Player Matchup

Nu Wa
Nu Wa
Lafentay
Nu Wa
Level 68
God Stats
28W - 25L
1,604 SR
Queue Stats
55W - 63L
1,449 Elo+
Party 1
Loki
Loki
SnappyT
Loki
Level 27
God Stats
4W - 3L
1,749 SR
Queue Stats
52W - 60L
1,450 Elo+
Party 1
Neith
Neith
XV3NG3ANC3X96
Neith
Level 28
God Stats
23W - 19L
1,551 SR
Queue Stats
71W - 83L
1,430 Elo+
Party 2
Vulcan
Vulcan
elnegocio
Vulcan
Level 86
God Stats
12W - 8L
1,563 SR
Queue Stats
76W - 86L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
grosso007
Guan Yu
Level 46
God Stats
5W - 6L
1,414 SR
Queue Stats
71W - 81L
1,421 Elo+
Party 2
Team Averages
Level 51
1,576 SR
1,436 Elo+

VS

Team Averages
Level 99
1,504 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AndreXAldair
Medusa
Level 142
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
CatSimulator
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,181 Elo+
Solo
Tyr
Tyr
LMact0sh
Tyr
Level 104
God Stats
5W - 5L
1,666 SR
Queue Stats
44W - 55L
1,465 Elo+
Solo
Freya
Freya
Pescadillalegre
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lafentay
Nu Wa
18
5 / 1 / 14
11,242
1,022
21,507
5,659
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
SnappyT
Loki
17
6 / 1 / 12
11,503
1,046
18,099
8,208
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 14
11,014
1,001
11,709
11,059
4,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
elnegocio
Vulcan
17
1 / 0 / 15
10,789
981
19,201
3,931
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
grosso007
Guan Yu
17
10 / 0 / 10
11,883
1,080
15,639
17,048
21,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

276

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 2 / 2
9,788
890
6,565
7,829
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
2 / 4 / 1
10,506
955
17,291
20,094
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
CatSimulator
Sylvanus
15
0 / 4 / 2
10,708
973
5,120
22,320
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
1 / 1 / 2
10,338
940
10,829
19,959
16,087
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 12 / 1
9,311
846
1,965
21,138
9,502
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
23
Kills
3
3
Deaths
23
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
2
0.5
L
Medusa
2
4
1
0.63
L
Sylvanus
CatSimulator
Sylvanus
0
4
2
0.25
L
1
1
2
2
W
Nu Wa
Lafentay
Nu Wa
5
1
14
12
L
0
12
1
0.04
W
Loki
SnappyT
Loki
6
1
12
12
W
1
1
14
8
W
Vulcan
elnegocio
Vulcan
1
0
15
8.5
W
Guan Yu
grosso007
Guan Yu
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,155
Damage
41,770
45,905
Taken
91,340
34,645
Mitigated
55,599
12,727
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,565
35
252
1,202
7,829
3,866
0
3,663
4,094
35,204
0
L
Medusa
17,291
8,388
0
2,277
20,094
9,645
0
7,369
12,500
162
57,812
L
Sylvanus
CatSimulator
Sylvanus
5,120
844
2,373
3,482
22,320
16,499
0
12,269
9,860
15,917
0
L
10,829
805
0
3,141
19,959
16,087
0
9,911
9,819
0
23,600
W
Nu Wa
Lafentay
Nu Wa
21,507
7,525
218
840
5,659
2,462
0
1,080
4,579
40,056
0
L
1,965
791
0
617
21,138
9,502
0
8,060
12,845
12,754
0
W
Loki
SnappyT
Loki
18,099
4,569
209
1,025
8,208
3,610
0
2,738
5,470
0
36,465
W
11,709
5,255
0
1,991
11,059
4,556
0
2,677
8,382
0
43,409
W
Vulcan
elnegocio
Vulcan
19,201
3,798
0
0
3,931
2,054
0
879
3,052
36,588
0
W
Guan Yu
grosso007
Guan Yu
15,639
2,908
1,494
6,950
17,048
21,963
0
6,438
10,610
574
18,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
50,651
229
Minions Killed
215
10
Camps Cleared
6
1,054,164
Distance Traveled
941,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,788
890
65
6
0
182,165
2
L
Medusa
10,506
955
84
8
1
210,212
1
L
Sylvanus
10,708
973
26
2
1
158,007
0
L
Tyr
10,338
940
21
2
4
259,166
3
W
Nu Wa
11,242
1,022
52
5
2
196,226
0
L
Freya
9,311
846
19
2
0
131,565
0
W
Loki
11,503
1,046
20
2
3
228,925
1
W
Neith
11,014
1,001
93
8
3
175,503
3
W
Vulcan
10,789
981
53
5
2
233,125
0
W
Guan Yu
11,883
1,080
11
1
0
220,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role