Player Matchup

Cu Chulainn
Cu Chulainn
CatGirlOverlord
Cu Chulainn
Level 109
God Stats
0W - 1L
1,838 SR
Queue Stats
130W - 170L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
Jcqt11
Baron Samedi
Level 124
God Stats
61W - 39L
1,646 SR
Queue Stats
522W - 563L
1,479 Elo+
Solo
Danzaburou
Danzaburou
lordwalri
Danzaburou
Level 106
God Stats
1W - 2L
1,637 SR
Queue Stats
132W - 174L
1,389 Elo+
Party 2
Team Averages
Level 113
1,707 SR
1,415 Elo+

VS

Team Averages
Level 104
1,437 SR
1,477 Elo+
Lancelot
Lancelot
Halfguard
Lancelot
Level 87
God Stats
20W - 21L
1,508 SR
Queue Stats
160W - 166L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
Prodson_
Ah Puch
Level 65
God Stats
2W - 0L
1,523 SR
Queue Stats
19W - 25L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
XsRED
Kuzenbo
Level 159
God Stats
1W - 2L
1,282 SR
Queue Stats
23W - 36L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CatGirlOverlord
Cu Chulainn
15
1 / 7 / 2
10,732
565
12,886
24,375
22,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jcqt11
Baron Samedi
17
2 / 6 / 2
11,367
598
11,388
16,674
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lordwalri
Danzaburou
16
2 / 8 / 2
11,340
597
13,566
23,436
9,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Halfguard
Lancelot
20
8 / 2 / 10
14,573
767
14,569
16,065
7,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Prodson_
Ah Puch
20
12 / 0 / 8
14,969
788
32,427
14,671
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
XsRED
Kuzenbo
16
1 / 3 / 16
11,851
624
8,868
17,319
25,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
21
21
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CatGirlOverlord
Cu Chulainn
1
7
2
0.29
W
Lancelot
Halfguard
Lancelot
8
2
10
6.5
L
Baron Samedi
Jcqt11
Baron Samedi
2
6
2
0.5
W
Ah Puch
Prodson_
Ah Puch
12
0
8
16
W
Kuzenbo
XsRED
Kuzenbo
1
3
16
3
L
Danzaburou
lordwalri
Danzaburou
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
55,864
64,485
Taken
48,055
40,164
Mitigated
40,733
11,386
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CatGirlOverlord
Cu Chulainn
12,886
2,784
0
1,865
24,375
22,875
358
13,525
10,850
377
46,391
W
Lancelot
Halfguard
Lancelot
14,569
3,149
26
3,418
16,065
7,887
1,247
4,391
11,674
0
53,786
L
Baron Samedi
Jcqt11
Baron Samedi
11,388
748
1,245
2,903
16,674
8,061
122
11,392
5,282
39,738
0
W
Ah Puch
Prodson_
Ah Puch
32,427
2,276
264
7,239
14,671
7,301
1,519
3,898
10,773
90,507
0
W
Kuzenbo
XsRED
Kuzenbo
8,868
2,868
0
355
17,319
25,545
187
3,721
13,598
16,513
0
L
Danzaburou
lordwalri
Danzaburou
13,566
5,241
0
5,373
23,436
9,228
192
17,153
6,283
0
66,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
41,393
257
Minions Killed
227
7
Camps Cleared
10
845,606
Distance Traveled
1,031,137
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,732
565
66
3
2
300,668
4
W
Lancelot
14,573
767
90
5
8
390,323
1
L
Baron Samedi
11,367
598
81
4
2
262,477
0
W
Ah Puch
14,969
788
124
7
1
330,228
2
W
Kuzenbo
11,851
624
13
1
1
310,586
5
L
Danzaburou
11,340
597
110
6
3
282,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role