Player Matchup

Hera
Hera
CerealBanjo2571
Hera
Level 94
God Stats
0W - 2L
1,719 SR
Queue Stats
72W - 74L
1,466 Elo+
Party 2
Terra
Terra
JETsniper22
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,363 Elo+
Party 2
Rama
Rama
JakeIowa0
Rama
Level 129
God Stats
2W - 5L
1,498 SR
Queue Stats
158W - 155L
1,544 Elo+
Solo
Vamana
Vamana
JoeyJr001
Vamana
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 68L
1,461 Elo+
Solo
He Bo
He Bo
chocobpa
He Bo
Level 143
God Stats
3W - 2L
1,789 SR
Queue Stats
475W - 535L
1,497 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,466 Elo+

VS

Team Averages
Level 96
1,624 SR
1,431 Elo+
Merlin
Merlin
Dustycats18
Merlin
Level 106
God Stats
7W - 4L
1,579 SR
Queue Stats
229W - 259L
1,444 Elo+
Solo
Cernunnos
Cernunnos
HISM00SENESS
Cernunnos
Level 121
God Stats
5W - 3L
1,806 SR
Queue Stats
155W - 180L
1,445 Elo+
Solo
Guan Yu
Guan Yu
MillzardJr
Guan Yu
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
368W - 365L
1,440 Elo+
Party 1
Ares
Ares
TattySky636
Ares
Level 126
God Stats
2W - 0L
1,734 SR
Queue Stats
99W - 103L
1,436 Elo+
Solo
Cabrakan
Cabrakan
firecharj
Cabrakan
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
188W - 195L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 8
12,013
667
35,140
13,262
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 8
10,771
598
7,737
24,373
31,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
5 / 8 / 4
11,795
655
22,290
23,430
10,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
JoeyJr001
Vamana
20
4 / 6 / 7
11,845
658
18,186
42,304
31,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
chocobpa
He Bo
18
3 / 12 / 9
11,628
646
16,219
21,152
8,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 4 / 20
14,509
806
35,719
20,330
13,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
HISM00SENESS
Cernunnos
20
7 / 2 / 23
13,314
740
29,041
23,266
15,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
MillzardJr
Guan Yu
18
9 / 5 / 18
12,440
691
20,050
29,729
38,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 4 / 25
14,260
792
15,268
29,074
37,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
firecharj
Cabrakan
18
2 / 4 / 24
11,349
631
11,148
32,356
45,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
150
18
Kills
40
40
Deaths
19
36
Assists
110
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
W
Merlin
14
4
20
6
W
Cernunnos
HISM00SENESS
Cernunnos
7
2
23
9.25
L
2
7
8
0.86
L
Rama
5
8
4
0.88
L
Vamana
JoeyJr001
Vamana
4
6
7
1.25
W
Guan Yu
MillzardJr
Guan Yu
9
5
18
3.6
W
8
4
25
5.13
L
He Bo
chocobpa
He Bo
3
12
9
0.63
W
Cabrakan
firecharj
Cabrakan
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,572
Damage
111,226
124,521
Taken
134,755
88,881
Mitigated
150,126
43,937
Healing
57,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,140
6,849
471
154
13,262
6,268
462
7,589
5,673
59,184
0
W
Merlin
35,719
2,318
2,230
3,060
20,330
13,309
2,384
10,316
9,783
82,094
0
W
Cernunnos
HISM00SENESS
Cernunnos
29,041
12,280
4,170
6,742
23,266
15,677
3,382
10,592
12,415
0
82,757
L
7,737
1,139
7,132
5,465
24,373
31,696
102
11,380
12,993
13,303
0
L
Rama
22,290
11,462
2,635
5,717
23,430
10,821
798
12,037
11,393
0
45,528
L
Vamana
JoeyJr001
Vamana
18,186
7,851
2,041
18,591
42,304
31,470
152
20,322
21,982
0
33,142
W
Guan Yu
MillzardJr
Guan Yu
20,050
4,231
16,724
9,897
29,729
38,292
1,785
13,493
15,858
0
28,356
W
15,268
856
2,329
3,116
29,074
37,267
1,305
10,668
17,992
23,166
0
L
He Bo
chocobpa
He Bo
16,219
239
655
1,076
21,152
8,626
100
10,807
10,345
25,497
0
W
Cabrakan
firecharj
Cabrakan
11,148
1,116
3,165
6,011
32,356
45,581
1,970
12,356
19,611
19,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
65,872
173
Minions Killed
226
0
Camps Cleared
0
1,418,214
Distance Traveled
1,532,070
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,013
667
64
4
0
317,774
0
W
Merlin
14,509
806
77
4
0
298,478
1
W
Cernunnos
13,314
740
111
6
0
279,673
0
L
Terra
10,771
598
7
0
0
281,652
0
L
Rama
11,795
655
52
3
0
244,396
1
L
Vamana
11,845
658
32
2
0
330,586
0
W
Guan Yu
12,440
691
15
1
0
337,126
0
W
Ares
14,260
792
14
1
0
322,578
0
L
He Bo
11,628
646
18
1
0
243,806
4
W
Cabrakan
11,349
631
9
1
0
294,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role