Player Matchup

Baron Samedi
Baron Samedi
Critikal07
Baron Samedi
Level 128
God Stats
0W - 2L
1,748 SR
Queue Stats
12W - 25L
1,305 Elo+
Party 1
Izanami
Izanami
T0xicDesirez
Izanami
Level 7
God Stats
3W - 5L
1,282 SR
Queue Stats
18W - 37L
1,130 Elo+
Party 1
Sylvanus
Sylvanus
strangerDANjA
Sylvanus
Level 147
God Stats
3W - 15L
1,155 SR
Queue Stats
650W - 865L
1,353 Elo+
Solo
Team Averages
Level 94
1,395 SR
1,263 Elo+

VS

Team Averages
Level 147
1,500 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Critikal07
Baron Samedi
15
3 / 4 / 3
9,912
661
11,593
12,810
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
T0xicDesirez
Izanami
13
0 / 6 / 2
8,576
572
2,380
11,435
4,520
Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
strangerDANjA
Sylvanus
13
3 / 1 / 1
9,398
627
8,770
11,123
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 2 / 4
11,286
752
8,827
10,418
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
 
Ra
16
1 / 0 / 9
10,622
708
8,966
5,201
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
15
4 / 4 / 6
10,423
695
11,402
15,851
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
11
11
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
4
4
W
Ra
 
Ra
1
0
9
5.5
W
Odin
 
Odin
4
4
6
1.75
L
Baron Samedi
Critikal07
Baron Samedi
3
4
3
1.13
L
Izanami
T0xicDesirez
Izanami
0
6
2
0.17
L
Sylvanus
strangerDANjA
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
29,195
35,368
Taken
31,470
21,189
Mitigated
17,147
10,213
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,827
3,177
0
1,005
10,418
4,591
1,400
6,249
4,169
0
49,572
W
Ra
 
Ra
8,966
857
3,665
2,054
5,201
2,639
600
3,977
1,224
42,852
0
W
Odin
 
Odin
11,402
753
0
1,490
15,851
9,917
430
9,497
6,354
0
22,466
L
Baron Samedi
Critikal07
Baron Samedi
11,593
553
1,013
3,990
12,810
9,305
0
2,812
9,721
43,697
0
L
Izanami
T0xicDesirez
Izanami
2,380
2,192
0
80
11,435
4,520
0
2,295
8,792
0
16,935
L
Sylvanus
strangerDANjA
Sylvanus
8,770
2,644
1,088
4,042
11,123
7,364
32
4,403
6,627
22,747
6,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
32,331
156
Minions Killed
191
6
Camps Cleared
7
650,702
Distance Traveled
818,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,286
752
76
5
6
254,204
2
W
Ra
10,622
708
83
6
1
276,684
1
W
Odin
10,423
695
32
2
0
287,685
0
L
Baron Samedi
9,912
661
73
5
2
241,465
0
L
Izanami
8,576
572
43
3
0
240,457
0
L
Sylvanus
9,398
627
40
3
4
168,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role