Player Matchup

Neith
Neith
Extremez_904
Neith
Level 99
God Stats
8W - 6L
1,591 SR
Queue Stats
75W - 72L
1,484 Elo+
Party 2
Athena
Athena
NathanJames6661
Athena
Level 80
God Stats
3W - 4L
1,458 SR
Queue Stats
49W - 48L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
PaleCaliburn
Jormungandr
Level 137
God Stats
28W - 26L
1,576 SR
Queue Stats
357W - 345L
1,522 Elo+
Party 1
Hel
Hel
PaleJotunn
Hel
Level 125
God Stats
9W - 2L
1,678 SR
Queue Stats
220W - 179L
1,511 Elo+
Party 1
Nemesis
Nemesis
YUNG_DAGGA_DYCK
Nemesis
Level 96
God Stats
9W - 5L
1,646 SR
Queue Stats
161W - 165L
1,456 Elo+
Solo
Team Averages
Level 107
1,590 SR
1,491 Elo+

VS

Team Averages
Level 104
1,546 SR
1,469 Elo+
Athena
Athena
BZomber
Athena
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 172L
1,526 Elo+
Solo
Rama
Rama
IlyasUchiha_-
Rama
Level 133
God Stats
1W - 2L
1,474 SR
Queue Stats
90W - 92L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Mlody_Tomczak
Guan Yu
Level 83
God Stats
26W - 19L
1,474 SR
Queue Stats
313W - 279L
1,516 Elo+
Solo
Ymir
Ymir
Sarza93
Ymir
Level 57
God Stats
16W - 4L
1,807 SR
Queue Stats
70W - 68L
1,444 Elo+
Solo
Freya
Freya
Sinister_SirenX
Freya
Level 121
God Stats
14W - 16L
1,472 SR
Queue Stats
177W - 186L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,114
470
8,541
6,939
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 4
6,709
516
3,021
9,724
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
PaleCaliburn
Jormungandr
13
3 / 2 / 2
8,011
616
10,016
9,103
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 1 / 1
8,436
649
9,464
10,537
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 4 / 4
7,672
590
7,416
11,975
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BZomber
Athena
12
3 / 3 / 0
6,884
530
6,000
11,092
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 2
6,311
485
7,945
9,208
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
12
3 / 4 / 2
7,269
559
5,936
13,301
4,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
Sarza93
Ymir
9
2 / 4 / 1
6,325
487
4,980
13,432
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 3
6,273
483
5,584
10,527
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
9
9
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
BZomber
Athena
3
3
0
1
W
1
1
3
2.5
L
1
2
2
1
L
Guan Yu
3
4
2
1
W
0
1
4
2
W
Jormungandr
PaleCaliburn
Jormungandr
3
2
2
2
W
9
1
1
9.5
L
Ymir
Sarza93
Ymir
2
4
1
0.63
L
0
5
3
0.3
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
30,445
48,278
Taken
57,560
23,970
Mitigated
30,913
19,340
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BZomber
Athena
6,000
1,433
0
2,510
11,092
5,421
0
6,998
4,094
39,875
0
W
8,541
3,783
0
3,822
6,939
3,015
31
2,298
4,641
0
43,927
L
7,945
6,954
0
3,917
9,208
3,560
69
1,987
7,221
0
40,597
L
Guan Yu
5,936
1,570
319
3,676
13,301
4,781
0
3,926
9,375
0
49,750
W
3,021
1,104
165
3,431
9,724
5,837
304
2,684
7,004
16,798
0
W
Jormungandr
PaleCaliburn
Jormungandr
10,016
4,612
0
1,898
9,103
6,510
438
2,535
6,284
60,238
0
W
9,464
1,184
1,073
6,596
10,537
4,504
816
5,653
4,338
57,730
0
L
Ymir
Sarza93
Ymir
4,980
1,943
0
3,212
13,432
12,569
0
3,454
9,978
20,546
0
L
5,584
2,109
0
2,849
10,527
4,582
855
6,136
4,391
36,001
0
W
7,416
4,100
0
2,355
11,975
4,104
23
2,280
9,447
0
44,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
33,062
376
Minions Killed
325
0
Camps Cleared
0
1,220,650
Distance Traveled
1,204,533
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,884
530
84
6
0
271,826
0
W
Neith
6,114
470
65
5
0
236,620
4
L
Rama
6,311
485
67
5
0
232,207
3
L
Guan Yu
7,269
559
82
6
0
263,018
1
W
Athena
6,709
516
19
1
0
247,411
2
W
Jormungandr
8,011
616
112
9
0
231,637
5
W
Hel
8,436
649
101
8
0
244,377
0
L
Ymir
6,325
487
30
2
0
223,188
4
L
Freya
6,273
483
62
5
0
214,294
1
W
Nemesis
7,672
590
79
6
0
260,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role