Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigBrain3078
Neith
Level 87
God Stats
2W - 0L
1,533 SR
Queue Stats
60W - 60L
1,427 Elo+
Solo
Sol
Sol
Meisner Time
Sol
Level 69
God Stats
20W - 19L
1,456 SR
Queue Stats
175W - 193L
1,364 Elo+
Solo
Sylvanus
Sylvanus
VBHokies
Sylvanus
Level 119
God Stats
15W - 25L
1,363 SR
Queue Stats
108W - 140L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
pootiepopper
Nu Wa
Level 54
God Stats
48W - 40L
1,458 SR
Queue Stats
109W - 129L
1,371 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,405 Elo+

VS

Team Averages
Level 75
1,436 SR
1,380 Elo+
Raijin
Raijin
UncoiledBison4
Raijin
Level 85
God Stats
0W - 1L
1,709 SR
Queue Stats
12W - 23L
1,444 Elo+
Solo
Medusa
Medusa
XxKawaii0takuxX
Medusa
Level 150
God Stats
7W - 11L
1,293 SR
Queue Stats
162W - 168L
1,385 Elo+
Solo
Poseidon
Poseidon
jacob484678
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
rafael_sky07
Artemis
Level 108
God Stats
1W - 1L
1,391 SR
Queue Stats
55W - 74L
1,428 Elo+
Solo
Fenrir
Fenrir
soup100unkind
Fenrir
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 4L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 0 / 6
8,234
823
7,560
10,493
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 1 / 8
8,633
863
9,125
7,122
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 0 / 10
8,077
808
7,254
6,608
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VBHokies
Sylvanus
14
1 / 0 / 8
8,352
835
2,733
6,911
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 7
7,942
794
7,849
8,270
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,078
708
7,067
8,354
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,604
660
2,858
7,078
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
jacob484678
Poseidon
11
0 / 9 / 1
6,160
616
3,555
10,427
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
rafael_sky07
Artemis
13
0 / 2 / 1
6,752
675
6,820
8,906
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 1
6,508
651
1,852
7,634
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
20
Kills
3
3
Deaths
20
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
6
9
W
6
1
8
10
W
3
0
10
8
L
1
4
2
0.5
W
Sylvanus
VBHokies
Sylvanus
1
0
8
5
L
2
2
0
1
L
Poseidon
jacob484678
Poseidon
0
9
1
0.06
W
4
2
7
3.75
L
Artemis
rafael_sky07
Artemis
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
22,152
39,404
Taken
42,399
25,353
Mitigated
15,754
16,773
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,560
2,443
2,328
3,956
10,493
8,653
639
2,863
7,630
0
16,062
W
9,125
2,964
0
1,653
7,122
3,522
879
1,520
5,602
0
29,985
W
7,254
2,368
536
1,651
6,608
2,945
6,019
2,350
4,258
27,235
0
L
7,067
167
0
500
8,354
3,373
0
3,443
4,734
20,760
0
W
Sylvanus
VBHokies
Sylvanus
2,733
206
2,024
3,398
6,911
6,862
243
1,779
5,132
13,299
0
L
2,858
1,549
0
1,029
7,078
2,683
0
3,501
3,509
0
10,371
L
Poseidon
jacob484678
Poseidon
3,555
198
0
0
10,427
2,829
102
3,483
6,674
10,000
0
W
7,849
3,609
0
1,227
8,270
3,371
959
2,110
6,160
26,802
0
L
Artemis
rafael_sky07
Artemis
6,820
2,539
0
2,630
8,906
3,820
0
3,493
5,271
0
22,659
L
1,852
456
0
254
7,634
3,049
1,160
3,916
3,646
0
10,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
33,102
182
Minions Killed
135
0
Camps Cleared
0
939,528
Distance Traveled
757,837
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,234
823
18
2
0
208,927
3
W
Neith
8,633
863
45
5
0
199,947
0
W
Sol
8,077
808
55
6
0
187,712
0
L
Raijin
7,078
708
28
3
0
171,080
1
W
Sylvanus
8,352
835
31
3
0
174,125
1
L
Medusa
6,604
660
20
2
0
137,204
0
L
Poseidon
6,160
616
17
2
0
147,810
0
W
Nu Wa
7,942
794
33
3
0
168,817
0
L
Artemis
6,752
675
47
5
0
158,442
0
L
Fenrir
6,508
651
23
2
0
143,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role