Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Aldoge
Geb
Level 45
God Stats
2W - 0L
1,734 SR
Queue Stats
42W - 16L
1,791 Elo+
Party 3
Aphrodite
Aphrodite
GwSeth993
Aphrodite
Level 155
God Stats
2W - 3L
1,404 SR
Queue Stats
133W - 111L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yasunno
Morgan Le Fay
Level 86
God Stats
11W - 3L
1,665 SR
Queue Stats
32W - 14L
1,791 Elo+
Party 3
Neith
Neith
furiousgamer205
Neith
Level 28
God Stats
1W - 2L
1,804 SR
Queue Stats
11W - 26L
1,202 Elo+
Party 1
Team Averages
Level 94
1,621 SR
1,562 Elo+

VS

Team Averages
Level 88
1,520 SR
1,417 Elo+
Mercury
Mercury
 
Mercury
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Adrick 0
Kukulkan
Level 68
God Stats
31W - 33L
1,482 SR
Queue Stats
51W - 87L
1,390 Elo+
Party 2
Olorun
Olorun
KillerBlue3258
Olorun
Level 85
God Stats
4W - 2L
1,638 SR
Queue Stats
267W - 325L
1,463 Elo+
Party 2
Medusa
Medusa
PlaidEmperor98
Medusa
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 142L
1,368 Elo+
Party 2
Fafnir
Fafnir
RAGETwisty
Fafnir
Level 26
God Stats
6W - 7L
1,480 SR
Queue Stats
10W - 17L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 4
9,416
523
6,851
11,305
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Aldoge
Geb
14
1 / 1 / 6
9,147
508
9,199
14,266
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
GwSeth993
Aphrodite
18
2 / 1 / 2
10,857
603
12,481
14,676
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Yasunno
Morgan Le Fay
18
8 / 0 / 0
11,025
613
11,447
8,660
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,763
431
7,971
9,670
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 4 / 0
7,905
439
4,098
17,153
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Adrick 0
Kukulkan
13
2 / 3 / 0
8,098
450
4,528
10,352
4,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
8,496
472
5,433
12,989
7,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 5 / 0
7,204
400
11,364
14,996
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
RAGETwisty
Fafnir
12
0 / 0 / 3
8,414
467
4,423
11,633
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
4
6
L
Mercury
 
Mercury
0
4
0
0
L
Kukulkan
Adrick 0
Kukulkan
2
3
0
0.67
W
Geb
Aldoge
Geb
1
1
6
4
W
Aphrodite
GwSeth993
Aphrodite
2
1
2
3
L
0
3
1
0.17
L
3
5
0
0.6
L
Fafnir
RAGETwisty
Fafnir
0
0
3
1.5
W
Morgan Le Fay
Yasunno
Morgan Le Fay
8
0
0
8
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,949
Damage
29,846
58,577
Taken
67,123
36,353
Mitigated
38,763
25,680
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,851
3,073
0
3,188
11,305
6,402
0
1,163
10,142
0
84,513
L
Mercury
 
Mercury
4,098
1,119
0
750
17,153
6,902
0
6,922
10,231
0
72,810
L
Kukulkan
Adrick 0
Kukulkan
4,528
468
0
1,890
10,352
4,089
0
8,074
2,278
53,157
0
W
Geb
Aldoge
Geb
9,199
843
0
4,220
14,266
13,591
0
2,921
11,345
42,793
0
W
Aphrodite
GwSeth993
Aphrodite
12,481
1,215
722
10,846
14,676
7,335
2,430
5,273
9,403
95,657
0
L
5,433
2,527
78
3,406
12,989
7,305
0
9,634
3,355
68,394
0
L
11,364
5,397
0
5,014
14,996
6,002
811
5,437
9,559
0
72,039
L
Fafnir
RAGETwisty
Fafnir
4,423
711
0
4,744
11,633
14,465
18
3,060
8,573
16,968
0
W
Morgan Le Fay
Yasunno
Morgan Le Fay
11,447
325
0
4,134
8,660
4,472
0
2,840
5,820
97,927
0
W
7,971
2,265
0
2,570
9,670
4,553
1,296
2,187
7,483
0
53,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
40,117
591
Minions Killed
474
0
Camps Cleared
0
1,712,284
Distance Traveled
1,632,882
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,416
523
103
6
0
380,473
1
L
Mercury
7,905
439
108
6
0
378,945
4
L
Kukulkan
8,098
450
104
6
0
334,091
5
W
Geb
9,147
508
45
3
0
368,950
6
W
Aphrodite
10,857
603
178
10
0
310,067
3
L
Olorun
8,496
472
128
7
0
268,320
1
L
Medusa
7,204
400
110
6
0
300,099
2
L
Fafnir
8,414
467
24
1
0
351,427
1
W
Morgan Le Fay
11,025
613
167
9
0
376,234
2
W
Neith
7,763
431
98
5
0
276,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role