Player Matchup

Fenrir
Fenrir
JugamiAregami
Fenrir
Level 38
God Stats
4W - 9L
1,051 SR
Queue Stats
55W - 112L
1,203 Elo+
Party 1
Merlin
Merlin
Ruvez
Merlin
Level 103
God Stats
0W - 2L
1,252 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 1
Chaac
Chaac
Xellcy
Chaac
Level 69
God Stats
2W - 2L
1,424 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Team Averages
Level 70
1,242 SR
1,353 Elo+

VS

Team Averages
Level 113
1,420 SR
1,474 Elo+
Izanami
Izanami
Daystarts1
Izanami
Level 64
God Stats
6W - 9L
1,465 SR
Queue Stats
35W - 43L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
POHMAKAS
Cthulhu
Level 147
God Stats
1W - 0L
1,513 SR
Queue Stats
31W - 39L
1,512 Elo+
Party 2
Chronos
Chronos
ingmarboss
Chronos
Level 129
God Stats
1W - 0L
1,281 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,679
591
5,602
12,898
5,708
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Ruvez
Merlin
13
0 / 1 / 2
7,928
610
8,891
6,154
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Xellcy
Chaac
12
1 / 4 / 1
7,711
593
8,966
15,637
12,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daystarts1
Izanami
16
4 / 0 / 4
9,623
740
9,798
6,258
2,699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
POHMAKAS
Cthulhu
14
3 / 1 / 6
9,180
706
13,877
12,606
9,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ingmarboss
Chronos
13
2 / 2 / 5
9,138
703
6,093
11,472
4,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Daystarts1
Izanami
4
0
4
6
L
1
4
1
0.38
W
Cthulhu
POHMAKAS
Cthulhu
3
1
6
6
L
Merlin
Ruvez
Merlin
0
1
2
1
L
Chaac
Xellcy
Chaac
1
4
1
0.38
W
Chronos
ingmarboss
Chronos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
29,768
34,689
Taken
30,336
20,646
Mitigated
17,034
9,609
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Daystarts1
Izanami
9,798
7,174
0
2,192
6,258
2,699
2,152
2,661
3,597
0
44,263
L
5,602
1,166
382
2,757
12,898
5,708
0
6,184
6,714
0
11,453
W
Cthulhu
POHMAKAS
Cthulhu
13,877
639
830
4,316
12,606
9,420
168
4,320
8,286
32,982
0
L
Merlin
Ruvez
Merlin
8,891
250
0
741
6,154
2,524
0
3,512
2,642
37,628
0
L
Chaac
Xellcy
Chaac
8,966
1,311
498
5,231
15,637
12,414
0
10,782
4,855
2,179
27,106
W
Chronos
ingmarboss
Chronos
6,093
2,603
0
1,706
11,472
4,915
709
3,881
7,591
37,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
27,941
128
Minions Killed
189
3
Camps Cleared
9
618,331
Distance Traveled
755,029
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,623
740
80
6
3
250,043
2
L
Fenrir
7,679
591
21
2
0
224,494
1
W
Cthulhu
9,180
706
42
3
2
271,934
3
L
Merlin
7,928
610
73
6
1
165,413
1
L
Chaac
7,711
593
34
3
2
228,424
1
W
Chronos
9,138
703
67
5
4
233,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role