Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MarinaraSauceIT
Achilles
Level 88
God Stats
1W - 1L
1,456 SR
Queue Stats
139W - 114L
1,614 Elo+
Party 2
Ares
Ares
OperationIvy139
Ares
Level 107
God Stats
12W - 12L
1,528 SR
Queue Stats
463W - 452L
1,518 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,526 Elo+

VS

Team Averages
Level 136
1,680 SR
1,576 Elo+
Jing Wei
Jing Wei
Im_Popping_Off
Jing Wei
Level 61
God Stats
0W - 1L
1,700 SR
Queue Stats
20W - 22L
1,495 Elo+
Party 1
Loki
Loki
NoNegotiate-
Loki
Level 145
God Stats
34W - 18L
1,580 SR
Queue Stats
705W - 722L
1,532 Elo+
Solo
Zeus
Zeus
Ss--SHADOWS--sS
Zeus
Level 160
God Stats
189W - 144L
1,634 SR
Queue Stats
558W - 589L
1,539 Elo+
Solo
Bellona
Bellona
Tinmanjr3
Bellona
Level 160
God Stats
0W - 2L
1,782 SR
Queue Stats
24W - 20L
1,743 Elo+
Party 1
Janus
Janus
Uldranax
Janus
Level 153
God Stats
4W - 5L
1,701 SR
Queue Stats
343W - 349L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 1 / 4
5,597
933
5,716
4,004
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
12
1 / 0 / 3
5,526
921
1,567
3,205
1,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
 
Loki
10
1 / 3 / 6
5,191
865
3,784
5,701
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
10
1 / 0 / 5
5,003
834
3,209
5,032
4,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 4
6,090
1,015
3,939
6,364
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 4 / 2
5,070
845
4,269
8,381
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
2,653
442
0
0
0
12
0 / 2 / 0
5,452
909
1,651
2,689
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Tinmanjr3
Bellona
11
2 / 1 / 1
5,131
855
3,812
6,479
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Uldranax
Janus
10
2 / 4 / 2
5,122
854
5,780
4,701
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
5
5
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
4
5
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Loki
 
Loki
1
3
6
1.33
L
Jing Wei
1
4
2
0.5
W
Achilles
1
0
5
3.5
L
0
0
0
0
W
5
1
4
7
L
0
2
0
0
L
Bellona
Tinmanjr3
Bellona
2
1
1
2.5
L
Janus
Uldranax
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
15,512
24,306
Taken
22,250
15,800
Mitigated
10,964
2,861
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,716
2,713
0
659
4,004
1,950
572
1,300
2,704
0
18,703
W
Vulcan
 
Vulcan
1,567
606
0
250
3,205
1,455
84
714
2,491
21,330
0
W
Loki
 
Loki
3,784
1,130
0
654
5,701
2,272
77
1,903
3,798
0
9,737
L
Jing Wei
4,269
2,539
0
1,311
8,381
3,075
0
1,962
6,419
0
13,742
W
Achilles
3,209
1,034
0
637
5,032
4,528
0
2,168
2,864
0
6,646
L
0
0
0
0
0
0
0
0
0
0
0
W
3,939
335
0
661
6,364
5,595
223
1,346
5,018
7,061
0
L
1,651
0
0
315
2,689
837
0
580
2,109
20,607
0
L
Bellona
Tinmanjr3
Bellona
3,812
1,059
0
1,074
6,479
5,435
0
1,456
5,023
0
12,083
L
Janus
Uldranax
Janus
5,780
652
0
180
4,701
1,617
0
1,508
3,193
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
23,428
101
Minions Killed
119
0
Camps Cleared
0
673,355
Distance Traveled
568,658
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,597
933
32
5
0
117,407
0
W
Vulcan
5,526
921
41
7
0
127,763
0
W
Loki
5,191
865
14
2
0
145,478
1
L
Jing Wei
5,070
845
24
4
0
177,711
0
W
Achilles
5,003
834
7
1
0
151,714
0
L
Loki
2,653
442
0
0
0
0
0
W
Ares
6,090
1,015
7
1
0
130,993
2
L
Zeus
5,452
909
58
10
0
106,239
1
L
Bellona
5,131
855
19
3
0
160,016
3
L
Janus
5,122
854
18
3
0
124,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role