Player Matchup

Cthulhu
Cthulhu
BushyKneecap
Cthulhu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 131L
1,264 Elo+
Solo
Hun Batz
Hun Batz
CitationNation
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 168L
1,278 Elo+
Party 1
Kuzenbo
Kuzenbo
M37alm1l1714666
Kuzenbo
Level 102
God Stats
6W - 6L
1,520 SR
Queue Stats
161W - 170L
1,290 Elo+
Party 1
Vulcan
Vulcan
SnG Mvko
Vulcan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
UniCProtection
Gilgamesh
Level 68
God Stats
1W - 0L
1,300 SR
Queue Stats
35W - 37L
1,327 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,287 Elo+

VS

Team Averages
Level 65
1,504 SR
1,356 Elo+
Fafnir
Fafnir
ChaosRedDraco
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,434 Elo+
Party 2
Thor
Thor
LuiBornReady
Thor
Level 62
God Stats
0W - 1L
1,346 SR
Queue Stats
5W - 11L
1,277 Elo+
Solo
Tiamat
Tiamat
Pittsbvrqh
Tiamat
Level 121
God Stats
2W - 2L
1,701 SR
Queue Stats
190W - 199L
1,316 Elo+
Solo
Raijin
Raijin
QCVersace
Raijin
Level 68
God Stats
1W - 2L
1,475 SR
Queue Stats
352W - 361L
1,359 Elo+
Solo
Ne Zha
Ne Zha
Samthewise1
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BushyKneecap
Cthulhu
18
2 / 6 / 15
10,845
678
13,374
19,409
26,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
19
6 / 2 / 14
12,584
787
14,040
13,973
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 17
11,926
745
12,774
17,848
29,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
SnG Mvko
Vulcan
19
8 / 4 / 10
11,780
736
25,234
15,776
10,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UniCProtection
Gilgamesh
17
3 / 2 / 16
10,721
670
12,552
16,393
17,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
10,871
679
10,615
26,258
30,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 11 / 3
10,227
639
8,281
19,958
9,724
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
Pittsbvrqh
Tiamat
20
4 / 3 / 8
11,524
720
19,893
18,501
13,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
QCVersace
Raijin
11
1 / 1 / 1
8,321
520
3,995
4,367
1,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
19
2 / 3 / 11
10,307
644
12,217
17,965
9,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
23
Kills
14
15
Deaths
23
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BushyKneecap
Cthulhu
2
6
15
1.58
L
2
5
10
1.4
W
Hun Batz
6
2
14
6.5
L
5
11
3
0.59
W
4
1
17
12.5
L
Tiamat
Pittsbvrqh
Tiamat
4
3
8
2.67
L
Raijin
QCVersace
Raijin
1
1
1
1.5
L
Ne Zha
2
3
11
2.5
W
Vulcan
SnG Mvko
Vulcan
8
4
10
3.25
W
Gilgamesh
UniCProtection
Gilgamesh
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
55,001
83,399
Taken
87,049
94,437
Mitigated
65,527
20,471
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BushyKneecap
Cthulhu
13,374
1,391
2,384
896
19,409
26,491
438
6,297
13,112
36,563
0
L
10,615
2,878
2,182
7,072
26,258
30,995
98
14,183
12,075
17,294
0
W
Hun Batz
14,040
3,882
2,073
2,412
13,973
10,348
5,077
7,126
6,847
0
37,074
L
8,281
1,976
449
770
19,958
9,724
538
12,273
7,685
0
19,948
W
12,774
4,256
1,259
3,315
17,848
29,584
1,556
7,267
10,581
17,797
0
L
Tiamat
Pittsbvrqh
Tiamat
19,893
1,101
1,356
7,207
18,501
13,144
329
12,012
6,489
50,657
0
L
Raijin
QCVersace
Raijin
3,995
838
445
1,181
4,367
1,845
164
2,329
2,038
10,319
0
L
Ne Zha
12,217
1,493
1,685
6,453
17,965
9,819
550
10,585
7,380
0
30,412
W
Vulcan
SnG Mvko
Vulcan
25,234
14,985
1,470
931
15,776
10,278
1,489
6,874
8,902
42,963
0
W
Gilgamesh
UniCProtection
Gilgamesh
12,552
4,145
2,704
3,027
16,393
17,736
1,795
6,939
9,454
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,856
Gold Earned
51,250
157
Minions Killed
145
0
Camps Cleared
0
1,448,913
Distance Traveled
1,283,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,845
678
52
3
0
259,306
0
L
Fafnir
10,871
679
14
1
0
291,078
0
W
Hun Batz
12,584
787
37
2
0
265,984
0
L
Thor
10,227
639
20
1
0
249,795
0
W
Kuzenbo
11,926
745
12
1
0
341,752
0
L
Tiamat
11,524
720
64
4
0
307,913
0
L
Raijin
8,321
520
12
1
0
104,480
0
L
Ne Zha
10,307
644
35
2
0
330,247
0
W
Vulcan
11,780
736
43
3
0
282,250
0
W
Gilgamesh
10,721
670
13
1
0
299,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role