Player Matchup

Vulcan
Vulcan
Platinum III
Dqz_Envy
Vulcan
Platinum III
Level 108
God Stats
1W - 1L
1,354 SR
Queue Stats
89W - 75L
1,905 MMR
Party 2
Achilles
Achilles
Diamond V
IIISquidIII
Achilles
Diamond V
Level 149
God Stats
23W - 28L
1,624 SR
Queue Stats
67W - 65L
1,903 MMR
Party 2
Fenrir
Fenrir
Platinum III
Rest-in-PowerOG
Fenrir
Platinum III
Level 160
God Stats
5W - 2L
1,610 SR
Queue Stats
62W - 38L
1,784 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,529 SR
1,864 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,779 SR
1,663 MMR
Bacchus
Bacchus
Gold III
Gh0sttBR
Bacchus
Gold III
Level 148
God Stats
25W - 16L
1,699 SR
Queue Stats
173W - 199L
1,538 MMR
Party 1
Thoth
Thoth
Gold IV
LosFrmJersey
Thoth
Gold IV
Level 86
God Stats
0W - 1L
1,685 SR
Queue Stats
18W - 22L
1,568 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
LucasPalmieri
Ah Muzen Cab
Platinum I
Level 129
God Stats
29W - 16L
1,953 SR
Queue Stats
142W - 165L
1,882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dqz_Envy
Vulcan
17
2 / 0 / 12
10,656
710
13,599
6,559
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
IIISquidIII
Achilles
17
6 / 0 / 8
11,149
743
14,197
17,956
19,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 1 / 7
11,289
753
12,495
16,625
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AresAtlasHorusGaneshaCabrakan

VS

Bans
GilgameshShivaHadesArtioPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gh0sttBR
Bacchus
13
0 / 3 / 1
9,427
628
7,570
17,725
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 1
9,223
615
6,964
13,219
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
13
1 / 5 / 0
9,184
612
8,471
12,261
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dqz_Envy
Vulcan
2
0
12
8
L
Bacchus
Gh0sttBR
Bacchus
0
3
1
0.17
W
Achilles
IIISquidIII
Achilles
6
0
8
10
L
0
8
1
0.06
L
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
1
5
0
0.2
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
23,005
41,140
Taken
43,205
38,432
Mitigated
30,528
10,580
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dqz_Envy
Vulcan
13,599
5,081
0
835
6,559
3,289
651
3,041
3,518
51,877
0
L
Bacchus
Gh0sttBR
Bacchus
7,570
622
0
1,765
17,725
19,937
0
6,264
10,763
18,173
0
W
Achilles
IIISquidIII
Achilles
14,197
3,243
0
6,330
17,956
19,610
662
6,284
11,672
0
38,988
L
6,964
66
0
190
13,219
5,215
0
2,437
10,281
38,450
0
L
Ah Muzen Cab
LucasPalmieri
Ah Muzen Cab
8,471
2,559
0
1,747
12,261
5,376
0
4,103
7,795
0
31,548
W
12,495
2,581
0
3,415
16,625
15,533
459
6,037
10,588
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
27,834
196
Minions Killed
157
12
Camps Cleared
2
942,628
Distance Traveled
811,786
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,656
710
99
7
3
334,303
2
L
Bacchus
9,427
628
17
1
1
299,942
4
W
Achilles
11,149
743
47
3
3
331,852
2
L
Thoth
9,223
615
87
6
1
261,563
4
L
Ah Muzen Cab
9,184
612
53
4
0
250,281
2
W
Fenrir
11,289
753
50
3
6
276,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role