Player Matchup

Chaac
Chaac
TrailerParkLife
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,508 Elo+
Party 1
Nemesis
Nemesis
UniversalNut
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
WeAllLoveLain
Izanami
Level 7
God Stats
0W - 3L
1,322 SR
Queue Stats
15W - 20L
1,270 Elo+
Party 1
Team Averages
Level 31
1,441 SR
1,426 Elo+

VS

Team Averages
Level 69
1,326 SR
1,259 Elo+
Janus
Janus
DigzUrGrave
Janus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 93L
1,196 Elo+
Solo
King Arthur
King Arthur
Skadetayne
King Arthur
Level 46
God Stats
1W - 3L
1,165 SR
Queue Stats
40W - 58L
1,324 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 103
God Stats
494W - 1,057L
1,314 SR
Queue Stats
629W - 1,356L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,617
718
9,251
14,587
11,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
UniversalNut
Nemesis
12
2 / 2 / 4
8,186
682
6,962
9,352
5,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
10
0 / 5 / 4
7,218
602
7,315
9,425
3,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,773
731
10,419
9,500
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Skadetayne
King Arthur
13
4 / 2 / 4
8,459
705
11,370
15,356
16,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
7,511
626
4,232
4,687
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
8
8
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
King Arthur
Skadetayne
King Arthur
4
2
4
3
W
1
1
2
2
L
4
1
2
5
L
Nemesis
UniversalNut
Nemesis
2
2
4
2
L
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
26,021
33,364
Taken
29,543
20,539
Mitigated
21,746
6,217
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,419
1,484
0
2,794
9,500
3,515
0
248
9,252
35,131
0
W
King Arthur
Skadetayne
King Arthur
11,370
1,591
0
2,481
15,356
16,361
0
0
15,356
0
20,982
W
4,232
91
456
664
4,687
1,870
0
472
4,215
20,495
0
L
9,251
3,063
282
4,052
14,587
11,343
0
6,951
7,144
0
32,563
L
Nemesis
UniversalNut
Nemesis
6,962
3,807
480
1,149
9,352
5,680
0
3,262
5,698
0
14,504
L
Izanami
7,315
4,813
0
254
9,425
3,516
0
3,220
5,871
0
17,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
24,743
91
Minions Killed
124
0
Camps Cleared
7
622,659
Distance Traveled
682,751
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,773
731
73
6
4
186,487
1
W
King Arthur
8,459
705
11
1
1
251,735
4
W
Ra
7,511
626
40
3
2
244,529
2
L
Chaac
8,617
718
41
3
0
220,926
0
L
Nemesis
8,186
682
19
2
0
209,653
1
L
Izanami
7,218
602
31
3
0
192,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role