Player Matchup

Izanami
Izanami
BotJester
Izanami
Level 109
God Stats
12W - 8L
1,615 SR
Queue Stats
125W - 97L
1,623 Elo+
Party 3
Chaac
Chaac
Digirono
Chaac
Level 129
God Stats
9W - 4L
1,716 SR
Queue Stats
109W - 90L
1,589 Elo+
Party 3
Lancelot
Lancelot
LeGrandPoulet04
Lancelot
Level 109
God Stats
23W - 17L
1,471 SR
Queue Stats
234W - 284L
1,419 Elo+
Solo
Athena
Athena
SeriousSamStone
Athena
Level 99
God Stats
23W - 20L
1,545 SR
Queue Stats
51W - 65L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Upunder
Baron Samedi
Level 92
God Stats
2W - 1L
1,498 SR
Queue Stats
84W - 63L
1,580 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,527 Elo+

VS

Team Averages
Level 55
1,597 SR
1,516 Elo+
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ashuhlee6109
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
ChaoticKu
Poseidon
Level 31
God Stats
8W - 12L
1,500 SR
Queue Stats
127W - 139L
1,430 Elo+
Party 1
Odin
Odin
Chinote345
Odin
Level 119
God Stats
6W - 2L
1,984 SR
Queue Stats
221W - 201L
1,649 Elo+
Solo
Jing Wei
Jing Wei
VarkrowKnight
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BotJester
Izanami
17
6 / 2 / 12
9,970
831
12,476
10,276
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Digirono
Chaac
17
6 / 0 / 12
10,495
875
12,839
15,489
13,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
17
3 / 0 / 9
10,082
840
8,346
12,235
6,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 13
9,370
781
9,786
21,185
18,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Upunder
Baron Samedi
17
7 / 1 / 10
10,087
841
19,054
10,606
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 4 / 4
9,146
762
4,972
15,736
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Ashuhlee6109
Ratatoskr
13
0 / 7 / 3
7,720
643
9,035
14,185
6,484
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ChaoticKu
Poseidon
15
1 / 7 / 5
8,617
718
9,971
12,166
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 2 / 3
9,113
759
14,525
14,902
14,080
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
VarkrowKnight
Jing Wei
14
2 / 7 / 2
8,216
685
5,627
14,100
6,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
27
Kills
7
7
Deaths
27
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
4
1
L
Ratatoskr
Ashuhlee6109
Ratatoskr
0
7
3
0.21
W
Izanami
BotJester
Izanami
6
2
12
6
L
Poseidon
ChaoticKu
Poseidon
1
7
5
0.5
L
2
2
3
1.75
W
Chaac
Digirono
Chaac
6
0
12
12
W
Lancelot
3
0
9
7.5
W
5
4
13
2.88
W
Baron Samedi
Upunder
Baron Samedi
7
1
10
12
L
Jing Wei
VarkrowKnight
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,501
Damage
44,130
69,791
Taken
71,089
51,653
Mitigated
48,266
22,873
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,972
712
0
1,261
15,736
15,588
0
6,148
9,334
9,973
0
L
Ratatoskr
Ashuhlee6109
Ratatoskr
9,035
2,259
0
235
14,185
6,484
0
5,936
8,053
0
26,036
W
Izanami
BotJester
Izanami
12,476
7,850
0
3,010
10,276
5,494
646
1,771
8,372
0
48,684
L
Poseidon
ChaoticKu
Poseidon
9,971
2,648
0
54
12,166
5,557
0
5,459
6,443
21,619
0
L
14,525
1,736
0
3,430
14,902
14,080
0
3,625
11,143
0
41,398
W
Chaac
Digirono
Chaac
12,839
2,110
912
7,521
15,489
13,765
197
1,792
13,583
0
33,716
W
Lancelot
8,346
1,834
0
3,007
12,235
6,982
1,865
2,531
9,536
0
40,919
W
9,786
1,864
0
1,630
21,185
18,864
114
4,116
16,856
19,138
0
W
Baron Samedi
Upunder
Baron Samedi
19,054
2,214
2,719
4,074
10,606
6,548
1,041
3,878
6,501
35,238
0
L
Jing Wei
VarkrowKnight
Jing Wei
5,627
4,403
0
1,206
14,100
6,557
0
6,450
7,276
0
15,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
42,812
269
Minions Killed
165
0
Camps Cleared
0
1,323,186
Distance Traveled
1,176,125
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,146
762
9
1
0
245,437
0
L
Ratatoskr
7,720
643
30
3
0
247,963
2
W
Izanami
9,970
831
77
6
0
248,780
2
L
Poseidon
8,617
718
32
3
0
208,809
3
L
Odin
9,113
759
66
6
0
257,619
3
W
Chaac
10,495
875
41
3
0
281,369
4
W
Lancelot
10,082
840
76
6
0
287,280
0
W
Athena
9,370
781
26
2
0
274,704
4
W
Baron Samedi
10,087
841
49
4
0
231,053
3
L
Jing Wei
8,216
685
28
2
0
216,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role