Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Josealcoba16
Anubis
Level 39
God Stats
42W - 35L
1,372 SR
Queue Stats
117W - 122L
1,410 Elo+
Solo
Cabrakan
Cabrakan
eto7
Cabrakan
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 89L
1,522 Elo+
Party 1
Merlin
Merlin
tāshìWenshen
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 64L
1,458 Elo+
Party 1
Izanami
Izanami
Âvantador
Izanami
Level 25
God Stats
5W - 1L
1,857 SR
Queue Stats
65W - 53L
1,458 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,469 Elo+

VS

Team Averages
Level 72
1,413 SR
1,380 Elo+
Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Blackriff9886
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 2
Fafnir
Fafnir
DarkChibiWeebie
Fafnir
Level 128
God Stats
3W - 4L
1,626 SR
Queue Stats
52W - 65L
1,433 Elo+
Party 2
Merlin
Merlin
HighOnLSD1
Merlin
Level 62
God Stats
0W - 2L
1,086 SR
Queue Stats
12W - 18L
1,344 Elo+
Party 3
King Arthur
King Arthur
dragonfang3452
King Arthur
Level 88
God Stats
4W - 7L
1,354 SR
Queue Stats
24W - 31L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 3 / 1
10,694
563
12,857
18,727
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
5 / 3 / 1
10,199
537
11,656
10,557
6,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
eto7
Cabrakan
13
0 / 2 / 15
9,304
490
7,131
14,409
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 2
10,018
527
9,648
10,767
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Âvantador
Izanami
18
11 / 1 / 1
12,119
638
14,444
16,400
8,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 5 / 1
10,839
570
12,413
16,850
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 9 / 0
6,839
360
1,865
12,692
3,964
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 3
8,997
474
6,119
18,760
22,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
HighOnLSD1
Merlin
13
0 / 5 / 5
8,306
437
7,706
10,479
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
dragonfang3452
King Arthur
13
1 / 4 / 2
8,398
442
7,648
18,257
15,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
24
Kills
12
12
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
3
1
2.5
L
Pele
 
Pele
8
5
1
1.7
L
0
9
0
0
L
3
3
3
1.5
L
Merlin
HighOnLSD1
Merlin
0
5
5
0.5
W
Anubis
5
3
1
1.83
L
King Arthur
dragonfang3452
King Arthur
1
4
2
0.5
W
Cabrakan
eto7
Cabrakan
0
2
15
3.75
W
1
3
2
0.67
W
Izanami
Âvantador
Izanami
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,736
Damage
35,751
70,860
Taken
77,038
46,688
Mitigated
52,313
20,566
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,857
3,660
0
3,966
18,727
9,511
79
3,722
15,005
0
99,480
L
Pele
 
Pele
12,413
4,956
0
4,094
16,850
6,767
1,266
6,504
10,346
0
77,419
L
1,865
928
0
247
12,692
3,964
0
1,207
11,485
0
28,832
L
6,119
2,056
1,924
4,053
18,760
22,696
0
5,291
13,469
30,915
0
L
Merlin
HighOnLSD1
Merlin
7,706
69
0
507
10,479
3,476
0
7,089
3,390
51,676
0
W
Anubis
11,656
422
0
4,021
10,557
6,383
0
4,611
5,946
72,595
0
L
King Arthur
dragonfang3452
King Arthur
7,648
1,118
0
3,508
18,257
15,410
4
8,458
9,799
0
53,396
W
Cabrakan
eto7
Cabrakan
7,131
1,134
0
845
14,409
17,963
150
3,754
10,655
20,762
0
W
9,648
1,348
0
3,059
10,767
4,648
510
128
10,639
78,175
0
W
Izanami
Âvantador
Izanami
14,444
9,983
0
8,675
16,400
8,183
6,109
2,121
14,279
0
111,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,334
Gold Earned
43,379
611
Minions Killed
408
0
Camps Cleared
0
1,750,987
Distance Traveled
1,581,718
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,694
563
130
7
0
418,966
2
L
Pele
10,839
570
126
7
0
358,531
0
L
Skadi
6,839
360
60
3
0
232,066
0
L
Fafnir
8,997
474
34
2
0
308,299
6
L
Merlin
8,306
437
95
5
0
324,618
2
W
Anubis
10,199
537
128
7
0
361,519
3
L
King Arthur
8,398
442
93
5
0
358,204
7
W
Cabrakan
9,304
490
32
2
0
344,515
3
W
Merlin
10,018
527
160
8
0
318,202
0
W
Izanami
12,119
638
161
8
0
307,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role