Player Matchup

Medusa
Medusa
ECHOsemaj
Medusa
Level 120
God Stats
10W - 10L
1,584 SR
Queue Stats
141W - 154L
1,279 Elo+
Party 2
Zeus
Zeus
KipCrytpid
Zeus
Level 74
God Stats
137W - 129L
1,507 SR
Queue Stats
180W - 178L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Terichimo
Tsukuyomi
Level 124
God Stats
34W - 25L
1,556 SR
Queue Stats
691W - 726L
1,492 Elo+
Solo
Athena
Athena
evil-swagg-mafia
Athena
Level 95
God Stats
12W - 17L
1,280 SR
Queue Stats
255W - 261L
1,410 Elo+
Party 2
Ares
Ares
kevin_smith94
Ares
Level 81
God Stats
3W - 2L
1,332 SR
Queue Stats
36W - 52L
1,339 Elo+
Party 2
Team Averages
Level 99
1,452 SR
1,403 Elo+

VS

Team Averages
Level 98
1,448 SR
1,555 Elo+
Tyr
Tyr
CleverCelt14
Tyr
Level 131
God Stats
0W - 1L
1,255 SR
Queue Stats
114W - 108L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Farrow11
Tsukuyomi
Level 102
God Stats
7W - 7L
1,468 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 3
Ganesha
Ganesha
Fentanylgummies
Ganesha
Level 140
God Stats
0W - 1L
1,705 SR
Queue Stats
67W - 66L
1,570 Elo+
Party 1
Anhur
Anhur
KaPowDead
Anhur
Level 14
God Stats
0W - 1L
1,329 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 3
Ra
Ra
PopKazooie
Ra
Level 102
God Stats
23W - 22L
1,486 SR
Queue Stats
140W - 129L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ECHOsemaj
Medusa
17
4 / 0 / 10
10,824
1,082
16,711
9,528
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 9
10,103
1,010
18,904
6,315
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Terichimo
Tsukuyomi
16
6 / 1 / 7
11,355
1,136
14,294
9,913
5,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 12
11,501
1,150
7,145
12,800
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 0 / 13
11,039
1,104
9,335
9,194
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,270
927
5,751
17,500
23,604
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Farrow11
Tsukuyomi
15
2 / 4 / 1
9,777
978
10,126
9,703
5,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 2
10,624
1,062
11,060
21,461
30,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
KaPowDead
Anhur
15
0 / 6 / 2
9,344
934
4,625
15,920
9,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 1
9,801
980
11,466
7,405
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
14
Kills
3
3
Deaths
14
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Medusa
ECHOsemaj
Medusa
4
0
10
9
L
Tsukuyomi
Farrow11
Tsukuyomi
2
4
1
0.63
L
0
1
2
1
L
Anhur
KaPowDead
Anhur
0
6
2
0.17
W
2
2
9
3.25
L
1
1
1
1.5
W
Tsukuyomi
Terichimo
Tsukuyomi
6
1
7
9.5
W
2
0
12
8
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,389
Damage
43,028
47,750
Taken
71,989
43,072
Mitigated
73,192
10,807
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,751
828
0
590
17,500
23,604
0
9,656
7,844
0
21,999
W
Medusa
ECHOsemaj
Medusa
16,711
6,442
0
1,032
9,528
5,261
0
4,508
5,020
0
44,663
L
Tsukuyomi
Farrow11
Tsukuyomi
10,126
2,847
0
418
9,703
5,096
0
3,323
6,380
0
16,377
L
11,060
678
3,500
3,039
21,461
30,924
0
10,474
10,987
28,588
0
L
Anhur
KaPowDead
Anhur
4,625
3,135
0
549
15,920
9,179
0
8,082
7,838
0
12,615
W
18,904
1,663
112
665
6,315
3,182
0
3,048
3,267
42,647
0
L
11,466
940
2,762
808
7,405
4,389
0
3,849
3,556
51,058
0
W
Tsukuyomi
Terichimo
Tsukuyomi
14,294
2,794
596
1,802
9,913
5,623
0
4,762
5,151
0
37,802
W
7,145
2,208
1,039
3,057
12,800
17,511
0
5,980
6,820
14,537
0
W
9,335
343
699
1,805
9,194
11,495
0
4,228
4,966
11,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
48,816
195
Minions Killed
209
6
Camps Cleared
6
1,011,032
Distance Traveled
1,031,277
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,270
927
39
4
1
216,084
2
W
Medusa
10,824
1,082
66
7
4
203,637
1
L
Tsukuyomi
9,777
978
5
1
2
198,413
0
L
Ganesha
10,624
1,062
0
0
0
232,332
0
L
Anhur
9,344
934
34
3
2
180,152
0
W
Zeus
10,103
1,010
65
7
1
181,380
0
L
Ra
9,801
980
131
13
1
204,296
0
W
Tsukuyomi
11,355
1,136
48
5
0
217,067
1
W
Athena
11,501
1,150
14
1
1
212,169
1
W
Ares
11,039
1,104
2
0
0
196,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role