Player Matchup

Janus
Janus
Arnorki
Janus
Level 108
God Stats
9W - 13L
1,278 SR
Queue Stats
313W - 328L
1,330 Elo+
Solo
Yemoja
Yemoja
DegenerateDeacon
Yemoja
Level 66
God Stats
20W - 17L
1,508 SR
Queue Stats
401W - 459L
1,353 Elo+
Solo
Lancelot
Lancelot
GoBacktoYaCorner
Lancelot
Level 59
God Stats
6W - 4L
1,465 SR
Queue Stats
100W - 111L
1,313 Elo+
Solo
Artemis
Artemis
Punk_Esponja
Artemis
Level 126
God Stats
20W - 21L
1,437 SR
Queue Stats
443W - 457L
1,261 Elo+
Solo
Bellona
Bellona
ronanDJ
Bellona
Level 82
God Stats
1W - 1L
1,304 SR
Queue Stats
41W - 29L
1,376 Elo+
Solo
Team Averages
Level 88
1,398 SR
1,326 Elo+

VS

Team Averages
Level 58
1,319 SR
1,341 Elo+
Thor
Thor
Hohenheim_Oz
Thor
Level 52
God Stats
7W - 13L
1,318 SR
Queue Stats
105W - 149L
1,283 Elo+
Solo
Chang'e
Chang'e
Trashley00
Chang'e
Level 103
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,620 Elo+
Solo
Chiron
Chiron
Tuna Can Tommy3
Chiron
Level 23
God Stats
0W - 13L
1,069 SR
Queue Stats
9W - 24L
1,168 Elo+
Party 1
Mulan
Mulan
hailski
Mulan
Level 66
God Stats
16W - 13L
1,637 SR
Queue Stats
183W - 194L
1,281 Elo+
Party 1
Eset
Eset
jerm99
Eset
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arnorki
Janus
17
2 / 1 / 7
10,117
506
8,735
10,483
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 2 / 7
9,170
459
2,967
8,776
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
15 / 4 / 5
10,957
548
19,155
18,475
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Punk_Esponja
Artemis
16
6 / 0 / 5
9,255
463
16,398
11,216
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ronanDJ
Bellona
16
8 / 6 / 3
10,858
543
20,276
20,733
24,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,258
463
5,465
18,635
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Trashley00
Chang'e
14
1 / 4 / 1
8,317
416
7,354
15,660
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 7 / 0
7,744
387
6,488
17,313
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
hailski
Mulan
16
7 / 9 / 1
10,948
547
15,664
28,145
21,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
jerm99
Eset
14
1 / 4 / 1
8,917
446
5,915
12,616
4,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
33
Kills
12
13
Deaths
33
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Arnorki
Janus
2
1
7
5.5
W
2
2
7
2.75
W
15
4
5
4.38
L
2
9
2
0.33
W
Artemis
Punk_Esponja
Artemis
6
0
5
8.5
L
Chang'e
Trashley00
Chang'e
1
4
1
0.38
L
1
7
0
0.14
L
Mulan
hailski
Mulan
7
9
1
0.83
L
Eset
jerm99
Eset
1
4
1
0.38
W
Bellona
ronanDJ
Bellona
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
40,886
69,683
Taken
92,369
48,866
Mitigated
44,484
23,196
Healing
30,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arnorki
Janus
8,735
456
154
6,105
10,483
3,693
898
880
9,603
90,603
0
W
2,967
416
5,438
1,693
8,776
7,276
910
4,195
4,581
26,057
0
W
19,155
5,378
0
3,652
18,475
8,334
0
4,293
14,182
0
63,617
L
5,465
1,528
151
4,254
18,635
7,482
51
2,682
15,953
0
55,516
W
Artemis
Punk_Esponja
Artemis
16,398
6,083
0
1,610
11,216
4,825
770
3,901
7,315
0
76,384
L
Chang'e
Trashley00
Chang'e
7,354
1,085
3,419
6,444
15,660
5,510
872
3,468
12,192
55,137
0
L
6,488
1,796
928
2,065
17,313
5,016
575
1,802
15,460
0
50,043
L
Mulan
hailski
Mulan
15,664
4,800
124
10,769
28,145
21,841
1,430
605
27,540
71
67,026
L
Eset
jerm99
Eset
5,915
481
0
2,094
12,616
4,635
507
3,462
9,154
58,142
0
W
Bellona
ronanDJ
Bellona
20,276
9,503
0
4,544
20,733
24,738
1,578
39
20,694
395
73,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
45,184
481
Minions Killed
416
0
Camps Cleared
0
1,696,864
Distance Traveled
1,624,914
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,117
506
157
8
0
374,829
6
W
Yemoja
9,170
459
31
2
0
287,448
1
W
Lancelot
10,957
548
80
4
0
419,749
0
L
Thor
9,258
463
79
4
0
344,448
2
W
Artemis
9,255
463
106
5
0
297,966
0
L
Chang'e
8,317
416
70
4
0
319,194
2
L
Chiron
7,744
387
91
5
0
294,536
0
L
Mulan
10,948
547
88
4
0
334,637
0
L
Eset
8,917
446
88
4
0
332,099
0
W
Bellona
10,858
543
107
5
0
316,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role