Player Matchup

Xbalanque
Xbalanque
Hellboygeod
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
QueenPyro
Kukulkan
Level 156
God Stats
0W - 2L
1,341 SR
Queue Stats
161W - 138L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
RedBully69
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Shmugle
Hun Batz
Level 107
God Stats
2W - 1L
1,566 SR
Queue Stats
156W - 129L
1,605 Elo+
Party 1
Ymir
Ymir
Unlimitedcomb5
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 4
Team Averages
Level 78
1,481 SR
1,501 Elo+

VS

Team Averages
Level 60
1,461 SR
1,531 Elo+
Apollo
Apollo
Imalilbitcountry
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,624 Elo+
Party 3
Chiron
Chiron
LivinglaVidaYoga
Chiron
Level 29
God Stats
3W - 2L
1,264 SR
Queue Stats
145W - 107L
1,726 Elo+
Party 3
Nox
Nox
SlangTheWeeWee
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 3
Tiamat
Tiamat
buzzing069
Tiamat
Level 139
God Stats
11W - 10L
1,542 SR
Queue Stats
682W - 694L
1,564 Elo+
Party 2
Skadi
Skadi
the-man-brian69
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hellboygeod
Xbalanque
16
3 / 4 / 2
8,465
651
9,736
13,531
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
QueenPyro
Kukulkan
18
2 / 2 / 6
9,564
736
17,144
8,942
4,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
1 / 7 / 2
7,747
596
7,509
10,867
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Shmugle
Hun Batz
14
1 / 6 / 4
7,873
606
9,847
13,244
8,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 4
8,605
662
5,519
18,509
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 12
9,604
739
8,548
20,728
19,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 1 / 11
10,818
832
18,128
13,736
7,299
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 12
8,772
675
7,706
11,716
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
buzzing069
Tiamat
17
5 / 2 / 13
9,840
757
17,936
11,384
8,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 12
9,741
749
9,229
11,808
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
8
Kills
22
23
Deaths
11
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hellboygeod
Xbalanque
3
4
2
1
W
4
4
12
2.5
W
10
1
11
15.5
L
Kukulkan
QueenPyro
Kukulkan
2
2
6
2.5
L
Nu Wa
1
7
2
0.29
L
Hun Batz
Shmugle
Hun Batz
1
6
4
0.5
W
0
3
12
2
L
1
4
4
0.75
W
Tiamat
buzzing069
Tiamat
5
2
13
5.75
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,755
Damage
61,547
65,093
Taken
69,372
41,261
Mitigated
47,703
16,533
Healing
25,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hellboygeod
Xbalanque
9,736
3,237
671
4,075
13,531
5,658
0
4,537
8,762
0
17,801
W
8,548
3,826
2,930
4,813
20,728
19,205
212
8,650
11,732
0
15,916
W
18,128
3,290
4,653
4,218
13,736
7,299
156
4,766
8,892
0
41,497
L
Kukulkan
QueenPyro
Kukulkan
17,144
908
1,963
1,377
8,942
4,374
0
3,543
5,219
38,675
0
L
Nu Wa
7,509
1,533
0
196
10,867
3,960
0
4,349
6,305
16,906
0
L
Hun Batz
Shmugle
Hun Batz
9,847
1,105
1,775
942
13,244
8,853
0
4,392
8,570
0
17,746
W
7,706
861
1,153
2,018
11,716
7,347
193
4,444
7,092
17,854
0
L
5,519
489
1,551
3,983
18,509
18,416
0
7,487
10,595
8,007
0
W
Tiamat
buzzing069
Tiamat
17,936
852
197
1,972
11,384
8,642
367
5,187
6,006
31,749
0
W
9,229
2,741
1,025
2,534
11,808
5,210
2,065
6,080
5,478
0
25,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
48,775
125
Minions Killed
163
0
Camps Cleared
0
1,169,567
Distance Traveled
1,249,803
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,465
651
24
2
0
238,725
0
W
Apollo
9,604
739
10
1
0
221,943
2
W
Chiron
10,818
832
46
4
0
251,011
0
L
Kukulkan
9,564
736
62
5
0
241,306
0
L
Nu Wa
7,747
596
16
1
0
227,135
1
L
Hun Batz
7,873
606
18
1
0
230,145
0
W
Nox
8,772
675
34
3
0
236,881
0
L
Ymir
8,605
662
5
0
0
232,256
0
W
Tiamat
9,840
757
27
2
0
272,888
4
W
Skadi
9,741
749
46
4
0
267,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role