Player Matchup

Chiron
Chiron
HauntedTrees
Chiron
Level 122
God Stats
3W - 6L
1,562 SR
Queue Stats
128W - 149L
1,504 Elo+
Solo
Yu Huang
Yu Huang
VICKERS3
Yu Huang
Level 140
God Stats
5W - 9L
1,616 SR
Queue Stats
139W - 161L
1,506 Elo+
Party 1
Atlas
Atlas
texasneno
Atlas
Level 157
God Stats
20W - 18L
1,538 SR
Queue Stats
139W - 161L
1,506 Elo+
Party 1
Team Averages
Level 140
1,572 SR
1,505 Elo+

VS

Team Averages
Level 146
1,475 SR
1,585 Elo+
Achilles
Achilles
Covert Coupe
Achilles
Level 158
God Stats
24W - 25L
1,310 SR
Queue Stats
704W - 603L
1,704 Elo+
Solo
Nu Wa
Nu Wa
Smirnooffxx
Nu Wa
Level 159
God Stats
17W - 18L
1,577 SR
Queue Stats
481W - 558L
1,566 Elo+
Solo
Neith
Neith
iRoniiin
Neith
Level 121
God Stats
44W - 37L
1,537 SR
Queue Stats
79W - 89L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 3 / 0
9,361
624
6,837
15,619
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
VICKERS3
Yu Huang
14
0 / 1 / 1
8,875
592
13,311
11,042
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
texasneno
Atlas
13
0 / 3 / 2
9,748
650
9,739
19,099
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Covert Coupe
Achilles
14
4 / 2 / 3
9,652
643
13,972
17,195
17,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 0 / 4
10,046
670
17,843
8,865
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iRoniiin
Neith
16
1 / 0 / 6
10,187
679
10,737
10,705
5,042
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Covert Coupe
Achilles
4
2
3
2.75
L
Chiron
2
3
0
0.67
W
2
0
4
4
L
Yu Huang
VICKERS3
Yu Huang
0
1
1
0.5
W
Neith
iRoniiin
Neith
1
0
6
4
L
Atlas
texasneno
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
42,552
45,760
Taken
36,765
30,615
Mitigated
26,507
9,419
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Covert Coupe
Achilles
13,972
3,696
0
4,293
17,195
17,578
0
9,849
6,897
0
28,424
L
Chiron
6,837
2,257
1,111
4,574
15,619
6,468
0
5,190
10,346
0
42,741
W
17,843
8,139
0
2,500
8,865
3,887
718
5,963
2,672
59,857
0
L
Yu Huang
VICKERS3
Yu Huang
13,311
951
0
500
11,042
5,164
0
4,703
6,339
57,119
0
W
Neith
iRoniiin
Neith
10,737
3,382
0
1,293
10,705
5,042
71
6,609
3,850
0
38,596
L
Atlas
texasneno
Atlas
9,739
3,532
206
3,028
19,099
18,983
0
8,384
10,523
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
29,885
212
Minions Killed
195
6
Camps Cleared
9
773,708
Distance Traveled
850,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,652
643
28
2
3
301,719
3
L
Chiron
9,361
624
85
6
2
274,654
5
W
Nu Wa
10,046
670
95
6
1
270,304
0
L
Yu Huang
8,875
592
107
7
3
243,514
0
W
Neith
10,187
679
72
5
5
278,263
1
L
Atlas
9,748
650
20
1
1
255,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role