Player Matchup

Medusa
Medusa
Haon10
Medusa
Level 123
God Stats
1W - 1L
1,567 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MechaKrab
Cabrakan
Level 65
God Stats
3W - 0L
1,807 SR
Queue Stats
4W - 1L
1,698 Elo+
Party 1
Ao Kuang
Ao Kuang
Nennerb10
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,698 Elo+
Party 1
Team Averages
Level 65
1,625 SR
1,632 Elo+

VS

Team Averages
Level 54
1,516 SR
1,521 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Argous27
Rama
Level 18
God Stats
5W - 4L
1,585 SR
Queue Stats
19W - 13L
1,504 Elo+
Party 2
Nox
Nox
Lunaki67
Nox
Level 55
God Stats
8W - 7L
1,464 SR
Queue Stats
44W - 33L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haon10
Medusa
18
8 / 1 / 4
12,109
807
21,121
11,713
6,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
MechaKrab
Cabrakan
13
0 / 2 / 8
10,103
674
4,313
13,199
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Nennerb10
Ao Kuang
16
5 / 2 / 8
10,998
733
11,477
19,021
10,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 4
9,380
625
8,310
15,660
18,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
3 / 4 / 2
10,602
707
12,036
14,466
6,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 4
9,581
639
9,169
11,110
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
5
5
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
4
0.75
L
Rama
3
4
2
1
W
Medusa
Haon10
Medusa
8
1
4
10
L
1
5
4
0.6
W
Cabrakan
MechaKrab
Cabrakan
0
2
8
2
W
Ao Kuang
Nennerb10
Ao Kuang
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
29,515
43,933
Taken
41,236
35,956
Mitigated
30,818
12,094
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,310
901
0
2,093
15,660
18,500
149
6,507
9,153
0
15,514
L
Rama
12,036
8,794
0
1,638
14,466
6,715
1,406
5,070
9,396
0
46,312
W
Medusa
Haon10
Medusa
21,121
9,038
0
699
11,713
6,971
2,474
1,126
10,489
0
64,444
L
9,169
789
0
0
11,110
5,603
0
4,542
6,568
45,158
0
W
Cabrakan
MechaKrab
Cabrakan
4,313
985
0
1,750
13,199
18,187
0
2,702
10,012
14,002
0
W
Ao Kuang
Nennerb10
Ao Kuang
11,477
3,890
0
9,645
19,021
10,798
539
5,261
13,146
46,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
29,563
176
Minions Killed
172
5
Camps Cleared
9
767,636
Distance Traveled
762,362
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,380
625
15
1
1
282,030
1
L
Rama
10,602
707
66
4
5
243,627
4
W
Medusa
12,109
807
90
6
1
277,870
1
L
Nox
9,581
639
91
6
3
236,705
6
W
Cabrakan
10,103
674
22
1
0
233,168
1
W
Ao Kuang
10,998
733
64
4
4
256,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role