Player Matchup

Sol
Sol
Karthoss
Sol
Level 63
God Stats
13W - 10L
1,535 SR
Queue Stats
41W - 38L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
Respect Yoo
Kumbhakarna
Level 90
God Stats
24W - 39L
1,396 SR
Queue Stats
94W - 121L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
its Vaticinal
Gilgamesh
Level 43
God Stats
26W - 34L
1,494 SR
Queue Stats
38W - 61L
1,331 Elo+
Party 2
Team Averages
Level 65
1,475 SR
1,394 Elo+

VS

Team Averages
Level 123
1,656 SR
1,547 Elo+
Chiron
Chiron
Bobbyjustvibe
Chiron
Level 122
God Stats
4W - 2L
1,770 SR
Queue Stats
27W - 19L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
Sheep Tensei
Baron Samedi
Level 149
God Stats
3W - 1L
1,854 SR
Queue Stats
41W - 29L
1,699 Elo+
Party 1
Ymir
Ymir
mr_budha
Ymir
Level 99
God Stats
5W - 10L
1,345 SR
Queue Stats
5W - 14L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,332
622
17,103
19,291
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Respect Yoo
Kumbhakarna
14
3 / 5 / 0
9,783
652
8,232
25,185
28,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
its Vaticinal
Gilgamesh
12
0 / 7 / 2
8,325
555
7,294
16,627
10,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
11,585
772
24,265
11,821
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sheep Tensei
Baron Samedi
16
9 / 0 / 7
11,331
755
24,910
13,368
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
13
0 / 2 / 12
9,406
627
5,437
19,622
21,045
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
0
5
2
0.2
L
Kumbhakarna
Respect Yoo
Kumbhakarna
3
5
0
0.6
W
Baron Samedi
Sheep Tensei
Baron Samedi
9
0
7
12.5
L
Gilgamesh
its Vaticinal
Gilgamesh
0
7
2
0.14
W
Ymir
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,629
Damage
54,612
61,103
Taken
44,811
45,507
Mitigated
35,338
6,723
Healing
18,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,265
12,193
1,785
2,320
11,821
6,197
1,230
7,435
4,386
0
54,823
L
17,103
7,285
0
4,547
19,291
7,127
0
8,967
10,324
52,983
0
L
Kumbhakarna
Respect Yoo
Kumbhakarna
8,232
191
333
882
25,185
28,285
0
12,621
12,564
24,817
0
W
Baron Samedi
Sheep Tensei
Baron Samedi
24,910
1,139
4,177
6,947
13,368
8,096
889
7,511
5,857
55,978
0
L
Gilgamesh
its Vaticinal
Gilgamesh
7,294
2,512
323
638
16,627
10,095
0
9,223
7,404
0
24,034
W
Ymir
5,437
502
0
3,154
19,622
21,045
424
10,771
8,851
14,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
32,322
153
Minions Killed
163
6
Camps Cleared
6
747,146
Distance Traveled
781,262
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,585
772
78
5
1
255,334
0
L
Sol
9,332
622
80
5
4
253,145
3
L
Kumbhakarna
9,783
652
40
3
1
242,765
4
W
Baron Samedi
11,331
755
65
4
4
282,902
2
L
Gilgamesh
8,325
555
33
2
1
251,236
3
W
Ymir
9,406
627
20
1
1
243,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role