Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrazyKingler
Sun Wukong
Level 116
God Stats
0W - 3L
1,195 SR
Queue Stats
335W - 339L
1,472 Elo+
Solo
Sobek
Sobek
FreshBlood101
Sobek
Level 86
God Stats
2W - 4L
1,593 SR
Queue Stats
76W - 94L
1,447 Elo+
Party 1
Chiron
Chiron
Godgift
Chiron
Level 126
God Stats
5W - 3L
1,679 SR
Queue Stats
91W - 105L
1,427 Elo+
Party 1
Ravana
Ravana
Hefeflo
Ravana
Level 160
God Stats
8W - 9L
1,436 SR
Queue Stats
221W - 235L
1,501 Elo+
Party 1
Team Averages
Level 130
1,481 SR
1,469 Elo+

VS

Team Averages
Level 93
1,520 SR
1,521 Elo+
Neith
Neith
CoolAir_O
Neith
Level 123
God Stats
8W - 6L
1,381 SR
Queue Stats
228W - 236L
1,469 Elo+
Solo
Arachne
Arachne
DosAvocados
Arachne
Level 120
God Stats
1W - 0L
1,742 SR
Queue Stats
36W - 41L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Golden_Begonia
Nu Wa
Level 103
God Stats
3W - 3L
1,458 SR
Queue Stats
126W - 135L
1,482 Elo+
Solo
Vamana
Vamana
ILickButtHoles
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,772 Elo+
Solo
Baron Samedi
Baron Samedi
crawling_kuva
Baron Samedi
Level 71
God Stats
8W - 4L
1,518 SR
Queue Stats
223W - 219L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 2 / 0
7,267
382
6,608
8,630
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
CrazyKingler
Sun Wukong
16
1 / 2 / 2
9,709
511
10,369
20,509
16,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 2
7,945
418
2,945
16,510
19,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Godgift
Chiron
15
1 / 2 / 4
9,535
502
10,203
12,941
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Hefeflo
Ravana
15
8 / 4 / 2
9,675
509
14,327
13,546
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoolAir_O
Neith
15
4 / 2 / 5
9,836
518
8,464
11,894
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
DosAvocados
Arachne
17
5 / 3 / 2
10,496
552
10,870
19,217
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 6
9,566
503
11,544
10,754
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 3
11,143
586
16,427
17,955
14,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
crawling_kuva
Baron Samedi
15
1 / 2 / 6
9,119
480
10,596
17,103
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
13
13
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
W
Neith
CoolAir_O
Neith
4
2
5
3.25
L
Sun Wukong
CrazyKingler
Sun Wukong
1
2
2
1
W
Arachne
DosAvocados
Arachne
5
3
2
2
L
0
3
2
0.33
L
Chiron
Godgift
Chiron
1
2
4
1.5
W
1
3
6
1.33
L
Ravana
Hefeflo
Ravana
8
4
2
2.25
W
2
1
3
3.5
W
Baron Samedi
crawling_kuva
Baron Samedi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
57,901
72,136
Taken
76,923
56,363
Mitigated
37,490
27,449
Healing
30,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,608
1,027
0
1,917
8,630
3,056
175
3,030
5,600
61,132
0
W
Neith
CoolAir_O
Neith
8,464
2,100
0
4,506
11,894
4,944
775
3,575
8,319
0
67,693
L
Sun Wukong
CrazyKingler
Sun Wukong
10,369
3,162
0
11,180
20,509
16,900
0
2,927
17,582
0
81,612
W
Arachne
DosAvocados
Arachne
10,870
7,489
0
6,696
19,217
7,906
493
2,983
16,234
0
84,072
L
2,945
77
2,543
3,595
16,510
19,930
104
7,332
9,178
14,585
0
L
Chiron
Godgift
Chiron
10,203
2,672
499
4,443
12,941
6,477
1,088
5,710
7,231
0
77,852
W
11,544
2,086
0
3,251
10,754
3,196
2,650
476
10,278
65,868
0
L
Ravana
Hefeflo
Ravana
14,327
4,563
0
3,272
13,546
10,000
161
3,141
10,219
0
75,336
W
16,427
7,416
0
5,584
17,955
14,142
0
992
16,963
0
111,239
W
Baron Samedi
crawling_kuva
Baron Samedi
10,596
1,596
2,691
7,348
17,103
7,302
675
4,451
12,652
60,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
50,160
533
Minions Killed
553
0
Camps Cleared
0
1,671,017
Distance Traveled
1,877,489
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,267
382
90
5
0
220,462
1
W
Neith
9,836
518
101
5
0
357,542
2
L
Sun Wukong
9,709
511
168
9
0
362,222
2
W
Arachne
10,496
552
100
5
0
427,971
0
L
Sobek
7,945
418
26
1
0
362,118
12
L
Chiron
9,535
502
148
8
0
347,251
8
W
Nu Wa
9,566
503
83
4
0
351,130
1
L
Ravana
9,675
509
101
5
0
378,964
1
W
Vamana
11,143
586
176
9
0
400,222
6
W
Baron Samedi
9,119
480
93
5
0
340,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role