Player Matchup

Zhong Kui
Zhong Kui
Blackthakilla
Zhong Kui
Level 133
God Stats
17W - 8L
1,617 SR
Queue Stats
285W - 270L
1,503 Elo+
Party 1
Camazotz
Camazotz
Plundermemebooty
Camazotz
Level 45
God Stats
3W - 3L
1,281 SR
Queue Stats
158W - 147L
1,479 Elo+
Party 1
Lancelot
Lancelot
StormRain202
Lancelot
Level 129
God Stats
3W - 3L
1,273 SR
Queue Stats
214W - 201L
1,475 Elo+
Party 1
Cupid
Cupid
ZxerkZy
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,614 Elo+
Party 4
Atlas
Atlas
ajsMKK
Atlas
Level 146
God Stats
4W - 2L
1,610 SR
Queue Stats
93W - 77L
1,602 Elo+
Party 4
Team Averages
Level 96
1,456 SR
1,534 Elo+

VS

Team Averages
Level 60
1,562 SR
1,500 Elo+
Vulcan
Vulcan
ChemicaIBromance
Vulcan
Level 105
God Stats
5W - 9L
1,471 SR
Queue Stats
162W - 142L
1,590 Elo+
Party 2
Cerberus
Cerberus
ChilliNinja3079
Cerberus
Level 44
God Stats
2W - 2L
1,593 SR
Queue Stats
109W - 130L
1,440 Elo+
Solo
Bellona
Bellona
GeOzred12
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 3
Izanami
Izanami
IndaCudi21
Izanami
Level 14
God Stats
5W - 11L
1,597 SR
Queue Stats
27W - 37L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
Jhene_Chilombo
Hun Batz
Level 124
God Stats
8W - 5L
1,651 SR
Queue Stats
281W - 261L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blackthakilla
Zhong Kui
7
0 / 0 / 1
4,109
587
2,436
3,874
2,321
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 1
4,470
639
1,908
3,106
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
StormRain202
Lancelot
8
1 / 0 / 0
4,309
616
1,384
4,219
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
ZxerkZy
Cupid
8
0 / 0 / 1
4,549
650
2,731
2,179
667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
ajsMKK
Atlas
7
2 / 0 / 1
4,814
688
2,041
2,496
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,049
578
2,037
2,887
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
6
0 / 0 / 0
3,798
543
1,705
5,586
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GeOzred12
Bellona
6
0 / 1 / 0
3,511
502
1,493
4,366
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
IndaCudi21
Izanami
5
0 / 1 / 0
3,273
468
350
1,550
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
7
0 / 0 / 0
3,976
568
1,185
5,515
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blackthakilla
Zhong Kui
0
0
1
0.5
L
0
1
0
0
L
Cerberus
0
0
0
0
L
Bellona
GeOzred12
Bellona
0
1
0
0
L
Izanami
IndaCudi21
Izanami
0
1
0
0
L
Hun Batz
0
0
0
0
W
0
0
1
0.5
W
Lancelot
StormRain202
Lancelot
1
0
0
1
W
Cupid
ZxerkZy
Cupid
0
0
1
0.5
W
Atlas
ajsMKK
Atlas
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
6,770
15,874
Taken
19,904
7,189
Mitigated
8,712
8,881
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blackthakilla
Zhong Kui
2,436
309
0
1,898
3,874
2,321
0
1,949
1,793
23,732
0
L
2,037
896
0
500
2,887
1,140
0
2,091
796
21,972
0
L
Cerberus
1,705
202
98
2,583
5,586
2,558
0
1,594
3,992
14,195
0
L
Bellona
GeOzred12
Bellona
1,493
831
0
1,531
4,366
3,051
0
154
4,025
0
13,565
L
Izanami
IndaCudi21
Izanami
350
160
0
145
1,550
342
0
364
1,186
0
9,192
L
Hun Batz
1,185
407
0
2,704
5,515
1,621
0
274
5,217
0
23,495
W
1,908
843
0
1,615
3,106
1,272
0
0
3,106
0
22,671
W
Lancelot
StormRain202
Lancelot
1,384
299
0
2,944
4,219
1,517
0
256
3,955
0
20,665
W
Cupid
ZxerkZy
Cupid
2,731
1,787
0
1,152
2,179
667
0
525
1,654
0
31,800
W
Atlas
ajsMKK
Atlas
2,041
716
0
1,272
2,496
1,412
0
858
1,624
11,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,251
Gold Earned
18,607
237
Minions Killed
170
0
Camps Cleared
0
709,812
Distance Traveled
618,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,109
587
45
6
0
133,213
1
L
Vulcan
4,049
578
49
7
0
137,906
0
L
Cerberus
3,798
543
29
4
0
136,877
1
L
Bellona
3,511
502
22
3
0
122,324
0
L
Izanami
3,273
468
22
3
0
61,492
0
L
Hun Batz
3,976
568
48
7
0
160,115
1
W
Camazotz
4,470
639
56
8
0
150,973
2
W
Lancelot
4,309
616
55
8
0
157,191
0
W
Cupid
4,549
650
64
9
0
112,304
0
W
Atlas
4,814
688
17
2
0
156,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role