Player Matchup

Janus
Janus
Braandyy
Janus
Level 9
God Stats
1W - 5L
1,228 SR
Queue Stats
5W - 14L
1,280 Elo+
Party 2
Hel
Hel
Scootboy1
Hel
Level 50
God Stats
1W - 4L
1,239 SR
Queue Stats
5W - 13L
1,280 Elo+
Party 2
Amaterasu
Amaterasu
Sonicfifa
Amaterasu
Level 12
God Stats
1W - 5L
1,211 SR
Queue Stats
5W - 12L
1,342 Elo+
Party 2
Lancelot
Lancelot
TL_KaiZeR
Lancelot
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 162L
1,489 Elo+
Party 1
Cerberus
Cerberus
wilverine
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,336 SR
1,378 Elo+

VS

Team Averages
Level 62
1,492 SR
1,447 Elo+
Achilles
Achilles
NexusL26_
Achilles
Level 108
God Stats
2W - 1L
1,728 SR
Queue Stats
34W - 32L
1,500 Elo+
Party 3
Mercury
Mercury
Pittee
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SMianh
Izanami
Level 61
God Stats
3W - 3L
1,396 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 3
Ratatoskr
Ratatoskr
Shoot-Louf
Ratatoskr
Level 89
God Stats
1W - 0L
1,592 SR
Queue Stats
7W - 10L
1,355 Elo+
Party 3
Nu Wa
Nu Wa
Shou-bidou
Nu Wa
Level 26
God Stats
2W - 0L
1,245 SR
Queue Stats
4W - 12L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Braandyy
Janus
16
3 / 9 / 1
9,780
699
8,641
18,330
7,003
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 2
8,882
634
10,604
12,960
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Sonicfifa
Amaterasu
14
0 / 8 / 3
8,540
610
5,114
22,821
16,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
TL_KaiZeR
Lancelot
16
3 / 5 / 0
9,683
692
11,645
20,636
12,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
wilverine
Cerberus
15
0 / 4 / 4
9,448
675
10,419
26,038
29,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NexusL26_
Achilles
18
5 / 3 / 10
10,454
747
17,766
19,520
21,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Pittee
Mercury
16
3 / 1 / 11
10,146
725
11,034
16,892
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
SMianh
Izanami
17
5 / 1 / 18
10,804
772
21,341
12,043
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Shoot-Louf
Ratatoskr
19
16 / 0 / 12
11,999
857
28,116
12,465
6,232
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
17
3 / 2 / 22
10,322
737
13,067
7,608
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
7
Kills
32
32
Deaths
7
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
Braandyy
Janus
3
9
1
0.39
W
Achilles
NexusL26_
Achilles
5
3
10
3.33
W
Mercury
Pittee
Mercury
3
1
11
8.5
W
Izanami
SMianh
Izanami
5
1
18
14
L
1
6
2
0.33
W
Ratatoskr
Shoot-Louf
Ratatoskr
16
0
12
22
W
Nu Wa
3
2
22
7
L
Amaterasu
Sonicfifa
Amaterasu
0
8
3
0.19
L
Lancelot
TL_KaiZeR
Lancelot
3
5
0
0.6
L
Cerberus
wilverine
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
91,324
100,785
Taken
68,528
74,373
Mitigated
42,194
22,352
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Braandyy
Janus
8,641
1,516
0
1,715
18,330
7,003
0
1,800
16,266
38,826
0
W
Achilles
NexusL26_
Achilles
17,766
3,530
0
5,716
19,520
21,317
768
7,492
12,028
0
42,190
W
Mercury
Pittee
Mercury
11,034
6,456
0
4,117
16,892
6,849
1,293
5,587
11,305
0
43,747
W
Izanami
SMianh
Izanami
21,341
16,856
0
3,931
12,043
4,749
2,009
6,136
5,907
0
48,333
L
10,604
1,256
2,578
3,680
12,960
8,575
0
977
11,825
28,185
0
W
Ratatoskr
Shoot-Louf
Ratatoskr
28,116
18,062
0
4,005
12,465
6,232
0
7,127
5,338
0
49,412
W
Nu Wa
13,067
4,242
157
2,393
7,608
3,047
474
3,322
4,286
30,515
0
L
Amaterasu
Sonicfifa
Amaterasu
5,114
2,515
0
2,760
22,821
16,498
0
3,249
19,070
0
21,218
L
Lancelot
TL_KaiZeR
Lancelot
11,645
830
0
5,220
20,636
12,561
0
2,851
17,378
0
37,732
L
Cerberus
wilverine
Cerberus
10,419
927
100
6,299
26,038
29,736
0
2,823
22,660
25,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
53,725
233
Minions Killed
243
0
Camps Cleared
0
1,375,184
Distance Traveled
1,493,512
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,780
699
54
4
0
238,195
1
W
Achilles
10,454
747
41
3
0
298,944
6
W
Mercury
10,146
725
55
4
0
349,731
4
W
Izanami
10,804
772
64
5
0
252,882
0
L
Hel
8,882
634
49
4
0
247,685
2
W
Ratatoskr
11,999
857
46
3
0
324,226
0
W
Nu Wa
10,322
737
37
3
0
267,729
0
L
Amaterasu
8,540
610
34
2
0
289,261
1
L
Lancelot
9,683
692
52
4
0
315,058
0
L
Cerberus
9,448
675
44
3
0
284,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role