Player Matchup

Anhur
Anhur
ChaddoKun
Anhur
Level 98
God Stats
3W - 2L
1,675 SR
Queue Stats
197W - 169L
1,566 Elo+
Party 3
Fenrir
Fenrir
DonutSix31
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 137L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
LilEwu
Sylvanus
Level 120
God Stats
1W - 2L
1,344 SR
Queue Stats
142W - 103L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
fijibu
Nu Wa
Level 22
God Stats
3W - 1L
1,559 SR
Queue Stats
63W - 50L
1,515 Elo+
Party 3
Loki
Loki
siir
Loki
Level 45
God Stats
3W - 0L
1,786 SR
Queue Stats
58W - 28L
1,684 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,571 Elo+

VS

Team Averages
Level 87
1,783 SR
1,703 Elo+
Tsukuyomi
Tsukuyomi
BabyZuko
Tsukuyomi
Level 19
God Stats
2W - 1L
1,936 SR
Queue Stats
27W - 5L
1,886 Elo+
Party 4
Achilles
Achilles
Deldry
Achilles
Level 160
God Stats
1W - 1L
1,905 SR
Queue Stats
35W - 23L
1,677 Elo+
Party 4
Kukulkan
Kukulkan
ImToastie
Kukulkan
Level 147
God Stats
6W - 2L
1,957 SR
Queue Stats
123W - 86L
1,684 Elo+
Party 4
Charybdis
Charybdis
Nennerb10
Charybdis
Level 6
God Stats
1W - 1L
1,779 SR
Queue Stats
9W - 8L
1,696 Elo+
Party 2
Fafnir
Fafnir
TMarked
Fafnir
Level 101
God Stats
0W - 1L
1,336 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChaddoKun
Anhur
19
8 / 2 / 3
11,433
572
15,670
13,161
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DonutSix31
Fenrir
15
3 / 4 / 8
9,850
493
10,906
17,744
12,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LilEwu
Sylvanus
14
3 / 2 / 8
9,984
499
9,976
17,985
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
fijibu
Nu Wa
14
1 / 8 / 7
8,732
437
10,578
14,977
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
siir
Loki
18
7 / 1 / 4
11,697
585
16,214
21,042
14,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyZuko
Tsukuyomi
17
6 / 2 / 6
11,286
564
17,296
19,598
16,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Deldry
Achilles
16
8 / 7 / 6
10,796
540
15,691
22,162
12,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ImToastie
Kukulkan
14
3 / 6 / 5
9,678
484
15,871
15,433
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Nennerb10
Charybdis
14
0 / 7 / 2
8,451
423
7,896
16,169
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
TMarked
Fafnir
13
0 / 1 / 5
9,121
456
4,554
14,682
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
22
Kills
17
17
Deaths
23
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BabyZuko
Tsukuyomi
6
2
6
4.5
W
Anhur
ChaddoKun
Anhur
8
2
3
4.75
L
Achilles
Deldry
Achilles
8
7
6
1.57
W
Fenrir
DonutSix31
Fenrir
3
4
8
1.75
L
Kukulkan
ImToastie
Kukulkan
3
6
5
0.92
W
Sylvanus
LilEwu
Sylvanus
3
2
8
3.5
L
Charybdis
Nennerb10
Charybdis
0
7
2
0.14
L
Fafnir
TMarked
Fafnir
0
1
5
2.5
W
Nu Wa
fijibu
Nu Wa
1
8
7
0.56
W
Loki
siir
Loki
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
61,308
84,909
Taken
88,044
61,913
Mitigated
60,195
26,013
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BabyZuko
Tsukuyomi
17,296
5,160
0
8,651
19,598
16,137
47
4,286
15,312
0
89,232
W
Anhur
ChaddoKun
Anhur
15,670
9,014
0
2,119
13,161
7,179
1,633
3,333
9,828
0
108,416
L
Achilles
Deldry
Achilles
15,691
7,606
0
1,648
22,162
12,945
0
5,471
16,691
0
80,816
W
Fenrir
DonutSix31
Fenrir
10,906
2,274
0
3,325
17,744
12,063
0
2,809
14,935
0
68,640
L
Kukulkan
ImToastie
Kukulkan
15,871
880
0
1,349
15,433
6,393
0
4,628
10,805
79,929
0
W
Sylvanus
LilEwu
Sylvanus
9,976
2,207
2,976
6,564
17,985
21,493
0
3,578
14,407
44,128
0
L
Charybdis
Nennerb10
Charybdis
7,896
5,598
0
4,814
16,169
5,298
0
2,707
13,462
0
81,867
L
Fafnir
TMarked
Fafnir
4,554
1,550
0
4,547
14,682
19,422
0
3,462
11,220
28,364
0
W
Nu Wa
fijibu
Nu Wa
10,578
2,584
0
1,249
14,977
6,503
294
9,101
5,876
42,608
0
W
Loki
siir
Loki
16,214
4,310
0
9,780
21,042
14,675
492
1,604
19,438
0
92,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
49,332
556
Minions Killed
547
0
Camps Cleared
0
1,795,798
Distance Traveled
1,814,289
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,286
564
133
7
0
411,777
6
W
Anhur
11,433
572
184
9
0
349,254
9
L
Achilles
10,796
540
111
6
0
362,959
2
W
Fenrir
9,850
493
96
5
0
393,628
2
L
Kukulkan
9,678
484
120
6
0
330,406
1
W
Sylvanus
9,984
499
43
2
0
322,376
4
L
Charybdis
8,451
423
150
8
0
338,520
3
L
Fafnir
9,121
456
33
2
0
370,627
0
W
Nu Wa
8,732
437
75
4
0
311,039
3
W
Loki
11,697
585
158
8
0
419,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role