Player Matchup

Zhong Kui
Zhong Kui
Barabusmaximus
Zhong Kui
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 54L
1,485 Elo+
Party 2
Camazotz
Camazotz
DiamondTofu
Camazotz
Level 124
God Stats
4W - 2L
1,474 SR
Queue Stats
501W - 447L
1,520 Elo+
Party 3
Nu Wa
Nu Wa
DrummerJGersh
Nu Wa
Level 89
God Stats
5W - 3L
1,661 SR
Queue Stats
297W - 298L
1,577 Elo+
Solo
Apollo
Apollo
GilSupaSoft
Apollo
Level 69
God Stats
1W - 5L
1,033 SR
Queue Stats
237W - 257L
1,464 Elo+
Party 2
Hades
Hades
Necro2019
Hades
Level 41
God Stats
6W - 4L
1,639 SR
Queue Stats
164W - 144L
1,569 Elo+
Party 3
Team Averages
Level 74
1,461 SR
1,523 Elo+

VS

Team Averages
Level 115
1,412 SR
1,495 Elo+
Anubis
Anubis
Frk Jean BR
Anubis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 192L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Isswyn
Cthulhu
Level 160
God Stats
4W - 5L
1,464 SR
Queue Stats
272W - 254L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
Kid Frankk
Cernunnos
Level 129
God Stats
2W - 2L
1,450 SR
Queue Stats
225W - 229L
1,464 Elo+
Party 1
Merlin
Merlin
Nymphetta
Merlin
Level 75
God Stats
1W - 3L
1,285 SR
Queue Stats
222W - 224L
1,501 Elo+
Solo
Sol
Sol
Strudents
Sol
Level 81
God Stats
0W - 3L
1,361 SR
Queue Stats
22W - 25L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barabusmaximus
Zhong Kui
19
4 / 6 / 12
11,929
702
14,410
16,539
12,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
DiamondTofu
Camazotz
20
6 / 3 / 15
12,286
723
16,170
25,529
32,342
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 4 / 11
12,444
732
21,353
13,477
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
20
5 / 3 / 12
12,199
718
12,080
12,296
6,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Necro2019
Hades
20
9 / 6 / 12
13,566
798
20,487
22,769
22,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 6 / 9
11,181
658
10,266
16,076
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Isswyn
Cthulhu
18
4 / 7 / 15
11,926
702
21,903
25,275
28,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Kid Frankk
Cernunnos
20
10 / 6 / 10
13,379
787
23,013
16,417
8,233
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Nymphetta
Merlin
16
3 / 6 / 13
10,722
631
13,565
13,336
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 8
10,207
600
8,748
17,579
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
30
Kills
22
22
Deaths
30
62
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Barabusmaximus
Zhong Kui
4
6
12
1.67
W
Camazotz
DiamondTofu
Camazotz
6
3
15
4.5
W
6
4
11
2.88
L
Anubis
2
6
9
1.08
W
Apollo
5
3
12
3.67
L
Cthulhu
Isswyn
Cthulhu
4
7
15
1.64
L
Cernunnos
Kid Frankk
Cernunnos
10
6
10
2.5
W
Hades
Necro2019
Hades
9
6
12
2.5
L
Merlin
Nymphetta
Merlin
3
6
13
1.58
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,500
Damage
77,495
90,610
Taken
88,683
80,593
Mitigated
58,970
41,189
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Barabusmaximus
Zhong Kui
14,410
2,776
1,030
2,743
16,539
12,613
1,574
9,828
6,711
32,557
0
W
Camazotz
DiamondTofu
Camazotz
16,170
3,361
4,185
13,926
25,529
32,342
709
11,860
13,669
0
25,022
W
21,353
3,860
1,711
1,898
13,477
6,918
3,178
9,843
3,634
40,113
0
L
Anubis
10,266
179
1,327
3,587
16,076
8,984
198
9,920
6,156
32,528
0
W
Apollo
12,080
4,712
2,093
2,226
12,296
6,633
1,650
7,951
4,345
0
34,358
L
Cthulhu
Isswyn
Cthulhu
21,903
694
576
4,943
25,275
28,381
0
14,463
10,812
37,098
0
L
Cernunnos
Kid Frankk
Cernunnos
23,013
13,725
1,453
3,528
16,417
8,233
971
11,178
5,239
0
44,395
W
Hades
Necro2019
Hades
20,487
873
2,999
8,378
22,769
22,087
651
15,000
7,769
40,522
0
L
Merlin
Nymphetta
Merlin
13,565
994
1,509
1,835
13,336
6,149
0
9,063
4,273
26,194
0
L
8,748
2,031
1,479
5,490
17,579
7,223
313
11,626
5,953
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
57,415
183
Minions Killed
190
0
Camps Cleared
0
1,464,230
Distance Traveled
1,257,634
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,929
702
33
2
0
250,223
0
W
Camazotz
12,286
723
17
1
0
323,204
1
W
Nu Wa
12,444
732
34
2
0
291,362
0
L
Anubis
11,181
658
58
3
0
227,226
0
W
Apollo
12,199
718
59
3
0
294,005
0
L
Cthulhu
11,926
702
27
2
0
272,747
0
L
Cernunnos
13,379
787
45
3
0
256,704
1
W
Hades
13,566
798
40
2
0
305,436
1
L
Merlin
10,722
631
35
2
0
252,998
1
L
Sol
10,207
600
25
1
0
247,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role