Player Matchup

Artemis
Artemis
CyberKarr
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,412 Elo+
Solo
Nu Wa
Nu Wa
RomaChan
Nu Wa
Level 146
God Stats
5W - 5L
1,502 SR
Queue Stats
24W - 46L
1,322 Elo+
Solo
Sobek
Sobek
pokesmite1999
Sobek
Level 157
God Stats
1W - 2L
1,221 SR
Queue Stats
126W - 106L
1,576 Elo+
Solo
Team Averages
Level 153
1,408 SR
1,436 Elo+

VS

Team Averages
Level 55
1,500 SR
1,497 Elo+
Loki
Loki
IKAROSAN
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
Juninho16
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Freya
Freya
xReyNikolasx
Freya
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyberKarr
Artemis
13
6 / 0 / 5
8,457
846
9,774
2,954
1,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RomaChan
Nu Wa
12
3 / 0 / 7
7,751
775
10,242
5,944
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 9
8,691
869
6,409
12,613
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 7 / 0
5,862
586
2,495
10,336
3,227
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Juninho16
Bacchus
9
0 / 3 / 0
6,438
644
3,238
11,166
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 0
5,973
597
7,657
9,528
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
CyberKarr
Artemis
6
0
5
8.5
L
Loki
0
7
0
0
L
Bacchus
Juninho16
Bacchus
0
3
0
0
W
Nu Wa
RomaChan
Nu Wa
3
0
7
6.5
W
3
0
9
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
13,390
21,511
Taken
31,030
16,679
Mitigated
18,024
10,316
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CyberKarr
Artemis
9,774
7,172
0
1,654
2,954
1,296
2,768
1,313
1,641
0
32,125
L
Loki
2,495
644
0
592
10,336
3,227
0
5,179
4,757
0
13,780
L
Bacchus
Juninho16
Bacchus
3,238
521
0
752
11,166
10,286
0
5,106
5,788
11,447
0
W
Nu Wa
RomaChan
Nu Wa
10,242
3,286
80
1,618
5,944
2,503
194
2,388
3,556
23,542
0
W
6,409
906
0
6,964
12,613
12,880
112
6,553
6,060
15,868
0
L
7,657
2,588
0
2,910
9,528
4,511
0
5,548
3,674
26,567
2,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
18,273
98
Minions Killed
69
9
Camps Cleared
1
593,113
Distance Traveled
548,828
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,457
846
59
6
5
185,492
2
L
Loki
5,862
586
16
2
0
177,663
3
L
Bacchus
6,438
644
19
2
1
181,535
0
W
Nu Wa
7,751
775
31
3
4
194,797
1
W
Sobek
8,691
869
8
1
0
212,824
3
L
Freya
5,973
597
34
3
0
189,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role