Player Matchup

Medusa
Medusa
Dolan Holdher
Medusa
Level 120
God Stats
24W - 14L
1,743 SR
Queue Stats
70W - 63L
1,590 Elo+
Party 1
Tyr
Tyr
Jack Horsley
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 111L
1,574 Elo+
Party 1
Mercury
Mercury
Macs Seal
Mercury
Level 128
God Stats
2W - 2L
1,664 SR
Queue Stats
100W - 90L
1,553 Elo+
Party 1
Sobek
Sobek
Pat Perez
Sobek
Level 159
God Stats
4W - 2L
1,825 SR
Queue Stats
115W - 106L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
gadfasdfasdfasdf
Baron Samedi
Level 109
God Stats
1W - 2L
1,469 SR
Queue Stats
120W - 82L
1,621 Elo+
Party 1
Team Averages
Level 130
1,640 SR
1,586 Elo+

VS

Team Averages
Level 133
1,576 SR
1,575 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aquafinka
Nu Wa
Level 129
God Stats
7W - 5L
1,533 SR
Queue Stats
131W - 119L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Cythe
Cthulhu
Level 148
God Stats
2W - 0L
1,711 SR
Queue Stats
124W - 112L
1,572 Elo+
Solo
Merlin
Merlin
El-aZikaLa_Tubo4
Merlin
Level 160
God Stats
11W - 20L
1,620 SR
Queue Stats
165W - 170L
1,585 Elo+
Solo
Cupid
Cupid
IdontsuckISOOK
Cupid
Level 87
God Stats
6W - 6L
1,515 SR
Queue Stats
73W - 52L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,093
736
7,160
9,420
3,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
8,020
729
5,323
13,968
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Macs Seal
Mercury
14
1 / 4 / 4
7,724
702
5,214
9,912
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pat Perez
Sobek
14
1 / 4 / 2
7,761
706
5,962
12,921
12,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
gadfasdfasdfasdf
Baron Samedi
16
2 / 4 / 4
8,567
779
8,682
11,070
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 3 / 7
8,179
744
6,395
11,030
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Aquafinka
Nu Wa
15
1 / 0 / 15
8,538
776
11,504
6,906
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Cythe
Cthulhu
14
1 / 1 / 13
8,045
731
8,108
9,006
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 6
10,295
936
10,452
4,967
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 3 / 7
9,322
847
11,669
10,030
4,870
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
7
Kills
19
19
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
7
1.5
W
Nu Wa
Aquafinka
Nu Wa
1
0
15
8.5
W
Cthulhu
Cythe
Cthulhu
1
1
13
7.5
L
1
4
3
0.63
W
9
0
6
12
W
7
3
7
3.5
L
2
3
3
1.17
L
Mercury
Macs Seal
Mercury
1
4
4
0.75
L
Sobek
Pat Perez
Sobek
1
4
2
0.5
L
Baron Samedi
gadfasdfasdfasdf
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
48,128
57,291
Taken
41,939
39,817
Mitigated
26,479
11,365
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,395
3,032
0
2,276
11,030
5,548
1,287
3,323
7,456
0
29,840
W
Nu Wa
Aquafinka
Nu Wa
11,504
3,460
0
1,987
6,906
2,688
238
1,955
4,767
30,239
0
W
Cthulhu
Cythe
Cthulhu
8,108
566
542
998
9,006
10,741
102
3,080
5,729
17,006
0
L
7,160
3,158
0
1,284
9,420
3,752
118
5,810
3,610
0
31,394
W
10,452
356
0
1,241
4,967
2,632
305
1,689
3,203
53,548
0
W
11,669
5,945
1,402
2,869
10,030
4,870
328
3,934
5,734
0
30,398
L
5,323
798
0
3,292
13,968
12,915
0
8,884
5,084
0
19,126
L
Mercury
Macs Seal
Mercury
5,214
2,324
0
1,093
9,912
4,042
0
4,948
4,964
0
26,478
L
Sobek
Pat Perez
Sobek
5,962
190
0
2,126
12,921
12,425
0
5,433
7,488
17,071
0
L
Baron Samedi
gadfasdfasdfasdf
Baron Samedi
8,682
337
1,280
2,290
11,070
6,683
0
4,989
6,081
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
44,379
219
Minions Killed
251
0
Camps Cleared
0
1,135,318
Distance Traveled
1,186,626
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,179
744
49
4
0
256,596
2
W
Nu Wa
8,538
776
33
3
0
234,688
4
W
Cthulhu
8,045
731
25
2
0
240,022
4
L
Medusa
8,093
736
54
5
0
198,847
1
W
Merlin
10,295
936
100
9
0
231,231
4
W
Cupid
9,322
847
44
4
0
224,089
3
L
Tyr
8,020
729
30
3
0
251,619
2
L
Mercury
7,724
702
44
4
0
252,135
3
L
Sobek
7,761
706
30
3
0
234,550
0
L
Baron Samedi
8,567
779
61
6
0
198,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role