Player Matchup

He Bo
He Bo
 
He Bo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AytierSM
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 2
Athena
Athena
Strike513
Athena
Level 34
God Stats
2W - 2L
1,610 SR
Queue Stats
38W - 36L
1,494 Elo+
Party 2
Team Averages
Level 45
1,537 SR
1,497 Elo+

VS

Team Averages
Level 68
1,547 SR
1,422 Elo+
Medusa
Medusa
BlazManz
Medusa
Level 31
God Stats
15W - 18L
1,524 SR
Queue Stats
50W - 70L
1,402 Elo+
Party 1
Achilles
Achilles
MlgTac0
Achilles
Level 69
God Stats
6W - 7L
1,590 SR
Queue Stats
70W - 78L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedOtter24
Morgan Le Fay
Level 105
God Stats
33W - 33L
1,529 SR
Queue Stats
373W - 415L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
4 / 7 / 5
14,307
596
14,871
22,887
12,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
AytierSM
Sun Wukong
20
6 / 3 / 7
15,613
651
21,251
31,229
28,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Athena
Strike513
Athena
20
3 / 4 / 10
16,135
672
11,036
32,157
57,061
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlazManz
Medusa
20
6 / 6 / 7
16,189
675
21,957
19,039
10,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
MlgTac0
Achilles
20
5 / 2 / 8
17,253
719
22,029
26,976
41,260
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
RedOtter24
Morgan Le Fay
19
3 / 5 / 8
15,103
629
29,452
16,526
9,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
13
Kills
14
14
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
5
0.93
L
Sun Wukong
AytierSM
Sun Wukong
6
3
7
3.17
W
Medusa
BlazManz
Medusa
6
6
7
1.58
W
Achilles
MlgTac0
Achilles
5
2
8
4.5
W
Morgan Le Fay
RedOtter24
Morgan Le Fay
3
5
8
1.4
L
Athena
Strike513
Athena
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
73,438
86,273
Taken
62,541
97,904
Mitigated
60,820
20,399
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,871
240
0
4,961
22,887
12,656
460
6,486
16,401
57,146
0
L
Sun Wukong
AytierSM
Sun Wukong
21,251
6,238
914
10,973
31,229
28,187
740
13,137
18,092
0
78,383
W
Medusa
BlazManz
Medusa
21,957
10,455
0
2,937
19,039
10,263
2,433
7,733
11,306
0
78,812
W
Achilles
MlgTac0
Achilles
22,029
6,839
0
4,271
26,976
41,260
755
9,983
16,993
0
43,771
W
Morgan Le Fay
RedOtter24
Morgan Le Fay
29,452
2,057
0
1,880
16,526
9,297
996
8,311
8,215
88,758
0
L
Athena
Strike513
Athena
11,036
2,494
0
3,551
32,157
57,061
102
11,119
21,038
37,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
48,545
225
Minions Killed
226
9
Camps Cleared
11
1,274,784
Distance Traveled
1,313,019
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,307
596
74
3
6
380,981
3
L
Sun Wukong
15,613
651
98
4
2
429,455
5
W
Medusa
16,189
675
105
4
3
428,458
11
W
Achilles
17,253
719
27
1
1
490,168
3
W
Morgan Le Fay
15,103
629
94
4
7
394,393
1
L
Athena
16,135
672
53
2
1
464,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role