Player Matchup

King Arthur
King Arthur
CarlosRguezF
King Arthur
Level 129
God Stats
5W - 10L
1,369 SR
Queue Stats
189W - 164L
1,481 Elo+
Party 2
Chang'e
Chang'e
ELCidCamperoTrol
Chang'e
Level 124
God Stats
4W - 0L
1,513 SR
Queue Stats
215W - 178L
1,557 Elo+
Party 2
Thanatos
Thanatos
Madafakarl
Thanatos
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 43L
1,618 Elo+
Party 2
Cernunnos
Cernunnos
hulator15
Cernunnos
Level 119
God Stats
1W - 0L
1,635 SR
Queue Stats
78W - 74L
1,496 Elo+
Party 3
Kumbhakarna
Kumbhakarna
soulman_a3
Kumbhakarna
Level 83
God Stats
21W - 12L
1,680 SR
Queue Stats
99W - 107L
1,478 Elo+
Party 3
Team Averages
Level 114
1,539 SR
1,526 Elo+

VS

Team Averages
Level 111
1,632 SR
1,468 Elo+
Thor
Thor
CachorroFR
Thor
Level 110
God Stats
4W - 3L
1,733 SR
Queue Stats
24W - 27L
1,479 Elo+
Party 1
Vulcan
Vulcan
DylanGHdez_99
Vulcan
Level 126
God Stats
0W - 3L
1,510 SR
Queue Stats
21W - 15L
1,468 Elo+
Party 1
Ra
Ra
JeffSmalls
Ra
Level 107
God Stats
2W - 2L
1,733 SR
Queue Stats
20W - 15L
1,503 Elo+
Party 1
King Arthur
King Arthur
SY_MOSH36
King Arthur
Level 107
God Stats
5W - 8L
1,435 SR
Queue Stats
158W - 172L
1,354 Elo+
Solo
Apollo
Apollo
x-InTeNsiiTy
Apollo
Level 106
God Stats
1W - 2L
1,747 SR
Queue Stats
41W - 33L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CarlosRguezF
King Arthur
9
2 / 0 / 2
6,257
626
5,174
5,874
3,512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 3
6,232
623
6,303
6,152
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Madafakarl
Thanatos
11
6 / 1 / 3
6,618
662
4,843
11,519
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
hulator15
Cernunnos
10
1 / 0 / 0
5,312
531
5,654
7,379
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
soulman_a3
Kumbhakarna
10
0 / 0 / 0
5,833
583
3,554
6,123
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,164
516
2,938
8,213
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,320
532
4,084
5,795
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
5,182
518
2,172
7,403
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
SY_MOSH36
King Arthur
9
0 / 5 / 0
5,088
509
1,555
9,564
3,763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
8
0 / 1 / 0
4,599
460
5,005
6,085
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
King Arthur
CarlosRguezF
King Arthur
2
0
2
3
L
0
3
1
0.17
W
2
0
3
3.5
L
0
0
0
0
W
Thanatos
Madafakarl
Thanatos
6
1
3
7.5
L
King Arthur
SY_MOSH36
King Arthur
0
5
0
0
W
Cernunnos
hulator15
Cernunnos
1
0
0
1
W
Kumbhakarna
soulman_a3
Kumbhakarna
0
0
0
0
L
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
15,754
37,047
Taken
37,060
16,109
Mitigated
14,212
23,475
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,938
995
0
1,246
8,213
2,962
0
3,225
4,988
0
25,493
W
King Arthur
CarlosRguezF
King Arthur
5,174
1,035
0
863
5,874
3,512
300
460
5,414
0
38,539
L
4,084
1,278
0
944
5,795
2,094
0
2,495
3,300
32,265
0
W
6,303
382
547
3,122
6,152
2,052
0
1,663
4,489
46,826
0
L
2,172
739
537
3,625
7,403
3,402
0
2,279
5,124
28,536
0
W
Thanatos
Madafakarl
Thanatos
4,843
1,689
0
10,892
11,519
4,332
0
1,586
9,933
0
36,129
L
King Arthur
SY_MOSH36
King Arthur
1,555
334
0
1,227
9,564
3,763
0
583
8,981
0
29,915
W
Cernunnos
hulator15
Cernunnos
5,654
2,437
0
4,808
7,379
2,642
176
1,065
6,314
0
41,550
W
Kumbhakarna
soulman_a3
Kumbhakarna
3,554
214
124
3,119
6,123
3,571
0
1,482
4,641
24,813
0
L
Apollo
5,005
4,200
0
1,624
6,085
1,991
0
1,275
4,810
0
25,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,353
343
Minions Killed
260
0
Camps Cleared
0
1,004,391
Distance Traveled
968,994
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,164
516
36
4
0
204,567
1
W
King Arthur
6,257
626
77
8
0
207,046
5
L
Vulcan
5,320
532
63
6
0
201,775
4
W
Chang'e
6,232
623
83
8
0
206,217
2
L
Ra
5,182
518
33
3
0
178,168
1
W
Thanatos
6,618
662
74
7
0
200,582
0
L
King Arthur
5,088
509
65
7
0
200,840
0
W
Cernunnos
5,312
531
75
8
0
183,442
2
W
Kumbhakarna
5,833
583
34
3
0
207,104
2
L
Apollo
4,599
460
63
6
0
183,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role