Player Matchup

Chaac
Chaac
NeX_RyXeN
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,162 Elo+
Party 1
Poseidon
Poseidon
TheSoma_
Poseidon
Level 15
God Stats
1W - 0L
1,317 SR
Queue Stats
6W - 10L
1,190 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WIIIRLLEESS
Cu Chulainn
Level 69
God Stats
3W - 5L
1,333 SR
Queue Stats
8W - 17L
1,162 Elo+
Party 1
Pele
Pele
Xarlii31
Pele
Level 38
God Stats
2W - 7L
1,175 SR
Queue Stats
85W - 91L
1,385 Elo+
Solo
Chiron
Chiron
mister_romss
Chiron
Level 28
God Stats
3W - 5L
1,465 SR
Queue Stats
4W - 12L
1,162 Elo+
Party 1
Team Averages
Level 36
1,358 SR
1,212 Elo+

VS

Team Averages
Level 30
1,399 SR
1,279 Elo+
Ganesha
Ganesha
Fire-MegaNuke123
Ganesha
Level 21
God Stats
1W - 5L
1,223 SR
Queue Stats
1W - 9L
1,143 Elo+
Party 3
Hercules
Hercules
NoLxveMaxiiDrxp-
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,396 Elo+
Party 2
Kali
Kali
UncrownedUnhappy
Kali
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,366 Elo+
Party 3
Charybdis
Charybdis
XWOOSH6141
Charybdis
Level 37
God Stats
10W - 14L
1,552 SR
Queue Stats
111W - 144L
1,307 Elo+
Party 2
Scylla
Scylla
caprisuniper
Scylla
Level 18
God Stats
1W - 2L
1,219 SR
Queue Stats
2W - 15L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NeX_RyXeN
Chaac
17
9 / 1 / 9
11,440
520
21,670
19,998
19,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
TheSoma_
Poseidon
13
1 / 5 / 2
8,801
400
4,580
13,480
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
WIIIRLLEESS
Cu Chulainn
17
10 / 1 / 8
11,000
500
19,295
17,946
20,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
20
8 / 0 / 6
13,284
604
15,478
18,380
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
14
6 / 5 / 8
9,729
442
14,846
17,380
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,157
371
6,321
23,075
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 10 / 2
7,802
355
6,965
23,890
19,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 2 / 0
9,938
452
9,798
20,062
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
XWOOSH6141
Charybdis
13
2 / 9 / 4
8,679
395
14,529
18,865
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
15
3 / 6 / 3
9,225
419
11,405
12,471
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
34
Kills
12
12
Deaths
34
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Chaac
NeX_RyXeN
Chaac
9
1
9
13.5
L
0
10
2
0.1
W
Poseidon
TheSoma_
Poseidon
1
5
2
0.4
L
6
2
0
3
W
Cu Chulainn
WIIIRLLEESS
Cu Chulainn
10
1
8
14
L
Charybdis
XWOOSH6141
Charybdis
2
9
4
0.44
W
Pele
8
0
6
11
L
Scylla
3
6
3
0.75
W
Chiron
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,869
Damage
49,018
87,184
Taken
98,363
62,554
Mitigated
60,572
28,279
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,321
1,126
0
1,785
23,075
20,158
0
104
22,971
27,167
0
W
Chaac
NeX_RyXeN
Chaac
21,670
6,911
0
11,378
19,998
19,972
2,658
3,825
16,071
0
67,263
L
6,965
3,274
0
2,284
23,890
19,595
0
284
23,606
0
38,655
W
Poseidon
TheSoma_
Poseidon
4,580
930
0
0
13,480
5,321
0
5,825
7,079
30,566
0
L
9,798
5,702
0
5,774
20,062
9,035
0
270
19,792
0
70,800
W
Cu Chulainn
WIIIRLLEESS
Cu Chulainn
19,295
4,876
0
3,024
17,946
20,886
296
2,858
15,013
0
71,622
L
Charybdis
XWOOSH6141
Charybdis
14,529
8,349
0
4,522
18,865
6,230
543
170
18,695
0
47,521
W
Pele
15,478
5,561
0
8,899
18,380
9,488
1,224
2,067
16,159
0
156,786
L
Scylla
11,405
1,498
0
1,925
12,471
5,554
0
3,752
8,719
57,725
0
W
Chiron
14,846
5,304
1,208
3,770
17,380
6,887
3,814
2,136
15,136
0
53,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
43,801
543
Minions Killed
347
0
Camps Cleared
0
2,095,467
Distance Traveled
1,821,903
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,157
371
20
1
0
350,910
3
W
Chaac
11,440
520
89
4
0
424,713
0
L
Hercules
7,802
355
54
2
0
313,760
0
W
Poseidon
8,801
400
52
2
0
372,797
0
L
Kali
9,938
452
99
5
0
487,202
3
W
Cu Chulainn
11,000
500
81
4
0
446,017
0
L
Charybdis
8,679
395
75
3
0
329,709
2
W
Pele
13,284
604
224
10
0
476,052
7
L
Scylla
9,225
419
99
5
0
340,322
4
W
Chiron
9,729
442
97
4
0
375,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role