Player Matchup

Nox
Nox
BurningPhynix
Nox
Level 143
God Stats
9W - 1L
1,500 SR
Queue Stats
178W - 45L
1,863 Elo+
Party 2
Hou Yi
Hou Yi
BФФBSFAN69
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
JonahTheFiendish
The Morrigan
Level 25
God Stats
4W - 0L
1,853 SR
Queue Stats
126W - 10L
2,065 Elo+
Party 2
Athena
Athena
MADMANUREMUNCHER
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 41L
1,847 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OhMiiki
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,632 SR
Queue Stats
64W - 27L
1,764 Elo+
Party 2
Team Averages
Level 78
1,597 SR
1,817 Elo+

VS

Team Averages
Level 63
1,425 SR
1,523 Elo+
Janus
Janus
AlanDllaTorre
Janus
Level 101
God Stats
15W - 25L
1,336 SR
Queue Stats
636W - 661L
1,391 Elo+
Solo
Neith
Neith
Garreritox
Neith
Level 127
God Stats
1W - 2L
1,368 SR
Queue Stats
21W - 22L
1,420 Elo+
Solo
Thor
Thor
bunnylolxd
Thor
Level 16
God Stats
3W - 3L
1,479 SR
Queue Stats
3W - 6L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
silkyclient48
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,636 Elo+
Party 1
Bacchus
Bacchus
waddling
Bacchus
Level 45
God Stats
1W - 4L
1,440 SR
Queue Stats
85W - 57L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 14
8,791
586
6,282
5,862
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
14
9 / 2 / 3
9,047
603
12,277
8,394
4,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
JonahTheFiendish
The Morrigan
15
4 / 3 / 8
9,116
608
8,778
7,937
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 1 / 4
8,827
588
5,545
10,026
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
OhMiiki
Ah Muzen Cab
17
9 / 0 / 2
10,358
691
10,465
10,062
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,325
488
3,406
10,134
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
1 / 7 / 0
6,713
448
4,449
10,974
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,452
497
3,309
13,504
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
silkyclient48
Zhong Kui
14
3 / 3 / 0
9,023
602
9,855
13,660
10,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
waddling
Bacchus
10
0 / 4 / 2
6,894
460
2,828
12,134
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
6
6
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
0
0
14
7
W
Hou Yi
9
2
3
5.25
L
Neith
1
7
0
0.14
W
The Morrigan
JonahTheFiendish
The Morrigan
4
3
8
2.67
W
3
1
4
5
W
Ah Muzen Cab
OhMiiki
Ah Muzen Cab
9
0
2
10
L
1
4
2
0.5
L
Zhong Kui
silkyclient48
Zhong Kui
3
3
0
1
L
Bacchus
waddling
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
23,847
42,281
Taken
60,406
25,591
Mitigated
34,127
14,135
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,406
261
0
656
10,134
3,811
32
2,665
7,445
54,722
0
W
6,282
977
0
1,700
5,862
4,919
42
2,033
3,711
29,027
0
W
Hou Yi
12,277
5,916
0
3,592
8,394
4,017
279
3,632
4,504
0
55,008
L
Neith
4,449
1,959
232
1,771
10,974
4,353
0
1,668
9,266
0
50,189
W
The Morrigan
JonahTheFiendish
The Morrigan
8,778
2,423
0
2,013
7,937
3,949
805
2,657
5,211
50,101
11,364
W
5,545
1,283
0
2,240
10,026
8,301
0
5,800
3,936
43,514
0
W
Ah Muzen Cab
OhMiiki
Ah Muzen Cab
10,465
5,456
0
4,590
10,062
4,405
8,445
1,202
8,830
0
94,533
L
3,309
1,210
0
4,702
13,504
5,543
0
3,196
10,278
0
55,064
L
Zhong Kui
silkyclient48
Zhong Kui
9,855
2,004
0
7,114
13,660
10,575
118
5,540
7,619
68,712
0
L
Bacchus
waddling
Bacchus
2,828
590
0
2,752
12,134
9,845
0
3,978
8,156
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
37,407
487
Minions Killed
454
0
Camps Cleared
0
1,525,182
Distance Traveled
1,342,159
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,325
488
113
8
0
267,183
6
W
Nox
8,791
586
57
4
0
298,273
0
W
Hou Yi
9,047
603
72
5
0
281,407
1
L
Neith
6,713
448
79
5
0
242,971
3
W
The Morrigan
9,116
608
108
7
0
281,595
0
W
Athena
8,827
588
101
7
0
372,152
0
W
Ah Muzen Cab
10,358
691
149
10
0
291,755
0
L
Thor
7,452
497
93
6
0
294,808
5
L
Zhong Kui
9,023
602
147
10
0
241,002
0
L
Bacchus
6,894
460
22
1
0
296,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role