Player Matchup

Ares
Ares
Luca02020
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 49L
1,271 Elo+
Party 1
Janus
Janus
RegisDemon
Janus
Level 86
God Stats
2W - 6L
1,385 SR
Queue Stats
17W - 43L
1,314 Elo+
Party 1
Nike
Nike
SaraBeHappy
Nike
Level 95
God Stats
3W - 5L
1,559 SR
Queue Stats
14W - 43L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
daenerys0061
Morgan Le Fay
Level 80
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 19L
1,198 Elo+
Party 1
Neith
Neith
enzuh
Neith
Level 81
God Stats
2W - 4L
1,450 SR
Queue Stats
105W - 113L
1,515 Elo+
Solo
Team Averages
Level 88
1,442 SR
1,313 Elo+

VS

Team Averages
Level 86
1,504 SR
1,490 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ApolloRecolor
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,254 Elo+
Party 2
Aphrodite
Aphrodite
ES7932
Aphrodite
Level 91
God Stats
442W - 435L
1,519 SR
Queue Stats
829W - 905L
1,498 Elo+
Solo
Cerberus
Cerberus
Fistroduodenal
Cerberus
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 18L
1,646 Elo+
Party 2
Freya
Freya
ZorraConAlas
Freya
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 1
8,069
734
4,109
15,156
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
0 / 7 / 3
7,610
692
9,439
11,846
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
2 / 6 / 2
8,267
752
3,560
11,041
6,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Morgan Le Fay
daenerys0061
Morgan Le Fay
12
0 / 7 / 2
7,062
642
5,612
10,849
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
enzuh
Neith
13
0 / 6 / 0
7,515
683
7,043
11,543
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
12 / 2 / 10
9,836
894
11,148
11,089
7,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 0 / 7
9,683
880
8,771
8,062
9,208
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
ES7932
Aphrodite
15
2 / 0 / 16
8,452
768
5,927
7,224
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
14
0 / 2 / 24
8,840
804
8,601
14,435
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 1 / 16
9,303
846
19,664
10,281
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
4
Kills
31
31
Deaths
5
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
2
10
8.5
W
9
0
7
12.5
W
Aphrodite
ES7932
Aphrodite
2
0
16
10
W
Cerberus
0
2
24
6
L
Ares
2
5
1
0.5
L
Janus
0
7
3
0.21
L
2
6
2
0.5
W
8
1
16
16
L
Morgan Le Fay
daenerys0061
Morgan Le Fay
0
7
2
0.14
L
Neith
enzuh
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
54,111
60,435
Taken
51,091
37,315
Mitigated
37,863
3,644
Healing
26,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,148
2,045
0
974
11,089
7,102
214
2,885
8,080
0
24,179
W
8,771
1,728
0
3,762
8,062
9,208
0
1,076
6,966
0
31,514
W
Aphrodite
ES7932
Aphrodite
5,927
84
8,605
6,149
7,224
3,818
266
3,053
4,063
34,577
0
W
Cerberus
8,601
278
0
2,652
14,435
12,501
234
5,655
8,430
16,997
0
L
Ares
4,109
200
0
978
15,156
13,773
0
10,373
3,342
11,672
0
L
Janus
9,439
481
100
940
11,846
5,174
0
5,854
5,854
32,366
0
L
3,560
686
0
532
11,041
6,837
0
6,159
4,318
0
10,368
W
19,664
6,450
0
4,789
10,281
5,234
640
5,637
4,392
33,484
0
L
Morgan Le Fay
daenerys0061
Morgan Le Fay
5,612
615
147
505
10,849
5,550
0
6,052
4,307
11,654
0
L
Neith
enzuh
Neith
7,043
2,492
0
442
11,543
5,981
959
4,500
6,907
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
46,114
155
Minions Killed
236
0
Camps Cleared
0
1,024,255
Distance Traveled
1,210,987
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,836
894
38
3
0
279,406
1
W
Tyr
9,683
880
43
4
0
211,712
0
W
Aphrodite
8,452
768
72
7
0
244,829
6
W
Cerberus
8,840
804
38
3
0
245,528
1
L
Ares
8,069
734
11
1
0
225,821
0
L
Janus
7,610
692
59
5
0
205,208
0
L
Nike
8,267
752
20
2
0
209,080
0
W
Freya
9,303
846
45
4
0
229,512
1
L
Morgan Le Fay
7,062
642
16
1
0
177,444
0
L
Neith
7,515
683
49
4
0
206,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role