Player Matchup

Fafnir
Fafnir
Inferno-Narco
Fafnir
Level 106
God Stats
3W - 3L
1,569 SR
Queue Stats
138W - 141L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
Lark_Lion
Yu Huang
Level 128
God Stats
21W - 15L
1,494 SR
Queue Stats
397W - 396L
1,470 Elo+
Solo
Agni
Agni
Nooch43
Agni
Level 69
God Stats
2W - 2L
1,092 SR
Queue Stats
35W - 52L
1,415 Elo+
Party 2
Thor
Thor
Sammywhammy210
Thor
Level 157
God Stats
12W - 11L
1,647 SR
Queue Stats
876W - 844L
1,472 Elo+
Party 1
Izanami
Izanami
SavouryMedusa
Izanami
Level 106
God Stats
13W - 10L
1,576 SR
Queue Stats
261W - 259L
1,460 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,460 Elo+

VS

Team Averages
Level 108
1,598 SR
1,456 Elo+
Sol
Sol
A LoFi Beat
Sol
Level 101
God Stats
2W - 7L
1,536 SR
Queue Stats
102W - 89L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Caizo4102
Zhong Kui
Level 159
God Stats
10W - 6L
1,597 SR
Queue Stats
248W - 251L
1,418 Elo+
Solo
Neith
Neith
Collfett22
Neith
Level 86
God Stats
3W - 4L
1,624 SR
Queue Stats
16W - 25L
1,418 Elo+
Solo
Fenrir
Fenrir
MrShaft7690
Fenrir
Level 108
God Stats
7W - 7L
1,479 SR
Queue Stats
251W - 237L
1,490 Elo+
Solo
Aphrodite
Aphrodite
wigordxx
Aphrodite
Level 88
God Stats
2W - 2L
1,754 SR
Queue Stats
90W - 92L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,392
732
2,114
4,229
2,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Lark_Lion
Yu Huang
8
0 / 0 / 0
4,392
732
1,686
1,928
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
Nooch43
Agni
7
0 / 0 / 2
3,905
651
1,857
2,705
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 1
4,092
682
2,521
3,795
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
5
1 / 0 / 0
3,944
657
2,569
3,951
992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,015
669
1,512
2,113
816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Caizo4102
Zhong Kui
7
0 / 0 / 0
4,164
694
1,087
3,806
2,392
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
6
0 / 1 / 0
3,374
562
2,403
3,233
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
5
0 / 2 / 0
3,457
576
1,614
4,837
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
wigordxx
Aphrodite
5
0 / 1 / 0
3,323
554
2,402
4,518
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Zhong Kui
Caizo4102
Zhong Kui
0
0
0
0
L
Neith
0
1
0
0
W
1
0
2
2
W
Yu Huang
Lark_Lion
Yu Huang
0
0
0
0
L
Fenrir
0
2
0
0
W
Agni
Nooch43
Agni
0
0
2
1
W
2
0
1
2.5
W
Izanami
1
0
0
1
L
Aphrodite
wigordxx
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,747
Damage
9,018
16,608
Taken
18,507
6,251
Mitigated
7,085
6,541
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,512
524
0
928
2,113
816
82
924
1,189
19,297
3,784
L
Zhong Kui
Caizo4102
Zhong Kui
1,087
170
0
2,367
3,806
2,392
0
1,452
2,120
24,910
0
L
Neith
2,403
1,518
135
698
3,233
717
250
611
2,622
0
14,048
W
2,114
771
838
1,693
4,229
2,418
168
1,073
2,872
7,541
0
W
Yu Huang
Lark_Lion
Yu Huang
1,686
257
0
625
1,928
733
0
1,087
841
23,416
0
L
Fenrir
1,614
303
0
1,414
4,837
1,645
0
1,096
3,741
0
12,098
W
Agni
Nooch43
Agni
1,857
150
0
500
2,705
883
342
772
1,919
21,701
0
W
2,521
1,060
0
2,154
3,795
1,225
0
678
3,083
0
18,537
W
Izanami
2,569
1,937
0
731
3,951
992
0
659
3,140
0
22,799
L
Aphrodite
wigordxx
Aphrodite
2,402
395
764
2,363
4,518
1,515
115
1,340
3,178
11,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
18,333
177
Minions Killed
176
0
Camps Cleared
0
605,515
Distance Traveled
538,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,015
669
48
8
0
85,160
1
L
Zhong Kui
4,164
694
56
9
0
121,417
0
L
Neith
3,374
562
19
3
0
107,560
0
W
Fafnir
4,392
732
12
2
0
124,845
0
W
Yu Huang
4,392
732
51
9
0
126,443
3
L
Fenrir
3,457
576
32
5
0
124,466
0
W
Agni
3,905
651
31
5
0
124,395
0
W
Thor
4,092
682
45
8
0
124,122
0
W
Izanami
3,944
657
38
6
0
105,710
1
L
Aphrodite
3,323
554
21
4
0
99,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role