Player Matchup

Bellona
Bellona
DiscountPreach
Bellona
Level 86
God Stats
9W - 7L
1,556 SR
Queue Stats
488W - 518L
1,560 Elo+
Party 1
Atlas
Atlas
GlvssWRLD
Atlas
Level 64
God Stats
8W - 4L
1,336 SR
Queue Stats
15W - 13L
1,536 Elo+
Solo
Zeus
Zeus
PapaRico
Zeus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,428 Elo+
Solo
Chang'e
Chang'e
Rainglock
Chang'e
Level 86
God Stats
13W - 5L
1,270 SR
Queue Stats
96W - 81L
1,406 Elo+
Solo
Artemis
Artemis
dont_-getmad
Artemis
Level 97
God Stats
25W - 16L
1,655 SR
Queue Stats
608W - 629L
1,582 Elo+
Party 1
Team Averages
Level 78
1,463 SR
1,502 Elo+

VS

Team Averages
Level 57
1,518 SR
1,474 Elo+
Eset
Eset
Hookalooka
Eset
Level 46
God Stats
5W - 5L
1,643 SR
Queue Stats
126W - 120L
1,531 Elo+
Solo
Rama
Rama
JEFFMASTER1998
Rama
Level 26
God Stats
34W - 29L
1,430 SR
Queue Stats
40W - 37L
1,448 Elo+
Party 2
Anhur
Anhur
RideOrDie600
Anhur
Level 64
God Stats
20W - 27L
1,458 SR
Queue Stats
63W - 58L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Tr0b13M4k3rZzz
Cthulhu
Level 63
God Stats
5W - 7L
1,532 SR
Queue Stats
11W - 20L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
sangfroids
Baron Samedi
Level 86
God Stats
6W - 9L
1,527 SR
Queue Stats
138W - 145L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 6
12,559
1,142
18,453
19,120
21,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
GlvssWRLD
Atlas
17
0 / 0 / 12
11,034
1,003
8,910
7,300
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
17
4 / 0 / 13
11,167
1,015
13,732
5,782
2,967
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Rainglock
Chang'e
17
4 / 2 / 14
11,521
1,047
12,844
13,392
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
dont_-getmad
Artemis
17
2 / 2 / 15
10,798
982
25,289
12,358
6,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

258

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
10,077
916
14,506
12,896
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 1
10,053
914
7,641
13,507
6,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 1
10,410
946
8,721
15,134
7,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 1
9,653
878
11,110
27,890
27,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
sangfroids
Baron Samedi
16
1 / 4 / 2
10,108
919
10,773
13,005
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
21
Kills
4
4
Deaths
21
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
Atlas
GlvssWRLD
Atlas
0
0
12
6
L
0
5
4
0.4
L
1
5
1
0.3
W
Zeus
4
0
13
10.5
W
Chang'e
Rainglock
Chang'e
4
2
14
5.5
L
2
2
1
1.25
L
0
5
1
0.1
W
Artemis
dont_-getmad
Artemis
2
2
15
4.75
L
Baron Samedi
sangfroids
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,228
Damage
52,751
57,952
Taken
82,432
47,231
Mitigated
55,984
16,131
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,453
5,716
0
704
19,120
21,728
0
11,126
7,994
0
32,461
W
Atlas
GlvssWRLD
Atlas
8,910
2,610
0
598
7,300
8,782
0
4,421
2,879
25,268
0
L
14,506
686
1,143
1,728
12,896
6,382
0
5,861
7,035
31,507
0
L
7,641
6,650
0
174
13,507
6,936
0
6,607
6,900
0
26,285
W
Zeus
13,732
2,355
58
667
5,782
2,967
0
4,190
1,592
29,640
773
W
Chang'e
Rainglock
Chang'e
12,844
967
5,908
3,607
13,392
7,202
0
8,797
4,595
33,242
0
L
8,721
4,831
0
3,144
15,134
7,088
0
8,034
7,100
0
29,635
L
11,110
927
86
190
27,890
27,460
0
9,291
18,599
25,896
0
W
Artemis
dont_-getmad
Artemis
25,289
17,238
67
4,522
12,358
6,552
0
7,855
4,503
0
36,774
L
Baron Samedi
sangfroids
Baron Samedi
10,773
293
2,717
2,481
13,005
8,118
0
5,202
7,803
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
50,301
206
Minions Killed
207
4
Camps Cleared
6
1,009,738
Distance Traveled
992,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,559
1,142
46
4
0
248,763
1
W
Atlas
11,034
1,003
25
2
0
190,161
0
L
Eset
10,077
916
46
4
2
204,672
0
L
Rama
10,053
914
40
4
2
185,162
0
W
Zeus
11,167
1,015
45
4
1
187,832
0
W
Chang'e
11,521
1,047
52
5
2
211,918
0
L
Anhur
10,410
946
56
5
1
207,796
0
L
Cthulhu
9,653
878
39
4
0
219,247
0
W
Artemis
10,798
982
38
3
1
171,064
1
L
Baron Samedi
10,108
919
26
2
1
175,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role