Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Duukiii
Ullr
Level 47
God Stats
4W - 10L
1,322 SR
Queue Stats
414W - 402L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
yLukingNTC
Hun Batz
Level 29
God Stats
0W - 6L
1,500 SR
Queue Stats
150W - 141L
1,645 Elo+
Party 2
Team Averages
Level 79
1,464 SR
1,537 Elo+

VS

Team Averages
Level 130
1,706 SR
1,735 Elo+
Thor
Thor
JuninMiraCerta
Thor
Level 28
God Stats
5W - 1L
1,824 SR
Queue Stats
19W - 4L
1,977 Elo+
Party 1
Hel
Hel
MestreBadokin66
Hel
Level 158
God Stats
1W - 0L
1,638 SR
Queue Stats
108W - 102L
1,614 Elo+
Party 1
Charybdis
Charybdis
Recruta01
Charybdis
Level 147
God Stats
4W - 2L
1,585 SR
Queue Stats
62W - 34L
1,783 Elo+
Party 1
Amaterasu
Amaterasu
TheAiiex
Amaterasu
Level 160
God Stats
6W - 0L
2,012 SR
Queue Stats
136W - 82L
1,698 Elo+
Party 1
Hachiman
Hachiman
extt
Hachiman
Level 157
God Stats
2W - 2L
1,469 SR
Queue Stats
47W - 32L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 3 / 0
6,460
538
6,540
15,252
9,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
 
Zeus
11
0 / 0 / 0
5,632
469
11,229
5,592
2,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
 
Aphrodite
8
0 / 1 / 0
5,183
432
4,400
7,297
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Duukiii
Ullr
10
0 / 1 / 0
5,438
453
3,073
6,929
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
yLukingNTC
Hun Batz
9
0 / 6 / 1
5,486
457
3,353
11,650
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,009
584
3,804
10,268
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
6,570
548
6,143
9,550
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Recruta01
Charybdis
12
0 / 0 / 1
6,913
576
5,108
7,645
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
TheAiiex
Amaterasu
10
2 / 0 / 1
6,290
524
3,865
12,062
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
extt
Hachiman
13
3 / 1 / 3
7,382
615
11,433
9,460
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Zeus
 
Zeus
0
0
0
0
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Ullr
Duukiii
Ullr
0
1
0
0
W
5
1
0
5
W
1
0
4
3
W
Charybdis
Recruta01
Charybdis
0
0
1
0.5
W
Amaterasu
TheAiiex
Amaterasu
2
0
1
2.5
W
Hachiman
extt
Hachiman
3
1
3
4.5
L
Hun Batz
yLukingNTC
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
30,353
46,720
Taken
48,985
21,253
Mitigated
22,728
16,658
Healing
26,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,540
1,143
0
5,601
15,252
9,071
588
376
14,876
0
40,278
L
Zeus
 
Zeus
11,229
2,049
0
3,266
5,592
2,133
405
1,904
3,688
51,184
0
L
Aphrodite
 
Aphrodite
4,400
1,019
2,277
4,204
7,297
3,810
152
1,580
5,717
26,834
0
L
Ullr
Duukiii
Ullr
3,073
1,060
0
810
6,929
1,979
0
0
6,929
0
39,649
W
3,804
1,491
0
3,544
10,268
4,745
410
2,331
7,937
0
48,491
W
6,143
615
3,476
6,153
9,550
4,272
252
6,416
3,134
47,937
0
W
Charybdis
Recruta01
Charybdis
5,108
3,066
0
5,119
7,645
2,726
651
379
7,266
0
71,049
W
Amaterasu
TheAiiex
Amaterasu
3,865
1,283
1,588
3,008
12,062
7,659
25
5,881
6,181
0
23,880
W
Hachiman
extt
Hachiman
11,433
7,439
0
3,916
9,460
3,326
1,188
622
8,838
0
55,657
L
Hun Batz
yLukingNTC
Hun Batz
3,353
1,237
0
500
11,650
4,260
0
2,283
9,367
0
35,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
34,164
321
Minions Killed
428
0
Camps Cleared
0
1,111,988
Distance Traveled
1,212,862
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,460
538
71
6
0
229,360
0
L
Zeus
5,632
469
81
7
0
215,740
5
L
Aphrodite
5,183
432
47
4
0
219,514
6
L
Ullr
5,438
453
59
5
0
219,152
3
W
Thor
7,009
584
88
7
0
262,213
2
W
Hel
6,570
548
89
7
0
249,435
3
W
Charybdis
6,913
576
127
11
0
209,240
4
W
Amaterasu
6,290
524
33
3
0
261,964
3
W
Hachiman
7,382
615
91
8
0
230,010
2
L
Hun Batz
5,486
457
63
5
0
228,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role