
6,119
11,476
12,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
15
3 / 0 / 9
8,261
826
8,854
5,863
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
3 / 0 / 13
8,566
857
17,612
4,969
3,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Rodrob0n
Athena
12
2 / 2 / 12
7,992
799
6,429
11,203
14,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 13
8,976
898
7,867
13,258
13,815
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
5
Kills
18
18
Deaths
5
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
13
11.5
W
Thoth
 
Thoth
3
0
9
7.5
W
Chiron
3
0
13
9.5
L
2
4
2
0.75
L
0
3
4
0.67
W
Athena
Rodrob0n
Athena
2
2
12
4
L
Raijin
0
2
5
1.25
L
Tiamat
0
5
2
0.2
W
5
2
13
5.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
46,881
48,748
Taken
46,769
33,555
Mitigated
47,168
17,346
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,119
262
1,620
1,651
11,476
12,612
0
5,064
6,412
0
18,708
W
Thoth
 
Thoth
8,854
554
645
1,169
5,863
3,117
418
3,880
1,983
23,922
0
W
Chiron
17,612
4,482
2,566
1,656
4,969
3,139
1,036
2,571
2,398
0
30,965
L
5,352
3,606
1,148
1,857
10,889
5,085
0
3,141
7,748
0
9,617
L
2,788
22
446
1,141
13,050
14,626
0
3,523
9,527
7,989
0
W
Athena
Rodrob0n
Athena
6,429
1,186
2,164
1,884
11,203
14,485
38
5,158
6,045
8,869
0
L
Raijin
7,228
667
1,305
2,133
8,123
4,154
47
2,668
5,455
21,872
0
L
Tiamat
3,305
778
556
741
8,650
5,807
0
3,028
5,622
4,840
0
W
7,867
2,989
5,347
5,344
13,258
13,815
81
3,458
9,800
0
12,991
L
6,810
413
5,762
2,257
8,036
3,883
0
2,923
5,113
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
42,555
101
Minions Killed
109
0
Camps Cleared
0
913,985
Distance Traveled
970,603
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,760
876
15
2
0
213,058
3
W
Thoth
8,261
826
45
5
0
190,718
0
W
Chiron
8,566
857
27
3
0
176,763
2
L
Anhur
7,213
721
11
1
0
179,906
2
L
Ymir
7,567
757
15
2
0
183,146
1
W
Athena
7,992
799
8
1
0
194,942
2
L
Raijin
7,482
748
42
4
0
183,041
1
L
Tiamat
6,188
619
3
0
0
177,580
0
W
Horus
8,976
898
14
1
0
195,122
0
L
Ra
7,620
762
30
3
0
190,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role