Player Matchup

Hercules
Hercules
Andraus
Hercules
Level 125
God Stats
5W - 1L
1,738 SR
Queue Stats
124W - 62L
1,685 Elo+
Party 1
Nox
Nox
MrVideo
Nox
Level 156
God Stats
15W - 5L
1,803 SR
Queue Stats
472W - 298L
1,709 Elo+
Party 1
Loki
Loki
PredatorWookiee
Loki
Level 21
God Stats
6W - 3L
1,212 SR
Queue Stats
89W - 33L
1,686 Elo+
Party 1
Team Averages
Level 101
1,584 SR
1,693 Elo+

VS

Team Averages
Level 57
1,518 SR
1,485 Elo+
Nu Wa
Nu Wa
Soccerbros9761
Nu Wa
Level 95
God Stats
14W - 9L
1,570 SR
Queue Stats
111W - 104L
1,450 Elo+
Solo
Lancelot
Lancelot
The Nexotz
Lancelot
Level 46
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 10L
1,502 Elo+
Party 2
Chaac
Chaac
chute05
Chaac
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
15W - 11L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andraus
Hercules
16
7 / 1 / 8
10,906
779
13,143
16,899
22,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
16
9 / 5 / 6
11,548
825
19,794
12,739
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 10
8,735
624
4,072
12,920
4,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
10,175
727
11,485
12,689
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
The Nexotz
Lancelot
12
2 / 7 / 5
9,466
676
5,542
12,848
5,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
chute05
Chaac
14
7 / 3 / 5
10,228
731
16,380
19,317
13,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
13
13
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Andraus
Hercules
7
1
8
11
W
Nox
9
5
6
2.4
W
0
7
10
0.71
L
4
6
7
1.25
L
Lancelot
The Nexotz
Lancelot
2
7
5
0.64
L
Chaac
chute05
Chaac
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,009
Damage
33,407
42,558
Taken
44,854
32,674
Mitigated
25,218
8,687
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Andraus
Hercules
13,143
5,673
1,122
7,365
16,899
22,403
345
4,762
12,137
0
22,906
W
Nox
19,794
2,364
0
200
12,739
5,732
1,503
4,318
8,421
60,560
0
W
4,072
1,174
0
0
12,920
4,539
876
2,544
10,376
0
18,764
L
11,485
4,728
0
1,627
12,689
5,549
0
5,699
6,763
31,061
0
L
Lancelot
The Nexotz
Lancelot
5,542
1,376
75
64
12,848
5,848
0
6,108
6,548
0
15,823
L
Chaac
chute05
Chaac
16,380
4,476
0
4,429
19,317
13,821
0
8,392
10,443
0
40,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
29,869
139
Minions Killed
116
4
Camps Cleared
6
752,570
Distance Traveled
715,250
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,906
779
19
1
0
277,440
1
W
Nox
11,548
825
87
6
3
250,157
2
W
Loki
8,735
624
33
2
1
224,973
1
L
Nu Wa
10,175
727
43
3
4
208,284
0
L
Lancelot
9,466
676
19
1
1
247,006
0
L
Chaac
10,228
731
54
4
1
259,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role