Player Matchup

Horus
Horus
Alkarkres19
Horus
Level 89
God Stats
3W - 2L
1,177 SR
Queue Stats
117W - 79L
1,547 Elo+
Party 1
Mercury
Mercury
Mesqui05
Mercury
Level 69
God Stats
5W - 1L
1,853 SR
Queue Stats
133W - 126L
1,480 Elo+
Party 1
Vulcan
Vulcan
Tupapitorico24
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
brais2003
Baron Samedi
Level 107
God Stats
14W - 9L
1,584 SR
Queue Stats
388W - 360L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
elsilver400
Jing Wei
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 8L
1,308 Elo+
Party 1
Team Averages
Level 59
1,523 SR
1,474 Elo+

VS

Team Averages
Level 43
1,468 SR
1,524 Elo+
Anubis
Anubis
KissOfJudas
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 2
Arachne
Arachne
Tiltboys
Arachne
Level 52
God Stats
3W - 4L
1,533 SR
Queue Stats
16W - 16L
1,473 Elo+
Party 2
Hera
Hera
aidsmann
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 2
Fenrir
Fenrir
ap77777
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,534 Elo+
Party 2
Izanami
Izanami
gameplayer177
Izanami
Level 56
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
10,855
517
10,083
16,004
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Mesqui05
Mercury
17
4 / 1 / 8
11,395
543
15,095
16,059
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 9
12,161
579
15,556
14,944
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
brais2003
Baron Samedi
18
10 / 2 / 8
12,697
605
11,809
13,449
11,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
elsilver400
Jing Wei
15
0 / 2 / 1
9,723
463
3,852
9,569
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 9 / 0
8,195
390
6,987
17,332
8,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tiltboys
Arachne
14
2 / 4 / 3
9,221
439
8,102
23,535
10,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
0 / 4 / 6
7,762
370
7,628
10,645
5,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ap77777
Fenrir
16
4 / 5 / 0
10,010
477
7,853
19,319
12,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
16
3 / 2 / 1
9,797
467
8,837
11,948
4,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
10
10
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Anubis
1
9
0
0.11
W
Mercury
Mesqui05
Mercury
4
1
8
8
L
Arachne
Tiltboys
Arachne
2
4
3
0.88
W
6
3
9
3.5
L
Hera
0
4
6
0.75
L
Fenrir
ap77777
Fenrir
4
5
0
0.8
W
Baron Samedi
brais2003
Baron Samedi
10
2
8
7
W
Jing Wei
elsilver400
Jing Wei
0
2
1
0.25
L
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,395
Damage
39,407
70,025
Taken
82,779
46,495
Mitigated
42,471
23,155
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,083
3,700
1,132
5,642
16,004
16,143
0
5,097
10,907
0
40,085
L
Anubis
6,987
277
0
4,248
17,332
8,997
281
10,300
6,579
56,481
0
W
Mercury
Mesqui05
Mercury
15,095
7,703
0
1,892
16,059
7,590
444
2,401
13,658
0
123,374
L
Arachne
Tiltboys
Arachne
8,102
5,056
0
5,250
23,535
10,360
12
5,203
18,202
0
72,855
W
15,556
3,892
0
2,401
14,944
7,473
284
6,178
8,766
91,143
0
L
Hera
7,628
1,353
0
325
10,645
5,793
59
4,636
5,889
36,633
0
L
Fenrir
ap77777
Fenrir
7,853
1,548
0
5,214
19,319
12,649
0
5,199
14,108
0
51,345
W
Baron Samedi
brais2003
Baron Samedi
11,809
1,158
2,377
5,436
13,449
11,857
216
2,468
10,981
81,218
0
W
Jing Wei
elsilver400
Jing Wei
3,852
3,225
0
4,275
9,569
3,432
1,014
1,999
7,570
0
60,915
L
Izanami
8,837
6,512
0
2,737
11,948
4,672
1,111
1,312
10,636
0
79,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
44,985
603
Minions Killed
465
0
Camps Cleared
0
2,039,204
Distance Traveled
1,848,865
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,855
517
47
2
0
401,902
4
L
Anubis
8,195
390
94
4
0
294,320
2
W
Mercury
11,395
543
144
7
0
493,245
1
L
Arachne
9,221
439
109
5
0
424,521
3
W
Vulcan
12,161
579
164
8
0
404,464
4
L
Hera
7,762
370
40
2
0
400,623
9
L
Fenrir
10,010
477
82
4
0
390,585
0
W
Baron Samedi
12,697
605
145
7
0
350,556
0
W
Jing Wei
9,723
463
103
5
0
389,037
0
L
Izanami
9,797
467
140
7
0
338,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role