Player Matchup

Da Ji
Da Ji
HxneyCore
Da Ji
Level 98
God Stats
8W - 5L
1,542 SR
Queue Stats
118W - 79L
1,620 Elo+
Party 1
Bellona
Bellona
Jeeredlamb123
Bellona
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 2L
1,841 Elo+
Party 1
Artio
Artio
LtThickyNicky
Artio
Level 135
God Stats
2W - 2L
1,185 SR
Queue Stats
109W - 62L
1,682 Elo+
Party 1
Team Averages
Level 85
1,409 SR
1,714 Elo+

VS

Team Averages
Level 72
1,668 SR
1,621 Elo+
Ullr
Ullr
Jake 117
Ullr
Level 114
God Stats
0W - 1L
1,555 SR
Queue Stats
22W - 17L
1,612 Elo+
Party 2
Artemis
Artemis
TacticalTaylor1
Artemis
Level 8
God Stats
2W - 1L
1,628 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 2
Aphrodite
Aphrodite
Timosurous Rex
Aphrodite
Level 95
God Stats
4W - 2L
1,822 SR
Queue Stats
15W - 11L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HxneyCore
Da Ji
14
8 / 3 / 4
9,530
794
12,018
11,537
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
4 / 0 / 10
9,128
761
14,496
15,211
14,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 0 / 11
8,608
717
5,985
9,497
10,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 3 / 2
7,895
658
7,402
14,008
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 5 / 2
7,512
626
8,355
9,960
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Timosurous Rex
Aphrodite
11
1 / 6 / 1
7,591
633
7,460
10,571
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
HxneyCore
Da Ji
8
3
4
3.33
L
Ullr
1
3
2
0.67
W
Bellona
4
0
10
9
W
2
0
11
7.5
L
1
5
2
0.4
L
Aphrodite
Timosurous Rex
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
23,217
36,245
Taken
34,539
31,204
Mitigated
16,249
10,572
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
HxneyCore
Da Ji
12,018
2,702
0
680
11,537
5,933
0
2,862
8,415
0
25,252
L
Ullr
7,402
3,552
0
1,269
14,008
7,187
0
3,100
10,908
0
28,062
W
Bellona
14,496
1,981
0
4,318
15,211
14,302
25
3,426
11,439
0
33,126
W
5,985
452
1,569
4,005
9,497
10,969
829
1,151
8,160
22,979
0
L
8,355
4,557
0
256
9,960
4,268
0
1,111
8,849
0
13,292
L
Aphrodite
Timosurous Rex
Aphrodite
7,460
1,283
3,697
3,270
10,571
4,794
0
1,976
8,595
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
22,998
109
Minions Killed
108
7
Camps Cleared
3
653,612
Distance Traveled
559,145
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,530
794
31
3
4
199,216
3
L
Ullr
7,895
658
50
4
1
212,423
5
W
Bellona
9,128
761
38
3
3
235,788
4
W
Artio
8,608
717
40
3
0
218,608
0
L
Artemis
7,512
626
22
2
0
165,123
0
L
Aphrodite
7,591
633
36
3
2
181,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role