Player Matchup

Osiris
Osiris
Beh4iry
Osiris
Level 127
God Stats
1W - 4L
1,837 SR
Queue Stats
700W - 702L
1,469 Elo+
Party 1
Loki
Loki
DedSecQZ
Loki
Level 123
God Stats
1W - 5L
1,127 SR
Queue Stats
400W - 414L
1,443 Elo+
Party 1
Cabrakan
Cabrakan
MakAdoraa
Cabrakan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 181L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
MiDragon
Zhong Kui
Level 156
God Stats
1W - 2L
1,452 SR
Queue Stats
391W - 393L
1,433 Elo+
Party 1
Medusa
Medusa
saifuddeen99
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 229L
1,496 Elo+
Party 1
Team Averages
Level 130
1,483 SR
1,447 Elo+

VS

Team Averages
Level 116
1,574 SR
1,551 Elo+
Hel
Hel
 
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dreamseeker
Sylvanus
Level 160
God Stats
1W - 3L
1,710 SR
Queue Stats
131W - 138L
1,515 Elo+
Solo
Vulcan
Vulcan
Nedorazymenie
Vulcan
Level 67
God Stats
6W - 4L
1,660 SR
Queue Stats
172W - 173L
1,555 Elo+
Solo
Rama
Rama
SamElRey
Rama
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beh4iry
Osiris
17
3 / 4 / 2
10,248
446
10,325
20,401
12,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
0 / 2 / 1
10,891
474
6,771
20,190
17,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
MakAdoraa
Cabrakan
15
0 / 6 / 2
9,239
402
7,490
26,116
33,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MiDragon
Zhong Kui
15
4 / 6 / 1
10,439
454
13,842
21,268
15,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
0 / 5 / 1
7,825
340
4,141
11,629
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 1 / 3
13,220
575
13,886
13,890
9,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
 
Ratatoskr
19
5 / 4 / 8
12,508
544
16,104
20,346
9,947
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Dreamseeker
Sylvanus
16
1 / 0 / 16
11,808
513
7,831
14,713
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 1 / 8
12,450
541
15,865
10,570
5,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
20
10 / 1 / 7
13,729
597
21,135
18,008
9,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
23
23
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
3
4.5
W
Ratatoskr
 
Ratatoskr
5
4
8
2.25
L
Osiris
Beh4iry
Osiris
3
4
2
1
L
Loki
0
2
1
0.25
W
Sylvanus
Dreamseeker
Sylvanus
1
0
16
9
L
Cabrakan
MakAdoraa
Cabrakan
0
6
2
0.17
L
Zhong Kui
MiDragon
Zhong Kui
4
6
1
0.75
W
4
1
8
8
W
Rama
10
1
7
13.5
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
74,821
99,604
Taken
77,527
84,118
Mitigated
49,868
14,575
Healing
36,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,886
1,223
751
7,514
13,890
9,316
238
3,603
10,287
118,448
0
W
Ratatoskr
 
Ratatoskr
16,104
5,930
0
5,848
20,346
9,947
1,310
3,434
16,912
0
100,986
L
Osiris
Beh4iry
Osiris
10,325
3,388
0
710
20,401
12,948
0
5,511
14,808
0
95,290
L
Loki
6,771
699
0
4,619
20,190
17,838
456
8,325
11,265
0
97,542
W
Sylvanus
Dreamseeker
Sylvanus
7,831
2,061
7,422
7,456
14,713
15,944
606
6,358
8,355
33,078
0
L
Cabrakan
MakAdoraa
Cabrakan
7,490
1,029
0
1,695
26,116
33,444
0
9,654
16,324
43,144
0
L
Zhong Kui
MiDragon
Zhong Kui
13,842
1,016
0
5,086
21,268
15,156
0
10,554
10,624
75,673
0
W
15,865
3,499
0
1,903
10,570
5,461
599
4,933
5,637
129,772
0
W
Rama
21,135
15,581
0
5,822
18,008
9,200
4,318
4,587
13,421
0
130,943
L
Medusa
4,141
1,115
0
2,465
11,629
4,732
56
2,628
9,001
0
48,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
63,715
577
Minions Killed
766
0
Camps Cleared
0
2,016,780
Distance Traveled
2,296,702
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,220
575
198
9
0
472,800
2
W
Ratatoskr
12,508
544
145
6
0
508,892
4
L
Osiris
10,248
446
136
6
0
507,574
0
L
Loki
10,891
474
171
7
0
463,636
2
W
Sylvanus
11,808
513
41
2
0
414,661
8
L
Cabrakan
9,239
402
66
3
0
421,904
3
L
Zhong Kui
10,439
454
136
6
0
353,515
5
W
Vulcan
12,450
541
195
8
0
469,683
4
W
Rama
13,729
597
187
8
0
430,666
7
L
Medusa
7,825
340
68
3
0
270,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role