Player Matchup

Fenrir
Fenrir
FujimaruRitsuka
Fenrir
Level 154
God Stats
6W - 6L
1,608 SR
Queue Stats
94W - 77L
1,627 Elo+
Party 3
Chronos
Chronos
John Lennon9
Chronos
Level 154
God Stats
2W - 2L
1,543 SR
Queue Stats
294W - 276L
1,512 Elo+
Party 3
Anhur
Anhur
Kаrp
Anhur
Level 160
God Stats
13W - 6L
1,846 SR
Queue Stats
450W - 211L
1,756 Elo+
Party 3
Guan Yu
Guan Yu
ProlapseHunter
Guan Yu
Level 23
God Stats
3W - 6L
1,479 SR
Queue Stats
99W - 100L
1,459 Elo+
Party 3
Athena
Athena
Rаyquaza
Athena
Level 153
God Stats
7W - 0L
1,915 SR
Queue Stats
193W - 126L
1,597 Elo+
Party 3
Team Averages
Level 129
1,678 SR
1,590 Elo+

VS

Team Averages
Level 81
1,523 SR
1,619 Elo+
Cupid
Cupid
DASAN TH3 BEAST
Cupid
Level 97
God Stats
2W - 5L
1,721 SR
Queue Stats
105W - 89L
1,617 Elo+
Party 1
Tiamat
Tiamat
GrimDenizen
Tiamat
Level 28
God Stats
7W - 5L
1,520 SR
Queue Stats
83W - 33L
1,802 Elo+
Party 1
Artio
Artio
MIK3YLOKS2015
Artio
Level 128
God Stats
5W - 7L
1,849 SR
Queue Stats
91W - 79L
1,595 Elo+
Party 1
Nemesis
Nemesis
PrimeSkillful
Nemesis
Level 123
God Stats
0W - 4L
1,198 SR
Queue Stats
124W - 126L
1,528 Elo+
Party 2
Chaac
Chaac
SevenAmbitions
Chaac
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
53W - 51L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 9
10,977
523
7,698
19,298
14,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
John Lennon9
Chronos
17
1 / 2 / 7
10,638
507
15,488
15,851
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Kаrp
Anhur
20
14 / 5 / 0
13,459
641
29,150
19,076
8,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 1
10,623
506
16,255
17,631
14,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Rаyquaza
Athena
17
4 / 2 / 10
11,713
558
8,518
14,651
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,939
473
6,125
17,964
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
15
2 / 3 / 2
9,162
436
11,302
13,402
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 5 / 2
9,281
442
8,772
24,813
25,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
16
5 / 4 / 3
9,905
472
13,611
20,067
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 4
9,653
460
11,446
29,113
34,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
15
15
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
2
1
9
6.5
L
Tiamat
2
3
2
1
W
Chronos
John Lennon9
Chronos
1
2
7
2.25
W
Anhur
Kаrp
Anhur
14
5
0
2.8
L
4
5
2
1
L
Nemesis
5
4
3
1.63
W
1
5
1
0.3
W
Athena
Rаyquaza
Athena
4
2
10
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,109
Damage
51,256
86,507
Taken
105,359
59,213
Mitigated
83,622
22,513
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,125
3,997
361
5,200
17,964
5,512
809
2,458
15,506
0
70,038
W
7,698
2,492
0
3,787
19,298
14,066
448
4,033
15,265
0
101,692
L
Tiamat
11,302
1,003
0
1,630
13,402
8,178
0
6,560
6,842
75,420
0
W
Chronos
John Lennon9
Chronos
15,488
6,485
0
6,425
15,851
8,805
918
6,961
8,890
96,647
10,412
W
Anhur
Kаrp
Anhur
29,150
16,820
0
6,335
19,076
8,699
2,180
3,234
15,541
0
132,589
L
8,772
1,863
2,954
6,431
24,813
25,799
0
7,233
17,580
22,203
0
L
Nemesis
13,611
6,228
0
3,696
20,067
9,425
0
3,931
16,136
0
79,077
W
16,255
2,661
264
2,724
17,631
14,430
1,140
1,907
15,724
0
73,415
W
Athena
Rаyquaza
Athena
8,518
2,773
259
2,719
14,651
13,213
0
5,206
8,317
29,067
0
L
11,446
2,251
0
7,719
29,113
34,708
275
2,417
26,696
0
70,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
47,940
611
Minions Killed
468
0
Camps Cleared
0
2,007,708
Distance Traveled
1,962,855
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,939
473
100
5
0
353,232
5
W
Fenrir
10,977
523
122
6
0
457,034
3
L
Tiamat
9,162
436
128
6
0
388,657
3
W
Chronos
10,638
507
159
8
0
403,483
6
W
Anhur
13,459
641
168
8
0
341,851
4
L
Artio
9,281
442
21
1
0
398,020
1
L
Nemesis
9,905
472
109
5
0
434,570
4
W
Guan Yu
10,623
506
119
6
0
394,050
5
W
Athena
11,713
558
43
2
0
411,290
4
L
Chaac
9,653
460
110
5
0
388,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role